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Surge's Forum Posts

Thread Post Date Posted
Torque 3d 1.2 - Problem with Web Links Documentation Its not having that affect on my machine. Giving me a weird error which I cannot recall at this time... read more 01/20/2012 (9:36 am)
Torque 3d 1.2 - Problem with Web Links Documentation weird not mine. Ill try to reinstall then, thanks Steve... read more 01/20/2012 (9:29 am)
Torque 3d 1.2 - Problem with Web Links Documentation in the Documents folder. Small problem, but something I noticed.... read more 01/20/2012 (9:18 am)
Refreshing materials in the World Editor? Are you positive you have T3D and not TGEA. Because T3D has a material editor built in and TGEA doe... read more 07/24/2009 (8:26 am)
You get "A LOT" of Bees when You piss them off, Nevermind the Honey. [quote]I AM FUSTRATED. YOU KNOW WHY?[/quote] Why? Sounds like your frustrated with your sel... read more 07/16/2009 (1:01 pm)
Pre-order Shirts! sent... read more 04/14/2009 (1:47 pm)
What would you like to see addressed in Torque 3D? [i][b]Personally[/b] ..im looking[/i] for the [b]Graphics[/b] [i] to be cutting edge..[/i].and [b]Fa... read more 02/07/2009 (5:06 pm)
Constructor collision issue Use 1.0.51 . Should be good to go!... read more 02/02/2009 (7:51 pm)
dts to dif.. problems The reason you probably cannot export your DTS as DIFS is because of Concave shapes in your models. ... read more 01/30/2009 (6:33 am)
What would you like to see addressed in Torque 3D? I apologize if I offened you Brandon. If you want Hero Engines functionality, thats fair.... read more 01/30/2009 (6:26 am)
3DRT is looking for a Torque engine expert @3DRT Kork is the standard character rig that ships with TGEA at the moment. I think Torque 3D i... read more 01/30/2009 (3:47 am)
3DRT is looking for a Torque engine expert If your Interested lets try 1 Character first. ... read more 01/29/2009 (7:38 pm)
3DRT is looking for a Torque engine expert Just a note : My email address in my profile has been spammed to death. So it no longer functions. ... read more 01/29/2009 (6:54 pm)
3DRT is looking for a Torque engine expert I have experience Exporting Characters in [b]3DSMax.[/b] I have [i][b]not been doing it[/b] lately[... read more 01/29/2009 (6:49 pm)
3DRT is looking for a Torque engine expert .............................. read more 01/29/2009 (6:12 pm)
What would you like to see addressed in Torque 3D? @ Adam Beer Your comment made my laugh! But your right this threads about what people want to se... read more 01/29/2009 (5:03 pm)
On The Fence [url=http://www.garagegames.com/community/blogs/view/14197]This is the Link to Ryans Blog[/url] Tha... read more 01/29/2009 (11:46 am)
On The Fence @ Chris Given I use 3ds max to Export my buildings to constructor with now problem. Been doing ... read more 01/29/2009 (9:06 am)
Issue with lighting on DTS model (TGEA 1.7.1) Look, Im totally guessing. But Show Pro Tool is TGE rendering, and your using TGEA 1.7.1 Rendering. ... read more 01/27/2009 (7:38 pm)
What would you like to see addressed in Torque 3D? I dont know if its just on my P.C But when I use the numeric pad [i](On most right hand side of key... read more 01/27/2009 (7:34 pm)
Question about Torque mission editor, I Think Grimes means the edges are pixelated, and the PEN tool would make a bezier curve. If this ... read more 01/21/2009 (8:59 am)
New GarageGames.com Feedback Just using this first update, and just saying thanks... read more 01/16/2009 (6:33 pm)
Wow! Great work Happier now , Thank-You... read more 01/16/2009 (6:31 pm)
List of website "issues" 72) Running Mac OS X 10.4.11 2x 2.66 GHz Dual-Core Intel Xeons in Safari On the HOME page as... read more 01/16/2009 (10:27 am)
List of website "issues" 70) When you post a comment, you are taken back to the first page were the blog/forum started instea... read more 01/16/2009 (10:08 am)
