John Connell's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Where to download Torque Models? | [url=http://www.digitalboneyard.com]The Digital Boneyard[/url]... read more | 06/22/2004 (10:15 pm) |
| What Linux distribution do you use? | Fedora Core 2 + XFCE4 on my laptop [url=http://jconnell.emergingshadows.com/images/xfce4screenshot.p... read more | 06/22/2004 (7:53 am) |
| Quark: Caulk from tagged | I don't believe torque supports caulk? Well the null texture is similar. I think they are referri... read more | 05/11/2004 (12:49 pm) |
| Jeff Tunnell.... 16 years back! | [url=http://s64.emuunlim.com/gameinfos/cavemanughlympics/cavemanughlympics.htm]Working Link[/url]... read more | 04/29/2004 (12:16 am) |
| Blender for maps... | Ok its all set up. :) [url=http://blendermap.emergingshadows.com]blendermap.emergingshadows.com[/... read more | 04/20/2004 (8:14 am) |
| Blender for maps... | Ok I'll set one up right now. Any preference for the subdomain name or wiki engine? We use [url=h... read more | 04/19/2004 (7:40 pm) |
| Blender for maps... | I hate when mysterious double posts show up 1 hour later... :/... read more | 04/19/2004 (3:49 pm) |
| Blender for maps... | Sounds like a cool idea! I could provide webspace + wiki if you still need it, although I make .m... read more | 04/19/2004 (2:46 pm) |
| Behold Callisto the giant ! | Looks awesome Rich. I wouldn't want to get kicked with those boots :)... read more | 04/16/2004 (4:52 am) |
| Quark 3D View Question | I've also never had this problem. What version of QuArK? Try posting on the [url=http://groups... read more | 04/16/2004 (4:17 am) |
| Goodbye and Good Riddance to QuARK... any other suggestions? | I've been using QuArK for several years (5~) and for numerous games (most notably Quake II, HL, Quak... read more | 04/16/2004 (4:12 am) |
| LOD on buildings (interiors) | [url=http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/editing/lod.shtml]Linky[/url] [url=http... read more | 04/04/2004 (11:46 pm) |
| OGG Player | Windows -> [url=http://www.winamp.com/]Winamp[/url] Linux -> [url=http://www.xmms.org/]XMMS[/url] ... read more | 03/15/2004 (1:09 am) |
| Is Cyberpunk Dead | Heh, I can't believe so many cyberpunk enthusiasts are alive and active on GG! This is really...real... read more | 02/23/2004 (12:00 am) |
| QuArk .MAP samples (Free or priced) | I uploaded an unfinished office building to digitalboneyard.com, you could check that out. [url=http... read more | 02/08/2004 (8:45 pm) |
| Fullscreen - changes monitor refresh rate to 60hz | In regards to the refresh rate problem, windows 2000 & xp always switch to 60khz in fullscreen mode ... read more | 02/06/2004 (12:33 pm) |
| Updated IDE | *edit* Yeah what beffy said... ;)... read more | 01/26/2004 (1:16 pm) |
| Torque vs. Quake II | I understand that coders and scripters can add entities, but I also pointed out I was writing it fro... read more | 01/18/2004 (9:33 am) |
| Torque vs. Quake II | I was an Action Quake 2/Quake II mapper for several years before switching to Torque. I had no mappi... read more | 01/18/2004 (7:06 am) |
| Map2dif error | "I discovered recently that the QuArK 6.4 alpha 2 version has some bugs with the floating point" ... read more | 01/15/2004 (4:15 am) |
| Game Platform Of The Cult | And that link also goes to XXX...... read more | 01/14/2004 (2:49 am) |
| New Nvidia Driver Lower my fps badly ! | Hmmmmm... I've been reading the posts about this issue, but I haven't experienced any problems or... read more | 01/13/2004 (12:16 pm) |
| Free Model repository for 'TGEV'?? | [url=http://www.digitalboneyard.com]Digital Boneyard[/url] makes this pretty simple.... read more | 01/09/2004 (4:55 pm) |
| Partially transparent map pieces | Yes. Have a look at Desmond Fletcher's [url=http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorial... read more | 01/07/2004 (6:06 pm) |
| Setting up Hammer for Torque | I think [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=13900]this thread[/url] prett... read more | 12/21/2003 (12:40 am) |
