Alan Kantz's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Music Legal Issue | Another possibility is to check out [url=http://www.opsound.org/]Opsound[/url] (and the [url=http://... read more | 04/18/2005 (9:41 pm) |
| Staying on grid... why? | I assume it is because of Quark's floating point truncation.... read more | 03/24/2005 (11:10 am) |
| Help me build my desktop pc | PSU = Power Supply Unit. Same abbreviation is used in the Mac world. You might also consider buy... read more | 03/22/2005 (2:17 pm) |
| Experiance | Develop a portfolio. Find sites that you think you could do better and give it a shot. Think about... read more | 03/22/2005 (1:43 pm) |
| Help me build my desktop pc | What sort of sound editing do you plan on doing? Usually, sound needs for gaming don't overlap well... read more | 03/22/2005 (11:41 am) |
| Construction brushes | Would being able to show/hide groups count?... read more | 03/21/2005 (5:44 am) |
| Indies, the last hope... | A critique from the feminist perspective? I use "proper" in the sense of "formal." You can analyze... read more | 03/20/2005 (3:08 pm) |
| Indies, the last hope... | I think she had some interesting ideas at least worth looking at. She could have come at the indust... read more | 03/20/2005 (2:32 pm) |
| Indies, the last hope... | [quote]My thesis is that we are contributing to the damage that the spectacle does to human beings b... read more | 03/20/2005 (9:25 am) |
| Torque & 3DGS comic | 1) Do not advertise. 2) Complain about not being well known. 3) ??? 4) PROFIT!... read more | 03/18/2005 (4:09 pm) |
| Torque & 3DGS comic | Several seconds of my life I'll never get back.... read more | 03/18/2005 (1:31 pm) |
| Porting Torque to C#? | Would C# be a fan of the inline assembly in the terrain engine? I'm guessing no...... read more | 03/17/2005 (8:57 pm) |
| We'd still be playing Pong without WHOM? | [quote]The only challenge in college is drudgery.[/quote] [quote]You get out of anything what you... read more | 03/17/2005 (11:15 am) |
| Xbox 2 PC would be amazing for MS and the consumer... | The typical hardware model is to start by selling at a loss and end by selling at a profit. You can... read more | 03/16/2005 (12:26 pm) |
| Overtime for EA Employees | What amazes me is that they think this sort of intimidation might work. SOP for companies like EA i... read more | 03/10/2005 (7:34 am) |
| Unreal Championship 2, Anyone else played it yet? | [quote]Not that there have not been great melee dethmatch games in the past........ OK well thee is ... read more | 03/09/2005 (1:43 pm) |
| Tutorial 1 -- Arches | Out of curiosity: I know that in previous .map tutorials I've seen, they recommend using as many ... read more | 03/08/2005 (8:08 am) |
| Line of sight check error | I was under the impression that DIFs inside of DIFs was not an officially supported feature, and tha... read more | 03/05/2005 (7:25 pm) |
| "};" - Question about Syntax | If you want to get really crazy, [url=http://www.w3.org/TR/REC-xml-names/]namespaces are also used i... read more | 03/05/2005 (9:24 am) |
| T2D dev | On my EPIA ME6000 (performance something like a PII400, with built-in S3 video), the demo chugs, but... read more | 03/02/2005 (7:13 pm) |
| Artists' fees | Edit: if only these forums had a "preview" button... @Brian I don't think you're taking this t... read more | 03/01/2005 (8:02 pm) |
| What happens if? (Terrain question) | During the development of Tribes 2, they considered this possibility and performed a test. They sta... read more | 03/01/2005 (2:08 pm) |
| Question: filler textures in torque? | This is done by using multiple brushes - as long as they're in power-of-two sizes, aligned with the ... read more | 03/01/2005 (11:37 am) |
| Welcome to The Future | New ideas are risky. Do you plan on buying Killer 7? It looks to be wildly original, and as a bonu... read more | 03/01/2005 (6:55 am) |
| Designing a Community/Software/Game Development Management Syste | You would, as a rule, run your community and version control software on different computers. PLE... read more | 02/19/2005 (12:59 pm) |
