Surge's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| DSQ animation show Bone mesh.... | If your useing 3ds max, you need to have a config file in your export directory that tells the expo... read more | 05/17/2006 (8:11 am) |
| Indy devel[oper looking for a programmer | Please post your screen shots... read more | 05/16/2006 (11:48 am) |
| Spector warns indies to "Forget It | Project Offset looks out of control. AMAZING! -Surge p.s. Theres allot more than a zero percen... read more | 05/15/2006 (11:18 am) |
| Newbie help-mission clock and item generation | This is a suggestion not a solution, #1)Everytime an object is picked up couldnt you just generat... read more | 05/11/2006 (1:25 pm) |
| Interactive Door | Theres a door resource top of the list on the "Resource" Tab. http://www.garagegames.com/index.ph... read more | 05/09/2006 (7:33 am) |
| TLK as persistent and interactive world | Kai, Your like a one man show, cleaning up and modding the code. VERY COOL! ANY Chance you c... read more | 05/04/2006 (6:48 am) |
| How to take the ground and drop it in another place? | Could you animate it?... read more | 05/02/2006 (12:29 pm) |
| TLK as persistent and interactive world | Holly Cow man, Im downloading now. -Surge edit:spelling... read more | 05/02/2006 (11:55 am) |
| TO Jam: The Toronto Indie Game Development Jam | Im in if it gets going. -Surge... read more | 05/02/2006 (8:52 am) |
| Exporting from 3DS | I work with max all the time. When it comes to a character I am only able to use 1 Channel which ... read more | 05/01/2006 (1:29 pm) |
| Big or little DIF? | Yes that is correct. Build your City in Pieces and assemble in the World Editor. Dont forget to put... read more | 04/28/2006 (5:13 am) |
| Compiling TLK 1.4 with VC++ 2005 Express | It went well thank you for the information. Everything Compiles Great. -Surge... read more | 04/26/2006 (8:00 pm) |
| Compile under VS2K Express | Thank you - Thats exactly what I needed. -Surge... read more | 04/26/2006 (7:58 pm) |
| Soul of the Ultimate Nation Amazing Screen Shots | Never thought of that, Just looked awesome to me, Im printing the billboards at work right now.... read more | 04/26/2006 (10:36 am) |
| Compile under VS2K Express | Jody can you explain the steps you took to make this work for you?... read more | 04/26/2006 (6:27 am) |
| Compiling TLK 1.4 with VC++ 2005 Express | I was very successful following the Compile instructions on TDN for TGE 1.4 It was a breeze. But... read more | 04/25/2006 (4:40 pm) |
| Tutorial on using DTS exporter; is there one? | I read these so many times. CHAPTER 8 General Shape Exporting http://www.garagegames.com/docs... read more | 04/24/2006 (8:28 am) |
| Mounting.... | I agree with Randy. Be Patient. You should start from Chapter 1 and work your way through all the... read more | 04/21/2006 (1:30 pm) |
| Sex, Violence, and Representation in Games | Thats what Im saying. Pam Anderson or...Super Man. Same Difference! Fluffed up Characters are Alri... read more | 04/20/2006 (11:31 am) |
| Different pose for different weapon | ??? what ???... read more | 04/20/2006 (11:18 am) |
| Different pose for different weapon | I havnt done it yet, but I know its possible from the research ive done. You have to have a Blend... read more | 04/20/2006 (11:06 am) |
| Sex, Violence, and Representation in Games | LOL Does it really matter what size breasts a character sports? Its just a character in a game!!... read more | 04/20/2006 (10:44 am) |
| Spooky spaceship advice | I think its TLK you need to be useing for the lights to mount.... read more | 04/20/2006 (10:07 am) |
| MS to offer a cheap development kit for PC and Xbox? | Very Interesting....Im actually Downloading the installer now, along with MechCommander. -Surge... read more | 03/28/2006 (4:58 am) |
