Game Development Community

Stephen Clark's Forum Posts

Thread Post Date Posted
*Massive* amounts of foliage ... Thanks Melv... Of course I found what the AlphaCutoff did about 20 min later when I went home :) ... read more 07/09/2003 (12:56 pm)
*Massive* amounts of foliage ... Hey Melv, This kicks mucho ass (but u already know that) but I was curious as to why I cant get c... read more 07/07/2003 (3:10 pm)
Proper way to get an object to spawn other objects Really... So I have to set up the object to have "inventory" and do it that way through the inventor... read more 03/26/2003 (8:15 pm)
Proper way to get an object to spawn other objects Ok, So I was definitely not clued in on the GooData vs Goo class thing. From what I understand a Goo... read more 03/24/2003 (9:36 pm)
Spawn an Object with a key press Hi Jeff, I've been trying to spawn objects when another of my objects is hit by a projectile usin... read more 03/15/2003 (1:19 am)
The Oregon Trail!! I'm glad to hear that others agree that a Oregon Trail type game would rock. I really do think that ... read more 03/13/2003 (9:41 am)
Adding a destructible ShapeBaseData object? Ok, so ShapeBase is not the correct class to be using. So what is then? I would like something destr... read more 02/20/2003 (2:40 pm)
Weapons And the FPS Mod I'm having the same problem with my weapon not firing. What am I missing? Thanks, -s... read more 01/28/2003 (8:13 am)
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