Game Development Community

Scott Wilson-Billing's Forum Posts

Thread Post Date Posted
Speed Things Up. Rennie, that cope snippet seems fine - nothing wrong with that. What do your datablocks for the tile... read more 07/26/2010 (9:42 pm)
Speed Things Up. Rennie, post the code (snippet) and I'll take a look. I suspect though you have already answered the... read more 07/26/2010 (8:22 pm)
Configuration variables are not configured correctly Good work guys! I have a nice shiny iPhone4 so I'm waiting to try out the higher resolutions for IWT... read more 07/26/2010 (8:19 pm)
Game Optimization Sorry, I can't really help here - I kept away from behaviours because of the every tick update requi... read more 07/24/2010 (7:43 am)
Game Optimization Rennie, there is a thread here: [url]http://www.torquepowered.com/community/forums/viewthread/797... read more 07/23/2010 (8:58 pm)
Game Optimization Rennie, all POT images should have those flags.... read more 07/23/2010 (7:45 pm)
Game Optimization Rennie, starter for 10 - build a debug build on the iDevice - set configuration to debug. Build and ... read more 07/23/2010 (7:13 pm)
Invaders World Tour - Now On App Store Justin, figures for the lite version of IWT (USA): last 7 days : 560 last 30 days: 2930 IWT in-... read more 07/23/2010 (4:49 pm)
Invaders World Tour - Now On App Store Mark, I'm not sure what to offer in terms of advice really. None of our free games have converted sa... read more 07/23/2010 (8:58 am)
Configurations Pane In The... Hmmm, 12 isn't too much. I've never used castCollison so I don't know if this is demanding or not. ... read more 07/23/2010 (12:05 am)
Configurations Pane In The... How many objects for on screen would you say? Also, what iDevice are you testing on - 1st/2nd or ... read more 07/22/2010 (11:52 pm)
Configurations Pane In The... WRT to your frame rate, I suspect you need to start working through the various optimisations that w... read more 07/22/2010 (11:32 pm)
Configurations Pane In The... You can switch off the status bar by finding the file Info_device.plist in your buildFiles/XCode_iPh... read more 07/22/2010 (11:30 pm)
Configurations Pane In The... Rennie, welcome to part 2 of your road to iDevice heaven (hell) - enjoy the second part of the trip ... read more 07/22/2010 (11:15 pm)
Tip of the Day : not enough volume on the iDevice? Yep, very loud. I was getting extremely frustrated as well and also found a thread on a different To... read more 07/22/2010 (11:13 pm)
Open Feint Tutorial I guess it depends if your music is streaming? You've got some Torque script callbacks there which y... read more 07/22/2010 (10:28 pm)
Open Feint Tutorial if your OF delegate is a different object then you will need to pass that instance instead of the &q... read more 07/22/2010 (10:06 pm)
Open Feint Tutorial Did you follow my posts 37 and 38 in this thread? That should work correctly for later versions of O... read more 07/22/2010 (8:45 pm)
Configurations Pane In The... usleep problem is discussed and solved here: [url]http://www.torquepowered.com/community/forums/v... read more 07/22/2010 (8:40 pm)
Compile problem after iOS4 upgrade Rennie, you do need to upgrade to 3.2.3.... read more 07/22/2010 (1:37 pm)
Configurations Pane In The... Rennie, looks like you have the same problem as Brian on this thread : [url]http://www.torquepowe... read more 07/22/2010 (1:28 pm)
Configurations Pane In The... Rennie, which version of xcode and SDK are you using. Please also post the errors.... read more 07/22/2010 (9:38 am)
Graphic Toggle Mark, if you want some early feedback, you can always ask for beta testers here or in somewhere like... read more 07/22/2010 (7:54 am)
Invaders World Tour - Now On App Store About 12 since the promotion ended - no more than usual really.... read more 07/22/2010 (7:48 am)
Configurations Pane In The... Rennie, try this please ... - Click on target iTorque2DGame_device - Right click -> Get info ... read more 07/21/2010 (10:20 pm)