| Newbie Question - Moving Interiors in Torque? | Apr 15, 2005 (almost a year ago)Matt F spoke about moving platforms. Can anyone tell me if this f... read more | 03/24/2006 (3:22 pm) |
| New features in 1.4? | On a similar note.... I would like to know, if pather Interiors work in tge/tlk 1.4? -Surge... read more | 03/24/2006 (1:01 pm) |
| Doors and Quark (the love/hate)relationship | Can anyone tell me if Pathed Interiors are working with tge1.4/tlk1.4. Or has anyone made an update... read more | 03/15/2006 (5:08 am) |
| Only a section of my model shows up | How are the models skinned? If your useing more than channel 1 it could make parts not show up. ... read more | 03/14/2006 (2:41 pm) |
| Dense, Lush Forest | Just to add to this. I was useing the replicator where I had lots of small islands in the water. ... read more | 02/22/2006 (2:14 pm) |
| Changing the angle of the Camera | If your adventurous try the "Advanced Camera" resource. I got the code to go into the engine w... read more | 01/02/2006 (1:29 pm) |
| Projectile::onCollision | Ive been learning the torque game engine for three years now. You should buy TGE. Its worth ever... read more | 01/02/2006 (1:27 pm) |
| Non programmmers template | Torque Ships with a FPS. You can change any and everything inside there , no programming. Just... read more | 12/28/2005 (8:17 am) |
| TSE Lighgting Pack | Great Job Stefan for catching that quote. -Surge... read more | 12/28/2005 (8:12 am) |
| Need help to export model from 3DsMax6 to DST | I Downloaded your Orc. You should read Chapter 8, on how to export DTS/Player shapes. -Surge... read more | 12/26/2005 (6:23 am) |
| Creating Bounding Box in 3dsmax7 | Yes - Just a regular box that your call "bounds"... read more | 12/22/2005 (10:42 am) |
| Tribes2 functions that didn't make it to TGE | Sweet thanks!!!! Its so funny this came up, cause ive been combing the net for a full version wi... read more | 12/08/2005 (9:22 am) |
| Tribes2 functions that didn't make it to TGE | Please email them to surge@mdnamedia.com And its really appreciated. -S... read more | 12/08/2005 (9:00 am) |
| Tribes2 functions that didn't make it to TGE | Ive been trying to find a copy of Tribes2 with all the .cs files for sometime now. Could you point ... read more | 12/08/2005 (6:34 am) |
| Database management ? | I think you want to read about sqLite/mysql or Dreamers 9 tuts on MMORPG. Both explain how to add th... read more | 12/05/2005 (5:07 am) |
| Uvw map problems | I agree. The pricing seems over the top. -Surge... read more | 12/02/2005 (8:58 pm) |
| Demo ridiculously fast | Torque is Time well spent. Its a real Game engine. Buy it, learn it, love it. -Surge... read more | 12/02/2005 (6:12 am) |
| Uvw map problems | Thats really cool that it does that Dont you think? Basically what Im seeing in 3dsmax , I now ge... read more | 11/30/2005 (5:57 pm) |
| Uvw map problems | If you guys read this thread properly my entries are quoted from Maple3d Forum. Mapel 3d says its ... read more | 11/30/2005 (12:14 pm) |
| Uvw map problems | O.k Last post on this till I can prove it, but one last quote from the GLB3 Forums. -----Quote ... read more | 11/30/2005 (5:24 am) |
| Uvw map problems | You know what? I found some interesting information after my last post. I got this off the GLB3 For... read more | 11/30/2005 (5:18 am) |
| Uvw map problems | I have game level builder 3. I texture everything in QuArk which really sucks. But thats the way ... read more | 11/30/2005 (5:07 am) |
| Max animations not right in torque | And thats the end of that!!!!... read more | 11/29/2005 (10:57 am) |
| Torque Game Engine 1.4 Arrives | Got it Captain. -Thanks... read more | 11/23/2005 (11:48 am) |
| Gamecloud)New Torque Engine Version Released | Interesting... read more | 11/23/2005 (11:35 am) |
| Top down game | Start reading, Ive been reading since 2003 about torque. I suggest you read read read read rea... read more | 11/16/2005 (5:38 am) |