Yannick Leclerc's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Congratulations Steve! | Congrats Steve!... read more | 03/02/2011 (5:14 am) |
| 3ds max units | yeah I know alot of people who work in ortographic, i guess i just have to get used to it :S... read more | 03/02/2011 (4:44 am) |
| 3ds max units | but in the end i might just switch to blender anyway. Ill see if there's the same problem there.... read more | 03/01/2011 (12:30 pm) |
| 3ds max units | yeah I know but im not too fond of ortographic view, i just cant model like that, i like to have per... read more | 03/01/2011 (12:28 pm) |
| 3ds max units | Oh ok thank you I will give it a try, also i just read in the docs that one can simply divide the &q... read more | 03/01/2011 (8:00 am) |
| 3ds max units | for modeling thats what i do, but for rigging stage, its kinda pain in the ass, even when tweaking t... read more | 02/28/2011 (1:06 pm) |
| 3ds max units | oh i just stumble upon this doc http://docs.garagegames.com/torque-3d/official/index.html?content... read more | 02/28/2011 (5:12 am) |
| torque constructor | lol, ok will do did some research on it and from what i understood its older way of creating geometr... read more | 02/25/2011 (2:11 pm) |
| Private forums | ohh I just saw the private forums link under community resources :s sorry and thanks for the info Mi... read more | 02/25/2011 (10:05 am) |
| torque constructor | Oh ok thank you for clarifying!... read more | 02/25/2011 (7:59 am) |
| in game cut scenes/Scripted events easy in torque ??? | ok thanks for the info.... read more | 02/23/2011 (10:18 am) |
| in game cut scenes/Scripted events easy in torque ??? | bump anyone...... read more | 02/23/2011 (7:03 am) |
| Biped RollBones(3ds Max) | awesome thanks alot!... read more | 08/04/2009 (10:54 pm) |
| Cam node | I dont know if its the same problem, but this method is not working for me. I set up everything as y... read more | 07/21/2009 (9:26 pm) |
| Add new item to inventory | exactly what i was looking for thx alot... read more | 07/21/2009 (11:19 am) |