Invaders World Tour - Now On App Store Jason, you should consider OF for a couple of reasons for your current app... 1. It is idea for c... read more 07/21/2010 (9:12 pm)
Integrating Chipmunk library Hi Dhavai, any ideas on how much performance improvement you get from this library? ... read more 07/21/2010 (6:49 pm)
Invaders World Tour - Now On App Store Okay, after the OpenFeint promotion and being free for four days we end up in the top 10 arcade/acti... read more 07/21/2010 (4:11 pm)
Graphic Toggle Mark, definitely make it as different and unique as possible - that gets people interested, especial... read more 07/21/2010 (8:07 am)
Graphic Toggle @Marc, I keep the words simple now and add in the details after approval :D @Mark, slow, but stea... read more 07/20/2010 (10:57 pm)
Graphic Toggle Well, I can report back that the GFX toggle went through fine for the LITE and FULL versions of IWT.... read more 07/20/2010 (9:31 pm)
Configurations Pane In The... Rennie, most likely is that you are using SDK 4.0 and have GCC set to 4.0 - change GCC to 4.2 - type... read more 07/20/2010 (8:20 pm)
iT2D 1.4 - iDevice Resolution will always default to SMALLW/H - RESOLVED Just curious - did the RC get tested on an iPad by the QA team?... read more 07/20/2010 (12:45 am)
iT2D 1.4 - MainWindow.xib targeted for iPhone OS 2.0 - RESOLVED Dean, you are doing a good job of tracking down these bugs, great work! Thanks... read more 07/19/2010 (8:43 am)
Creating videos for youtube Thanks for the info on ScreenFlow Mark, I probably need to run an update. Cheers... read more 07/19/2010 (8:15 am)
iT2D 1.4 - Universal Apps that run on iTouch, iPhone and iPad I have 3 iPhones already and an iPod Touch, really can't justify an iPhone 4 at the moment :(... read more 07/18/2010 (10:41 pm)
Creating videos for youtube Mark, not so much the speed of the Mac - I have a 3.06 Ghz iMac - the problem I had in the past was ... read more 07/18/2010 (10:38 pm)
Creating videos for youtube Mark, I was thinking about giving iSimulate a go for video - my concern was recording a decent frame... read more 07/18/2010 (9:30 am)
Is there a way to detect what device the game is running on? It seems we can use this method ... [url]http://developer.apple.com/iphone/library/documentation/... read more 07/18/2010 (12:30 am)
[SOLVED] [iT2d 1.4] $timeAdvance jittering on camera mount Edoardo, how are you changing this, ITickable::smTickShift =5 - this seems to be a compile time valu... read more 07/17/2010 (9:27 pm)
[SOLVED] [iT2d 1.4] $timeAdvance jittering on camera mount Thanks for clarifying Edoardo. What do you do for 1st/2nd/3rd gen touches. Also iPhone 4? Have y... read more 07/17/2010 (9:05 pm)
Little Performance Tip Marc, I was pleasantly surprised at how much difference it made. I still have a big performance impa... read more 07/17/2010 (8:47 pm)
[SOLVED] [iT2d 1.4] $timeAdvance jittering on camera mount Guys, $timeAdvance, am I missing something. I tried it for the 3GS and everything move much faster, ... read more 07/17/2010 (9:29 am)
iT2D 1.4 final 2009: high CPU temp!!! Carlos, you took the wrong download, you installed Torch not Torque ;-)... read more 07/16/2010 (10:23 pm)
Saving / Loading data in iTGB 1.2? Saving a game: [code] // Saving game state for pause/resume. %this.gameSave = new ScriptObjec... read more 07/16/2010 (12:13 pm)
Saving / Loading data in iTGB 1.2? Game settings saving/loading: [code] //---------------------------------------------------------... read more 07/16/2010 (12:10 pm)
Saving / Loading data in iTGB 1.2? I'll contribute some code that might help, shout if anything is unclear: [code] //------------//... read more 07/16/2010 (12:09 pm)
Creating videos for youtube Mark, excellent. I'm going to pass this to our video guy. Thanks!... read more 07/16/2010 (7:59 am)
datablocks managed but images missing. Rennie, look in the log - it should tell you if it can't find images. Also, I assume you are usin... read more 07/15/2010 (5:25 pm)
25$!!What's it! Mark, I've upgraded to the Studio licence but it seems we don't get an automatic waiver to the splas... read more 07/15/2010 (9:36 am)