Game Development Community

Surge's Forum Posts

Thread Post Date Posted
DSQ animation show Bone mesh.... If your useing 3ds max, you need to have a config file in your export directory that tells the expo... read more 05/17/2006 (8:11 am)
Indy devel[oper looking for a programmer Please post your screen shots... read more 05/16/2006 (11:48 am)
Spector warns indies to "Forget It Project Offset looks out of control. AMAZING! -Surge p.s. Theres allot more than a zero percen... read more 05/15/2006 (11:18 am)
Newbie help-mission clock and item generation This is a suggestion not a solution, #1)Everytime an object is picked up couldnt you just generat... read more 05/11/2006 (1:25 pm)
Interactive Door Theres a door resource top of the list on the "Resource" Tab. http://www.garagegames.com/index.ph... read more 05/09/2006 (7:33 am)
TLK as persistent and interactive world Kai, Your like a one man show, cleaning up and modding the code. VERY COOL! ANY Chance you c... read more 05/04/2006 (6:48 am)
How to take the ground and drop it in another place? Could you animate it?... read more 05/02/2006 (12:29 pm)
TLK as persistent and interactive world Holly Cow man, Im downloading now. -Surge edit:spelling... read more 05/02/2006 (11:55 am)
TO Jam: The Toronto Indie Game Development Jam Im in if it gets going. -Surge... read more 05/02/2006 (8:52 am)
Exporting from 3DS I work with max all the time. When it comes to a character I am only able to use 1 Channel which ... read more 05/01/2006 (1:29 pm)
Big or little DIF? Yes that is correct. Build your City in Pieces and assemble in the World Editor. Dont forget to put... read more 04/28/2006 (5:13 am)
Compiling TLK 1.4 with VC++ 2005 Express It went well thank you for the information. Everything Compiles Great. -Surge... read more 04/26/2006 (8:00 pm)
Compile under VS2K Express Thank you - Thats exactly what I needed. -Surge... read more 04/26/2006 (7:58 pm)
Soul of the Ultimate Nation Amazing Screen Shots Never thought of that, Just looked awesome to me, Im printing the billboards at work right now.... read more 04/26/2006 (10:36 am)
Compile under VS2K Express Jody can you explain the steps you took to make this work for you?... read more 04/26/2006 (6:27 am)
Compiling TLK 1.4 with VC++ 2005 Express I was very successful following the Compile instructions on TDN for TGE 1.4 It was a breeze. But... read more 04/25/2006 (4:40 pm)
Tutorial on using DTS exporter; is there one? I read these so many times. CHAPTER 8 General Shape Exporting http://www.garagegames.com/docs... read more 04/24/2006 (8:28 am)
Mounting.... I agree with Randy. Be Patient. You should start from Chapter 1 and work your way through all the... read more 04/21/2006 (1:30 pm)
Sex, Violence, and Representation in Games Thats what Im saying. Pam Anderson or...Super Man. Same Difference! Fluffed up Characters are Alri... read more 04/20/2006 (11:31 am)
Different pose for different weapon ??? what ???... read more 04/20/2006 (11:18 am)
Different pose for different weapon I havnt done it yet, but I know its possible from the research ive done. You have to have a Blend... read more 04/20/2006 (11:06 am)
Sex, Violence, and Representation in Games LOL Does it really matter what size breasts a character sports? Its just a character in a game!!... read more 04/20/2006 (10:44 am)
Spooky spaceship advice I think its TLK you need to be useing for the lights to mount.... read more 04/20/2006 (10:07 am)
MS to offer a cheap development kit for PC and Xbox? Very Interesting....Im actually Downloading the installer now, along with MechCommander. -Surge... read more 03/28/2006 (4:58 am)
Newbie Question - Moving Interiors in Torque? Apr 15, 2005 (almost a year ago)Matt F spoke about moving platforms. Can anyone tell me if this f... read more 03/24/2006 (3:22 pm)
New features in 1.4? On a similar note.... I would like to know, if pather Interiors work in tge/tlk 1.4? -Surge... read more 03/24/2006 (1:01 pm)
Doors and Quark (the love/hate)relationship Can anyone tell me if Pathed Interiors are working with tge1.4/tlk1.4. Or has anyone made an update... read more 03/15/2006 (5:08 am)
Only a section of my model shows up How are the models skinned? If your useing more than channel 1 it could make parts not show up. ... read more 03/14/2006 (2:41 pm)
Dense, Lush Forest Just to add to this. I was useing the replicator where I had lots of small islands in the water. ... read more 02/22/2006 (2:14 pm)
Changing the angle of the Camera If your adventurous try the "Advanced Camera" resource. I got the code to go into the engine w... read more 01/02/2006 (1:29 pm)
Projectile::onCollision Ive been learning the torque game engine for three years now. You should buy TGE. Its worth ever... read more 01/02/2006 (1:27 pm)
Non programmmers template Torque Ships with a FPS. You can change any and everything inside there , no programming. Just... read more 12/28/2005 (8:17 am)
TSE Lighgting Pack Great Job Stefan for catching that quote. -Surge... read more 12/28/2005 (8:12 am)
Need help to export model from 3DsMax6 to DST I Downloaded your Orc. You should read Chapter 8, on how to export DTS/Player shapes. -Surge... read more 12/26/2005 (6:23 am)
Creating Bounding Box in 3dsmax7 Yes - Just a regular box that your call "bounds"... read more 12/22/2005 (10:42 am)
Tribes2 functions that didn't make it to TGE Sweet thanks!!!! Its so funny this came up, cause ive been combing the net for a full version wi... read more 12/08/2005 (9:22 am)
Tribes2 functions that didn't make it to TGE Please email them to surge@mdnamedia.com And its really appreciated. -S... read more 12/08/2005 (9:00 am)
Tribes2 functions that didn't make it to TGE Ive been trying to find a copy of Tribes2 with all the .cs files for sometime now. Could you point ... read more 12/08/2005 (6:34 am)
Database management ? I think you want to read about sqLite/mysql or Dreamers 9 tuts on MMORPG. Both explain how to add th... read more 12/05/2005 (5:07 am)
Uvw map problems I agree. The pricing seems over the top. -Surge... read more 12/02/2005 (8:58 pm)
Demo ridiculously fast Torque is Time well spent. Its a real Game engine. Buy it, learn it, love it. -Surge... read more 12/02/2005 (6:12 am)
Uvw map problems Thats really cool that it does that Dont you think? Basically what Im seeing in 3dsmax , I now ge... read more 11/30/2005 (5:57 pm)
Uvw map problems If you guys read this thread properly my entries are quoted from Maple3d Forum. Mapel 3d says its ... read more 11/30/2005 (12:14 pm)
Uvw map problems O.k Last post on this till I can prove it, but one last quote from the GLB3 Forums. -----Quote ... read more 11/30/2005 (5:24 am)
Uvw map problems You know what? I found some interesting information after my last post. I got this off the GLB3 For... read more 11/30/2005 (5:18 am)
Uvw map problems I have game level builder 3. I texture everything in QuArk which really sucks. But thats the way ... read more 11/30/2005 (5:07 am)
Max animations not right in torque And thats the end of that!!!!... read more 11/29/2005 (10:57 am)
Torque Game Engine 1.4 Arrives Got it Captain. -Thanks... read more 11/23/2005 (11:48 am)
Gamecloud)New Torque Engine Version Released Interesting... read more 11/23/2005 (11:35 am)
Top down game Start reading, Ive been reading since 2003 about torque. I suggest you read read read read rea... read more 11/16/2005 (5:38 am)