nibbuls's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Player: Cowboy: | Wow! That's a lot of bones! It looks like something might be wrong with his head/hat (too squish... read more | 01/28/2005 (5:17 pm) |
| Old English Style Village | Very nice! My only problem with it is the textures. Try working on getting them to look less muddy... read more | 01/28/2005 (4:51 pm) |
| Torque Course | Great idea! I can't wait to attend a session.... read more | 01/28/2005 (3:50 pm) |
| Torque Course | No, but there is a ton of documentation for just about everything.... read more | 01/27/2005 (8:36 am) |
| Easy Beaver! | What about those of us that went through the trouble of hosting 3 "in" models on your website and si... read more | 01/27/2005 (8:34 am) |
| My freebies done in quark | Way to go down in a blaze of glory. *cough* *cough* Seriously, I gave you tips. Now, all that's... read more | 01/26/2005 (7:14 pm) |
| Why are my interiors not dark? | There -is- something, I just forgot what, that lets you block out all exterior lighting effects from... read more | 01/26/2005 (1:25 pm) |
| Bumper sticker ideas, IGC slogan ideas | How 'bout: "Indie Development: The Only Market with a 1% Success Average" ^^;... read more | 01/26/2005 (11:08 am) |
| Okay everybody represent your `hood(neighborhood that is) | Suburbs of LA, CA.... read more | 01/26/2005 (11:03 am) |
| Help with idea for game for girls | I think that any girl into videogames won't care what the subject matter is as long as it's fun. ... read more | 01/26/2005 (11:01 am) |
| My freebies done in quark | Yeah, that joke took a while for me to understand, too. BUT, here is my rubber chicken... Time to ... read more | 01/25/2005 (7:27 pm) |
| Steps to create a new player | I don't understand what you're asking. Do you want to know how to make a player model?... read more | 01/25/2005 (7:23 pm) |
| Preferred tool for Torque-compatible 3D models | Max 6 Blender -soon to be- Milkshape... read more | 01/25/2005 (7:22 pm) |
| Want to make a MMORPG? Here's the computer for you! | Wow, I thought that the days of room computers ended in the 60s. LOL I had no idea that anything... read more | 01/25/2005 (7:21 pm) |
| Bots want to be with the bots. | The question is, how much time did you spend trying to get them into that position? XP... read more | 01/25/2005 (12:44 am) |
| Bumper sticker ideas, IGC slogan ideas | Lets all make 1337 MMORPGS!!!!11one!.... read more | 01/24/2005 (10:45 am) |
| Bumper sticker ideas, IGC slogan ideas | Hahaha!!! I love these! Especially the Taco Bell one, and the allowance.... read more | 01/23/2005 (11:53 pm) |
| Customizing GUI appearence | The border for the chat gui is one of the hardest and most precise things you can edit on the GUI. ... read more | 01/23/2005 (11:16 am) |
| Caligari GameSpace (SOLD) | I checked the pricing. You're right, it is $300. The level exporter (.dif) is only $20 though.... read more | 01/23/2005 (11:15 am) |
| Animations one by one | Are you talking about inside the Torque Game Engine? Or within the show tool?... read more | 01/23/2005 (8:15 am) |
| Caligari GameSpace (SOLD) | What's this?!? FULL PRICE?!? Why would we buy it from you when we can get it directly off of the... read more | 01/23/2005 (8:13 am) |
| Milkshape Payment Methods | Simple. A moderator of the forum (usually a GG employee) decided that this one fit the discusion be... read more | 01/23/2005 (8:11 am) |
| Gonna just put all my stuff in this thread.. | That altar really looks like something from Mortal Kombat: Deadly Alliance. Nice work.... read more | 01/22/2005 (11:40 pm) |
| Caligari GameSpace (SOLD) | Hey! I'll take it off your hands for you. (If the liscence permits me to do so) *cough*for chea... read more | 01/22/2005 (11:06 pm) |
