Game Development Community

Yannick Leclerc's Forum Posts

Thread Post Date Posted
Congratulations Steve! Congrats Steve!... read more 03/02/2011 (5:14 am)
3ds max units yeah I know alot of people who work in ortographic, i guess i just have to get used to it :S... read more 03/02/2011 (4:44 am)
3ds max units but in the end i might just switch to blender anyway. Ill see if there's the same problem there.... read more 03/01/2011 (12:30 pm)
3ds max units yeah I know but im not too fond of ortographic view, i just cant model like that, i like to have per... read more 03/01/2011 (12:28 pm)
3ds max units Oh ok thank you I will give it a try, also i just read in the docs that one can simply divide the &q... read more 03/01/2011 (8:00 am)
3ds max units for modeling thats what i do, but for rigging stage, its kinda pain in the ass, even when tweaking t... read more 02/28/2011 (1:06 pm)
3ds max units oh i just stumble upon this doc http://docs.garagegames.com/torque-3d/official/index.html?content... read more 02/28/2011 (5:12 am)
torque constructor lol, ok will do did some research on it and from what i understood its older way of creating geometr... read more 02/25/2011 (2:11 pm)
Private forums ohh I just saw the private forums link under community resources :s sorry and thanks for the info Mi... read more 02/25/2011 (10:05 am)
torque constructor Oh ok thank you for clarifying!... read more 02/25/2011 (7:59 am)
in game cut scenes/Scripted events easy in torque ??? ok thanks for the info.... read more 02/23/2011 (10:18 am)
in game cut scenes/Scripted events easy in torque ??? bump anyone...... read more 02/23/2011 (7:03 am)
Biped RollBones(3ds Max) awesome thanks alot!... read more 08/04/2009 (10:54 pm)
Cam node I dont know if its the same problem, but this method is not working for me. I set up everything as y... read more 07/21/2009 (9:26 pm)
Add new item to inventory exactly what i was looking for thx alot... read more 07/21/2009 (11:19 am)