| Free help: no thanks! | I think the flip side of this is being willing to accept money for your work as a coder/artist/whath... read more | 02/14/2005 (3:15 pm) |
| Tim Aste:Building Pack | I think he was asking if anyone was using it with positive results. He might have guessed from the ... read more | 02/10/2005 (6:48 am) |
| Best layout for creating a website | On my primary computer, I usually either don't have Flash installed or have it blocked with Firefox'... read more | 02/07/2005 (11:52 am) |
| Help with idea for game for girls | Some things to think about: Your assignment is more complicated than it seems. The demographic y... read more | 01/26/2005 (9:51 pm) |
| GID8 - Theme suggestions wanted | Snowball In Hell.... read more | 11/27/2004 (8:04 am) |
| Idea: Edge Clipping | Isn't a 17px gaussian blur an extremely expensive operation? I know that Tron 2.0 had to strictly l... read more | 08/28/2004 (9:51 am) |
| RTS Pack: demo art submissions | And I'm curious how many bones you used. 13, it looks like? It's very cute :)... read more | 08/06/2004 (3:10 pm) |
| RTS Pack: demo art submissions | Just so I'm not a complete bother, here are some other Steampunk resources: [url=http://drzeus.be... read more | 07/31/2004 (7:56 am) |
| RTS Pack: demo art submissions | May we have a clarification on the animations required for the building? One of the building being ... read more | 07/30/2004 (7:58 pm) |
| Josh Ritter | When I first saw all of Josh's posts disappeared, I thought we were about to have a "Who shot JR?" e... read more | 07/17/2004 (8:25 pm) |
| TorqueBASIC: A Scripting Language | [quote]Lua is an excellent replacement, Python is not. I've seen all three sides of the equation, in... read more | 07/14/2004 (10:33 am) |
| Game Research | These are both on the boundary of what can fairly be called space games: Starfox Incoming A... read more | 06/10/2004 (6:36 pm) |
| Quark: Caulk from tagged | Map2dif removes hidden surfaces automatically. Note that I say automatically, not automagically -... read more | 05/11/2004 (8:13 pm) |
| Challenge | (back from the dead!) Here's a game inspired by Space Channel 5, Starcraft, Jet Set Radio, and...... read more | 05/10/2004 (2:57 pm) |
| 1st Person Shooters | Some of us feel that Doom 15 is overdone We miss Mario.... read more | 05/10/2004 (8:47 am) |
| Some help. | I'm not much of an exporting expert, but for number 2, you need to include a collision mesh. The co... read more | 05/02/2004 (7:33 am) |
| Pop test: do you use a joypad | I don't own a gamepad (except on my Dreamcast, of course ;) and I have a feeling most computer gamer... read more | 05/02/2004 (7:31 am) |
| Go-Cart X | (this is an obvious question, but I think it might help you beat a title out of your game) What m... read more | 04/29/2004 (9:42 pm) |
| How well does Max2Map work? | Beware that even if you use Max, you still have to use only convex shapes, and everything still has ... read more | 04/24/2004 (9:22 pm) |
| Indie game sales | Just to be Davis's choir here... Remember, kids, there are three kinds of lies in the world: 1... read more | 04/18/2004 (11:50 pm) |
| Our freedom is being taken. | @Paul: The problem with allowing incitements to violence is that it removes the possibility of co... read more | 04/16/2004 (7:40 pm) |
| Copyrighing A Game /w Torque | Also, remember that any content (graphics, models, text, etc.) you distribute with your game is unam... read more | 04/08/2004 (11:33 pm) |
| Lightning, beam, electric current.... | One word: billboard.... read more | 04/02/2004 (10:33 pm) |
| A new game idea | [i]I'm sure Melv has an even better way,[/i] There should be a button to automagically prepend th... read more | 03/30/2004 (1:26 pm) |
| Outsourcing Game Development? | The problem isn't really that the programmers in Russia or China or what-have-you are being exploite... read more | 03/24/2004 (11:00 pm) |