Game Development Community

Tim Downs's Forum Posts

Thread Post Date Posted
HEAD does not compile? What I did was just swapped the guts from the WWDC version out with the CVS Head and it compiled fin... read more 01/08/2004 (8:11 pm)
Mac saving in an incompatible format I'm able to save files properly again. I found that reinstalling system 9 and placing RW in the syst... read more 12/12/2003 (12:05 pm)
Mac saving in an incompatible format It is wierd cause until recently when I updated my system and completely got rid of OS 9 I was able ... read more 11/24/2003 (11:08 am)
No Mission File In Realm Wars! Use an older version of RW if you need to download it I can give you a download link to my website o... read more 11/23/2003 (10:29 pm)
Realm Wars for Mac Spunky... read more 11/23/2003 (10:27 pm)
Maya2DTS I'm on a mac platform when do you expect to have the pluggin compiled for mac users?... read more 11/19/2003 (6:05 pm)
Maya2DTS Tight- I can not wait to get the pluggin.... read more 10/27/2003 (5:27 am)
Maya2DTS I would be available for testing. Just send me an email if you need me,... read more 10/13/2003 (9:51 pm)
Night and Day I know about that story. And I say that each selective mission/set of boards that someone might go o... read more 08/01/2003 (8:31 am)
Storyline for my maps I have started to do some concepting for items that would be found in my maps and story. The concept... read more 07/30/2003 (11:06 am)
Storyline for my maps I have started to do some concepting for items that would be found in my maps and story. The concept... read more 07/30/2003 (11:03 am)
Night and Day I made an unfortunate mistake in the instructions that went with Night & Day. If you have downloaded... read more 07/27/2003 (12:51 pm)
Storyline for my maps Finally the last part is done and my backstory/background is complete for a Warrior. There is unfort... read more 07/26/2003 (8:26 pm)
Night and Day SPU9 hey that would be great if you could put the maps your page. I will be emailing you in a day or... read more 07/25/2003 (6:27 am)
Night and Day The map is ready for download now. [url=http://www.geocities.com/tdowns69/night-day.zip]Night & Day[... read more 07/24/2003 (6:37 pm)
Storyline for my maps Our plan was to sneak into the encampment before dawn and try to use the darkness as our cover. Once... read more 07/23/2003 (9:30 pm)
Storyline for my maps Here is part 4. It goes along with my latest map creation Night & Day. It will be broken up due to t... read more 07/23/2003 (9:30 pm)
Night and Day Finally its done. It needs some a few technical things edited but other than that its done. Here is ... read more 07/23/2003 (8:25 pm)
Web Hosting You may want to check out www.westhost.net they have various packages to choose from.... read more 07/21/2003 (5:19 pm)
Night and Day I'm in the process of getting things setup up just right. Right now I currently need to get the ligh... read more 07/21/2003 (1:43 pm)
Mac Testers For Next Build I could test but the only problem is that currently I'm able to download 30mb around 30 min, but I m... read more 07/17/2003 (5:27 pm)
Storyline for my maps The next morning we woke to a whole new island and no ship. It must have drifted away. However that ... read more 07/14/2003 (3:29 pm)
Storyline for my maps Here is part three. It will be broken up into two parts. I probably won't have another part posted u... read more 07/14/2003 (3:29 pm)
Port of Stronghold (stronghold_v2) Thanks. I have posted another part to my storyline check it out.... read more 07/13/2003 (7:17 pm)
Storyline for my maps Dawn has come and we set out to take the town for the peoples own good. It was only a mere two hours... read more 07/13/2003 (7:06 pm)
Storyline for my maps Here is Part 2. It is the offensive story that goes along with Port of Stronghold. Due to excessive ... read more 07/13/2003 (7:05 pm)
Storyline for my maps Several years passed as hunted and stole my way so that I might survive, when an army came. It was s... read more 07/12/2003 (6:42 am)
Storyline for my maps Here is the back story for my maps. It is the first part that tell will tell the story of a Warriors... read more 07/12/2003 (6:42 am)
Port of Stronghold (stronghold_v2) I based the map of Port of Stronghold off of the original strongold that was used in the first versi... read more 07/11/2003 (8:05 am)
Cursed Island I know that I was working on a board and left it for a while and it cycled for me so the server shou... read more 07/11/2003 (7:08 am)
Cursed Island Thanks.... read more 07/10/2003 (8:21 pm)
Cursed Island Here is a zip file of the map [url=www.geocities.com/tandrum_6996/Cursed_Island.zip]Cursed Island[/u... read more 07/10/2003 (7:29 pm)
Port of Stronghold (stronghold_v2) Thanks, I'm currently working on a map of an island that is cursed that would lie between the mainla... read more 07/10/2003 (5:45 pm)
Port of Stronghold (stronghold_v2) Logan I have a map already laid out it would need some more things added and textures looked at. Lik... read more 07/07/2003 (11:47 am)
A peasant house/dwelling Thanks for the correction. If can be a peasant shanty then. The format is currently in Cinema 4D and... read more 07/05/2003 (5:37 pm)
Finish dragon model When you work on the head rent the movie Reign of Fire it should give you a good reference... read more 07/03/2003 (8:26 pm)
Realm Wars WWDC Build Available The Mac Build While playing has the problem with connecting to servers, the sky bug, seen above i... read more 06/28/2003 (8:34 pm)
Cinema 4D conversion process how did export your models and get the model to be viewable in torque or did you go through the step... read more 05/05/2003 (5:28 am)
Cinema 4D conversion process Thanks guys I'll have to see what I can do.... read more 05/04/2003 (3:55 pm)
Possible page issue It sounds like the files weren't properly uploaded. The computers the go to the site are looking for... read more 01/25/2003 (5:34 am)
Where to find textures? If you have the latest version of Photoshop you have all the key tool to making textures. Use the of... read more 01/03/2003 (9:04 pm)
The RW Storyline..... I think that if the entire terrain map is used and developed, then its just a matter of leading the ... read more 12/14/2002 (11:00 pm)