Game Development Community

Wayne Prasek's Forum Posts

Thread Post Date Posted
TGB and Breakout Tutorial Apparently I lied... I've been testing and the ball just got stuck again. So much for the above &q... read more 03/31/2009 (5:16 pm)
TGB and Breakout Tutorial After a little more debugging I've found what the "base" movement problem relates to. I d... read more 03/31/2009 (10:55 am)
TGB and Breakout Tutorial Thanks for the reply Pubily. The workaround for the stuck ball problem works :) It doesnt make sen... read more 03/30/2009 (6:06 am)
The last update from GG was 6/13. [quote]I've been resisting the indoor-plumbing pull for a while but out-houses are becoming more and... read more 07/23/2003 (12:36 pm)
STL and the TGE memory manager Mark has a point. Low fragmentation and useful debug features are a definite plus for using the Tor... read more 03/17/2003 (5:14 pm)