| Fantasy/RPG Themed Character by Will Harrison | Please don't bump so often.... read more | 01/22/2005 (4:33 pm) |
| Milkshape Payment Methods | 3ds Max kicks all their butts, but Blender does have (almost) as much power as Max. I find it reall... read more | 01/22/2005 (4:31 pm) |
| Office Chair Racing! | My email contained a .3ds AND a .max model. Just check again.... read more | 01/22/2005 (12:26 pm) |
| Milkshape Payment Methods | It's a secure webpage... I think. Every bit of credit card/address info will be encrypted.... read more | 01/22/2005 (9:41 am) |
| Dont know if you want it but here it is.... | [quote]Well yahoo dont let cha share files anymore......will have to find another host.[/quote] U... read more | 01/22/2005 (7:44 am) |
| Help with ContentPack | Buildings are completely different.... They should be .dif, which differs from .dts. For example... read more | 01/22/2005 (7:40 am) |
| Milkshape Payment Methods | It doesn't matter. If you can, just use your parent's credit card and pay them back with cash. It'... read more | 01/22/2005 (7:34 am) |
| Here goes nuthin.. | [quote]This mine is the very first interior i made. Again the texture wash out from a distance is te... read more | 01/21/2005 (9:00 pm) |
| Dont know if you want it but here it is.... | Wow... Those are some top 'o the knotch blocky models with sloppy textures. ^^ Thanks for giving... read more | 01/21/2005 (8:57 pm) |
| 10 Reasons you don't want to make a MMORPG | [quote]Something has to be done to avoid chat room activity though?[/quote] I think that a per/mo... read more | 01/21/2005 (8:52 pm) |
| Office Chair Racing! | Well... I sent you a chair model, and no it doens't have any mount nodes.... read more | 01/21/2005 (8:47 pm) |
| Convert a few models Max to DTS (a few bucks pre-paid + credit) | 'Doh! I'd do them... But it looks like I was beat to it. I can export animations and .dts as we... read more | 01/20/2005 (5:58 pm) |
| Office Chair Racing! | I finished a basic one. It's about 580 tris (I think). Should it be less than that? What would ... read more | 01/19/2005 (12:47 pm) |
| Realistic landmass generation? | [quote]All of the terrains for Dark Horizons Lore were done this way btw. [/quote] Oh, cool, I h... read more | 01/17/2005 (10:07 am) |
| Office Chair Racing! | I'd like to do some chair models on this project. (I don't want a job, I just want to give some cha... read more | 01/17/2005 (12:45 am) |
| Rate our models | Wow, very nice. It kinda reminds me of the marines of the Starcraft Terran.... read more | 01/16/2005 (11:16 pm) |
| Torque Game Engine Lens Flares | Ah... some incentive to buy the source code. ^^... read more | 01/16/2005 (11:15 pm) |
| Torque 2D: web plugin? | Zap was written with TGE, though, right?... read more | 01/16/2005 (1:58 pm) |
| Building as DTS | The game will run REALLY slow. The polies don't affect building-fps rate, rather the collision dete... read more | 01/16/2005 (1:55 pm) |
| Gish on TechTV | Wow! Great job!... read more | 01/16/2005 (11:24 am) |
| Server Renting | I'm not sure, yet, because I haven't worried about making them yet. I was just curious as to whet... read more | 01/16/2005 (11:23 am) |
| Ruins | Will the ruins have roofs or will they be complex structures (like old buildings)? If so, use Qua... read more | 01/13/2005 (9:11 pm) |
| Gun go boom! | Hmmm... [image]www.geocities.com/videodragon20032003/torch_1.jpg[/image] [/rant]... read more | 01/13/2005 (9:07 pm) |
| Character re-scaling | *tip: Use a ramp... ^^... read more | 01/13/2005 (9:04 pm) |
| Rate our models | I think that it all looks great, but for the hovercraft vehicle, you might want to check out [url]ww... read more | 01/13/2005 (8:55 pm) |
| Gun go boom! | Geocities does have direct image linking. [url]http://www.geocities.com/videodragon20032003/torch... read more | 01/12/2005 (5:27 pm) |