James Rozee's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| RPG Tutorials | The term "isometric" means equal measuring. Thus, in this camera perspective, a tile or o... read more | 06/24/2011 (2:46 am) |
| Poser and Content Paradise Users | No problem. *nod* That seems to be the thoughts of most of the Poser community, too. I just hope ... read more | 03/15/2008 (10:42 am) |
| An rpg experience system... | If you are going to make the level a factor in the caculation of experience such as Level 2 = ... read more | 08/15/2007 (1:35 pm) |
| B3: Can't Remove Standard Behaviors | Thanks. I'll do that.... read more | 04/23/2007 (10:07 am) |
| Odd Behavior in new Project | Gotchya. I haven't opened that yet ... obviously. :) I had used the behaviors in the resource. I ... read more | 04/10/2007 (11:47 am) |
| Odd Behavior in new Project | Ahhh... Thanks. Is the playground on TDN? Thanks again.... read more | 04/10/2007 (6:03 am) |
| Pseudo-3D Dungeon View | The artwork that I put together was never meant as "final". I tossed it together in a few minutes t... read more | 03/21/2007 (1:05 pm) |
| Question about importing bitmaps | Something else I noticed is that my images have better quality if I import the smaller detailed item... read more | 03/20/2007 (6:55 am) |
| Question about importing bitmaps | Thanks! I'll have to give that a try. It could save me a lot of space or just give me space to do ... read more | 03/19/2007 (9:14 am) |
| Question about importing bitmaps | Much better! Thank you. I knew it was something simple I was missing. :) For some reason I though... read more | 03/19/2007 (8:08 am) |
| Pseudo-3D Dungeon View | @Tom: The engine isn't complete. David and I were talking about lighting this weekend and we have ... read more | 03/19/2007 (6:14 am) |
| Pseudo-3D Dungeon View | Very nice! I'm glad the artwork came in handy. It looks pretty good. I'll send you another batch ... read more | 03/18/2007 (11:32 am) |
| Pseudo-3D Dungeon View | TGB does make a mean cup of Joe -- a little strong but all in all not half bad. Which is good 'caus... read more | 03/15/2007 (11:43 am) |
| Pseudo-3D Dungeon View | I couldn't agree more. GM is very easy to use and you can dip into the GML whenever you need to, wi... read more | 03/15/2007 (9:25 am) |
| Pseudo-3D Dungeon View | Just for comparison, GM's tutorial is using a D3D. D3D does not work with the GM rooms in the same ... read more | 03/15/2007 (6:55 am) |
| Pseudo-3D Dungeon View | @David: Me too. Ya gotta love square pixels. It was such a novelty back then. :) I wish I had kn... read more | 03/14/2007 (12:51 pm) |
| Pseudo-3D Dungeon View | Most of the games of that era were running in ModeX, I think it was called (320x240x8bpp). Even Sto... read more | 03/14/2007 (12:33 pm) |
| Pseudo-3D Dungeon View | Coolness! It sounds great!... read more | 03/14/2007 (9:29 am) |
| Pseudo-3D Dungeon View | I think Lands of Lore did an interesting jump between positions like your thinking of. It looks lik... read more | 03/14/2007 (6:18 am) |
| Pseudo-3D Dungeon View | OMG! That's totally awesome! I'm just dumbstruck at how fast you put it together. That's amazing!... read more | 03/13/2007 (7:51 am) |
| Pseudo-3D Dungeon View | @David: Thanks for the instructions. I'll give it a shot.... read more | 03/12/2007 (1:17 pm) |
| Pseudo-3D Dungeon View | @Oliver: Sadly, I don't. The only program that I can think of that might come close is World Creat... read more | 03/12/2007 (8:51 am) |
| Pseudo-3D Dungeon View | Thanks, David! You didn't have to do all that. But I appreciate it. I'll try to figure out what y... read more | 03/12/2007 (8:32 am) |
| Pseudo-3D Dungeon View | @David Higgins: I was speaking to a designer who worked on Stonekeep many moons ago and he gave me ... read more | 03/11/2007 (7:36 pm) |
| Pseudo-3D Dungeon View | Hi Dave. Thanks for responding. But that's not the dungeon view I'm looking for. I guess I wasn't... read more | 03/11/2007 (5:21 pm) |
| Grimm's Hatchery | I just love your artwork. You're not the same artist who worked on Furacadia and Ultima 6? Your ch... read more | 02/23/2007 (11:15 am) |
| Thank you :D | I always loved your artwork. I can't wait to read your post mortem. :)... read more | 02/21/2007 (9:15 am) |
| TorqueX Support? | That's great to hear about the Co-op RPG kit. I've been hoping one would be released. Will it incl... read more | 12/22/2006 (6:13 am) |
| 16:9 Monitor | Thanks. I just downloaded it. I'm actually waiting for the Tile Pack. I hope it is out today or t... read more | 08/10/2006 (9:36 am) |
| 16:9 Monitor | I was just curious because the editor doesn't suffer from it but playing the level does. Thanks. I... read more | 08/10/2006 (9:03 am) |
| Chris Cole missing in action? | Joe, Any update on this? I'm new to the forum and RE but I just noticed that MonsterStudios' dom... read more | 09/19/2004 (12:47 pm) |