Saiko's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Large scrollers taking a slug at my FPS | Hi there Phillip, I also noticed this using static scrollers to tile backgrounds. A quick fps test w... read more | 01/16/2008 (3:11 pm) |
| Add Path behaviour added to TDN | Nice one Michael. Will have to check it out!... read more | 01/14/2008 (1:50 pm) |
| TGB TDN News: Janurary 2008 | Nice one Mike. The new Asteroids tut is pretty cool and covers a lot of useful stuff. Good work!... read more | 01/13/2008 (11:53 am) |
| New Audio behaviours added. | Cool Joe. If you want to add right mouse button support to that its pretty easy ... [code] ... read more | 01/06/2008 (2:29 pm) |
| New Audio behaviours added. | No worries - hopefully they'll be useful.... read more | 01/06/2008 (12:42 pm) |
| Joe Rossi: About your Audio Behaviours | @Michael - lol no worries... is pretty much what I did first time as well ;)... read more | 01/06/2008 (12:38 pm) |
| Joe Rossi: About your Audio Behaviours | Hi Michael, I tested Joe's behaviours out a few days ago and worked fine for me. Just put aud... read more | 01/06/2008 (8:06 am) |
| Behavior Contest? | Sure, sounds like fun. I'm in.... read more | 01/03/2008 (8:43 am) |
| Post your Behavior Requests here | @Donald - in an effort to be less slack I added a brand new behaviour (Scale Object Effect) to TDN. ... read more | 01/02/2008 (3:20 pm) |
| Post your Behavior Requests here | @Donald Harris - I agree as that is what TDN is really for but people are a bit slack with it. Maybe... read more | 01/02/2008 (9:39 am) |
| Post your Behavior Requests here | @Donald Harris... looks like everyone is a bit slack on adding to TDN - myself included. One issue i... read more | 01/02/2008 (8:41 am) |
| Post your Behavior Requests here | @Don Hogan ... sorry bout that Don.. check your mail box :) Will fix the url to point one of my uk s... read more | 01/02/2008 (8:18 am) |
| Cloned object has no namespace: onRemoveFromScene | Thanks for the responses guys. Sorry its taken me a while to get back on this one. Been swamped @ wo... read more | 12/21/2007 (6:31 pm) |
| Cloned object has no namespace: onRemoveFromScene | Thanks Chaim, I had a good look through the docs and it didn't really solve the issue for me. One th... read more | 11/09/2007 (2:40 am) |
| Certain key combinations not working | I have also experienced this issue ... UP + RIGHT + SPACE (fire). The RIGHT arrow was causing the is... read more | 11/09/2007 (2:18 am) |
| TGB 1.5.1 - t2dShape3d path issue | Thanks Joe, it looks like I missed your post.... read more | 10/29/2007 (7:52 am) |
| Resolved-Template" and "Self-destruct" behavior conflict | Hi Christian, Ok I know exactly what you mean. I had this issue when I was playing around with some... read more | 10/26/2007 (1:09 pm) |
| Methods don't exist after cloneWithBehaviors()? | Hi Rick, if you need to use class methods with behaviours have a look into using clone instead of cl... read more | 10/05/2007 (4:05 pm) |
| 1.5 1.6 1.7 - Camera Jitter | Any updates on this one? I get exactly the same thing in 1.5.1 and not in 1.3.... read more | 09/25/2007 (8:46 am) |
| Adding behaviors from code | @John - Hi - I have a behaviour that kinda does what you are thinking. This is a shortened version o... read more | 08/31/2007 (8:18 am) |
| Post your Behavior Requests here | Some other behaviours that could be useful... Target cycling. Cycle through nearest to furthest e... read more | 08/29/2007 (4:32 pm) |
| Post your Behavior Requests here | @fucifer - I have a simple health bar behaviour. @arch_stanton - Pie menus would be cool. Als... read more | 08/27/2007 (2:49 am) |
| Behavior Bugs: Spawn Area, Random Velocity etc. | Thanks for this one guys. Its totally appreciated. This was bugging the hell out of me for ages........ read more | 08/25/2007 (5:41 pm) |
| Timer Shoots behavior not cloning properly | This one is kinda funny. @Oliver - I'm sure they fixed it in beta 3 as my asteroids move fine in b3... read more | 07/25/2007 (9:17 am) |
| Bug: Trying to shoot with a dead object causes hard crash. | Just a quick follow up on this. After nuking tgb completely and a clean reinstall the takesDamage/de... read more | 04/30/2007 (4:33 am) |
| CloneWithbehaviours and mounts | Just a quick follow up post on this for anyone trying to do something similar...this simple behaviou... read more | 04/30/2007 (4:28 am) |
| Bug: Trying to shoot with a dead object causes hard crash. | Hi Eric, no I'm not having issues with behaviours but more how they behave or more accurately misbeh... read more | 04/26/2007 (1:27 pm) |
| Bug: Trying to shoot with a dead object causes hard crash. | Hi Eric, sorry no PRO license at the moment so I can't verify that the fix will work for this bug. A... read more | 04/25/2007 (3:36 am) |
| Bug: Trying to shoot with a dead object causes hard crash. | This bug is very easy to reproduce (1.5 beta 3). It's not just restricted to the shoot behaviour but... read more | 04/24/2007 (9:17 am) |