| Anyone know what happened to the Milkshape Site? | I'm not sure, but a few days ago the author posted news he was going on vacation for a week or two..... read more | 12/17/2003 (2:22 pm) |
| COmpiling on Linux | Benoit: CD1 should have the 2.4 kernel on it, even the minimal boot cd for ftp install should still ... read more | 12/05/2003 (9:59 pm) |
| WAD creation | Wally doesen't support alpha channels, which is probably causing your errors.... read more | 11/21/2003 (3:41 am) |
| Wild West RPG | There are a couple similar [url=http://www.garagegames.com/mg/forums/result.forum.php?qtm=western]th... read more | 09/14/2003 (7:36 pm) |
| Graveyard of dead projects | Awesome job on the site, its really impressive.... read more | 08/19/2003 (7:25 am) |
| Problems with day/night-cycle | I think BobTheCBuilder just touched on this in [url=http://www.garagegames.com/index.php?sec=mg&mod=... read more | 08/18/2003 (4:42 am) |
| Games` forums slowly take over development ones | As someone who doesen't own a GG game, I think it must be confusing having to go to "make games" to ... read more | 08/15/2003 (4:21 pm) |
| Video Codecs and File size | I've yet to find a better all-purpose codec than [url=http://www.xvid.org/]XviD[/url]. Its a fork of... read more | 08/11/2003 (1:22 am) |
| Quake II and Managed C++ in .Net | Jarrod, I was responding to your statement (hence the quote) not the topic, I made that painfully ob... read more | 08/06/2003 (12:03 pm) |
| Quake II and Managed C++ in .Net | [quote]Until someone does what Apple did ( which is a day late and a dollar short it seems ), no *ni... read more | 08/05/2003 (9:11 pm) |
| One weapon w/ multiple ammo types | Thanks guys. LabRat I have no idea how I missed that thread, I searched every ammo and weapon thread... read more | 08/04/2003 (10:58 am) |
| Light Problems | Place portals around any entrance to the house, making sure they overlap atleast one unit on each si... read more | 08/04/2003 (10:02 am) |
| Legends goes beta! | Downloading right now :) Are there plans for a linux version btw?... read more | 08/02/2003 (12:18 am) |
| QuArK + Python 2.2 | @Brian: Although its annoying the scale input box doesen't reflect changes, the scaling is correct. ... read more | 08/01/2003 (6:26 pm) |
| TGEWorkstation | How goes the battle Josh? :)... read more | 08/01/2003 (4:16 pm) |
| Hover Vehicle Movement | Ohh carefull Jarrod, I found a lamer doing the same thing and [url=http://www.garagegames.com/index.... read more | 07/31/2003 (1:28 pm) |
| Firewalls | Yes, disable the firewall every time you play a game and completely defeat the purpose of having one... read more | 07/31/2003 (9:38 am) |
| QuArK + Python 2.2 | I finally had a chance to mess around with the new snapshot (posted above) today. I was suprised to ... read more | 07/30/2003 (10:37 pm) |
| Vehicle: Fiat uno wip... | That looks....AWESOME. Very nice work, can't wait to see your interiors :)... read more | 07/29/2003 (5:16 am) |
| Sinking Vehicles? | I have this problem even with the bravetree car/warsparrow, only on terrain though. It seems to happ... read more | 07/05/2003 (1:49 pm) |
| JoyStick??? | Excellent response I think you answered his question.... read more | 07/04/2003 (9:31 pm) |
| TGEWorkstation | This is exactly what I've dreamed of since first dabbling with torque editing...... read more | 07/04/2003 (3:51 pm) |
| TGEWorkstation | Hmm this is the most exciting thing I've seen since...TGERAD, and before that TGEDayNight ;) Can'... read more | 07/04/2003 (10:45 am) |
| W.A.S.T.E. - NullSoft and AOL vs the GPL | He got bought out in AOL stock, not cash, so anything he was holding on at the end was probably 15-2... read more | 06/05/2003 (4:11 pm) |
| W.A.S.T.E. - NullSoft and AOL vs the GPL | I don't think I really posed a question of "did downloaders do something wrong?", I mentioned it in ... read more | 06/05/2003 (5:41 am) |