Game Development Community

DME's Forum Posts

Thread Post Date Posted
DME - Need programmer for FPS with RP aspects Send me an email to Bricejohnson@projectraven.com I'll show you what I have so far, you can decid... read more 07/14/2011 (11:03 am)
DME - Need programmer for FPS with RP aspects I'm posting here because I'm hoping to find someone that has a version of Torque started with the FP... read more 07/12/2011 (8:18 pm)
Need to create some visuals for cut scenes Still nothing for visuals. Does anyone have an idea of how to make budget cutscenes.... read more 02/15/2009 (3:29 pm)
Need to create some visuals for cut scenes Audio position full.. Just looking for a good animator or someone that might have a good idea to cre... read more 01/30/2009 (7:28 pm)
Need to create some visuals for cut scenes I'll package up what I have so far and what more I'll need, hopefully you can accept larger attachme... read more 01/09/2009 (8:01 am)
Suggestions on splash and MM screen I believe a lot of the models are being scrapped or fixed. I'm not dealing with the making of the ga... read more 11/15/2007 (6:52 am)
Suggestions on splash and MM screen Here is some more 2D work Our inventory screen [image]http://projectraven.com/progress/invento... read more 11/12/2007 (9:14 am)
Suggestions on splash and MM screen Changed it a little bit [image]http://projectraven.com/progress/Logo.jpg[/image]... read more 11/12/2007 (9:04 am)
Updated 12/1/06 DME is looking for a Scripter and Rigger. Steady progress is still being made on [b]Project Raven. [/b] Our programmer Kirk is working on bet... read more 12/01/2006 (5:13 am)
Torque 1.4 Lighting exported to Torque 1.5 Problem solved. What was causing my issue was #1 the lights I created should be going into ...... read more 11/04/2006 (7:18 am)
Updated 12/1/06 DME is looking for a Scripter and Rigger. The Nightmare Continues. The animation position is currently on hold. It looks like the volunteer... read more 10/11/2006 (5:24 am)
MMOKIT Licensing Thread TGE... read more 09/17/2006 (6:29 pm)
Project Management Ethics? It all depends I guess, If its something one person has done like for example textured a model, th... read more 12/19/2005 (9:41 am)
My team has hit a plateau, how to get past it? Well we plan on having a release then keep working and tweaking it for 6-8 months to make perfect. B... read more 11/25/2005 (12:36 pm)
How can I get more power from Torque? Ya torque runs low poly good. But I'm not creating a low poly low res game. I'm not creating a high... read more 10/19/2005 (4:34 am)
How can I get more power from Torque? I'll check out the collision box and see if that makes a difference. We have another programmer now ... read more 10/18/2005 (11:21 pm)
Torque based MMORPG - Live and Rocking You should find out the cost for advertising on MMORPG.com when you go live.... read more 10/18/2005 (11:26 am)
Any canadien torquer here Edmonton, Alberta... read more 10/14/2005 (1:36 pm)
Torque vs. Quake II Ya I'm looking at Quake III now.. It's open source. Basically it depends on your game. Ours is a FPS... read more 10/13/2005 (3:30 am)
How can I get more power from Torque? Thanks, I'm happy with the look of the game, if I can find a programmer and animator we will be set... read more 10/12/2005 (2:54 am)
Graveyard of dead projects I might upload stuff later. Project Raven has a lot of extra character models. Probably got 100+ ... read more 10/11/2005 (1:37 am)
How can I get more power from Torque? Thanks for the compliment. Everything is coming along nicely. Our web site is www.projectraven.co... read more 10/11/2005 (1:23 am)
IGF Submission I'll talk to my team and see what we can come up with by Septemeber. I'll send it to you later Loga... read more 08/09/2005 (9:02 am)
IGF Submission Why do people have to submit so early? That kinda stinks, I'm hoping to have a release by Novemeber ... read more 08/09/2005 (7:56 am)
Audio Emitters It's working okay now, its kinda glitchy but better. Thnx for the help... read more 07/30/2005 (9:24 pm)
Audio Emitters CHanging preload to true didnt do anything. Torque version 1.3... read more 07/28/2005 (6:13 pm)
Audio Emitters Na that didn't work. Im trying it on another computer now so I know its not a driver issue. Now wha... read more 07/27/2005 (9:56 pm)
Audio Emitters Here is whats in the mission file [code] new AudioEmitter() { position = "443.291 88.... read more 07/27/2005 (12:31 pm)
Audio Emitters Has anyone got these emitters working right? I tried all the things listed here including making su... read more 07/26/2005 (11:59 pm)
Minions of Mirth - Truly Open Alpha Lookin good... read more 07/03/2005 (3:28 am)
How can I get more power from Torque? Alright thanks Stefan... read more 06/29/2005 (1:28 am)
How can I get more power from Torque? Well I talked to Xavier and he's not getting a big performance hit so it looks like its something wr... read more 06/29/2005 (12:23 am)
How can I get more power from Torque? Well I'm using a Radon 9700, so I shouldn't have the same issue as bad Nvidia drivers but I got noth... read more 06/27/2005 (2:28 pm)
How can I get more power from Torque? This was bad planning on my part. I assumed that exporting would be easy. I didn't think it would be... read more 06/27/2005 (1:12 pm)
How can I get more power from Torque? Here is the answer to some of the questions @Matthew Fairfax, we were originally making this game... read more 06/26/2005 (5:02 pm)
How can I get more power from Torque? Hi guys thanks for the responses, I'm super sick so Ill try this stuff when better and get back to y... read more 06/25/2005 (4:59 pm)
How can I get more power from Torque? Well I figured out what's causing the issue and I must say I'm not surprised. I Removed all the ligh... read more 06/24/2005 (7:35 pm)
How can I get more power from Torque? Hmm makes sense, Ill try applying one 32x32 on everything see what kind of performance gains I get. ... read more 06/24/2005 (5:35 pm)
How can I get more power from Torque? Most the textures are 256 X 256 except character models which are 512X512. Its all Zoned with porta... read more 06/24/2005 (5:03 pm)
Map issues Cart shop. And I'm using the TSE exporter... read more 02/26/2005 (11:56 pm)
LightWave LOD ( Level Of Detail ) Fixed the texture issue. Now just need to figure out the LOD thing... read more 02/18/2005 (9:55 am)
LightWave LOD ( Level Of Detail ) - Detail levels will now automatically reference the bones from the top most detail level, regardles... read more 02/17/2005 (7:15 pm)
LightWave LOD ( Level Of Detail ) - Detail levels will now automatically reference the bones from the top most detail level, regardles... read more 02/17/2005 (6:20 pm)
LightWave LOD ( Level Of Detail ) Where else can I try searching for lightwave LOD info?... read more 02/17/2005 (3:40 pm)
Darkbasic Pro Vs Torque Hmm might have to check out Blitz3D. Really wanted to use Torque but after buying 3 licenses for pro... read more 02/11/2005 (10:00 am)
DME looking for TSE programmer We are making a demo to try and get money =) It's a opportunity, if people don't like our projec... read more 02/09/2005 (4:59 pm)
DME looking for TSE programmer Any TSE programmers out there? Writer position filled still need aniamtor, programmer and mapper... read more 02/09/2005 (12:03 am)
Torque Course I've never thought of a course but I have thought of creating interactive video tutorials and sellin... read more 01/28/2005 (1:32 pm)
Torque Course Goto [url]www.projectraven.com[/url] then contact and contact us. That has my phone number. As for t... read more 01/28/2005 (10:18 am)
Torque Course I should have a article in the Edmonton Journal soon, discussing the game industry in Alberta. I a... read more 01/28/2005 (6:51 am)
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