List of website "issues" 69) A LInk to show the coding for Url LInks, embedding images, etc... read more 01/16/2009 (10:03 am)
List of website "issues" I apologize If I missed reading this one.. 68) Blogs or Forums to be read in one continuous lengt... read more 01/16/2009 (10:02 am)
What would you like to see addressed in Torque 3D? World Editor/Inspector- Be able to hide/unhide objects or groups similar to Photoshops layers(wit... read more 01/13/2009 (7:52 am)
What would you like to see addressed in Torque 3D? @Matt, Your response's are uplifting thank-you.... read more 01/12/2009 (3:48 pm)
What would you like to see addressed in Torque 3D? Some small things Ive always wished for... 1)x,y,z spinners , so I can edit a DIF/DTS position w... read more 01/09/2009 (8:34 pm)
Editors - Mouse cursor offset issue? If your using Vista disable Aero.... read more 01/07/2009 (6:07 pm)
Vista 64-bit support for 1.7.1 or 1.8? Yep! *Compiles *Builds *Runs Im Running Windows Vista Ultimate 64 Bit, and have rebuilt the ... read more 01/07/2009 (10:35 am)
Where is problem? Are you using your own texture, or an example texture from the Game folder?... read more 01/06/2009 (11:50 am)
DTS Format [url=http://www.garagegames.com/docs/tge/general/ch08.php#max2dts.whatis]Click This![/url]... read more 12/30/2008 (7:41 pm)
Fullscreen issue No Its a bug with Vista. Just disable Aero~... read more 12/30/2008 (7:37 pm)
How to perform an "ACTIVATE" Event/Trigger? Search under Binding a Key command. Or CommandToServer(....something like that!) ..Thats if you wa... read more 12/30/2008 (1:20 pm)
Water filter going away when getting too deep? Nothing in real life is infinitely deep, so the water block is just mimicking real life.... read more 12/30/2008 (12:53 pm)
Fullscreen issue Disable Aero.... read more 12/30/2008 (12:51 pm)
Exporting DTS objects in object groups I think you can use a multiSubObject material and have as many slots filled with different materia... read more 12/11/2008 (6:06 pm)
TGEA 1.7.1 Bump Map Flickers on Floor This seems to be resolved now. For anyone who encounters anything similar in 1.7.1 I found my mist... read more 12/06/2008 (7:36 am)
TGEA 1.7.1 Bump Map Flickers on Floor [b]I tried both ideas here![/b] [image]http://www.mdnamedia.com/tgea/why/codechangedidthis1.jpg[/im... read more 12/04/2008 (8:17 pm)
TGEA 1.7.1 Bump Map Flickers on Floor Wow Thats a good one, I saw that thread a while ago but never made the connection.. Thanks Morroc... read more 12/04/2008 (1:28 pm)
TGEA 1.7.1 Bump Map Flickers on Floor Never thought of that, Thanks Picasso. Its just a regular Material . I still havnt ventured too far... read more 12/04/2008 (12:04 pm)
Is it true? Pretty sure that was a Joke!... read more 11/28/2008 (8:09 pm)
Biped problems [url=http://www.garagegames.com/docs/tge/general/ch08.php]Try Chapter Eight![/url]... read more 11/27/2008 (6:18 pm)
How to add opponent character (BOT) to a level [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=15320]Try This out it sh... read more 11/27/2008 (6:16 pm)
asdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfasdf Did you try Exporting your Brushes as Detail Brushes?... read more 11/27/2008 (6:12 pm)
Default animation RIG for all character models? Yes you can use one rig for as many characters as you would like to create. When I first started ma... read more 11/25/2008 (5:41 pm)
Door animation problem I Dont think a [i]moving[/i] [b][i]collision mesh[/b][/i] works [b][i]at this time. My current solu... read more 11/24/2008 (8:20 pm)
TGEA Source code download,where is it? Look at the very top of this web page! Right beside the search box.....beside the shopping cart It... read more 11/24/2008 (3:07 pm)
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