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Eric Ewen's Forum Posts

Thread Post Date Posted
Torque 3D physics ? Yes...share...please???... read more 12/03/2009 (3:41 pm)
More terrain madness 3) Clipmap texture is not working, but have a fix later :). Do you mind sharing? Or at least p... read more 11/11/2009 (1:21 pm)
raw terrain for xbox I've used this but it takes a while to make a decent terrain....so I bought L3DT. Oooops. But yes,... read more 11/09/2009 (6:37 pm)
so, I've got a *.FBX model displaying, how do I set it to use my material in code I was playing with this idea...in your XML: <NameMapping>dataYourModelYourModelsDTS</Nam... read more 11/09/2009 (5:18 pm)
raw terrain for xbox Oh yeah...I also see VERY slow load times. Like 5 minutes slow. This was my largest map (2048x2048... read more 11/09/2009 (3:35 pm)
raw terrain for xbox Yeah, I'm using 3.1.4. When John said "Set a map size of 16 for the X and Y values" I don... read more 11/09/2009 (3:33 pm)
so, I've got a *.FBX model displaying, how do I set it to use my material in code Any luck with this??? I was also looking for the same thing. I set my .fbx as a new T3DXNARenderCom... read more 11/08/2009 (7:11 pm)
3.1.4 Release? Thanks for this. I would recommend the update if you are having issues with RAW terrains... read more 11/08/2009 (3:13 pm)
'Creator's Club Xbox FPS demo' problems Hmmm, try going to References under the Xbox360FPS project in the solution explorer. Do you see yel... read more 11/08/2009 (1:57 pm)
DTS Collision and Scale issue Wow, that is pretty messed up. I've been having some goofy behavior with scaling and collision also... read more 11/06/2009 (3:32 pm)
Has anyone tried John"s terrain example? Tim, Henry, James Thanks guys for your help, I got it working. It is good to see fellow develope... read more 11/03/2009 (12:47 pm)
WIP] Dynamic Skies Takuan, I see you haven't logged on since July, hopefully you will get an email from this post an... read more 11/03/2009 (12:09 pm)
Has anyone tried John"s terrain example? Can someone post a finished C# project with this? I can make the code above complile and run but my... read more 10/31/2009 (4:39 pm)