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Johnny Hill's Forum Posts

Thread Post Date Posted
FREE Character Animation Software Animeeple Yeah, LOL I tried to find a more direct solution and Poser was the only option that was within walle... read more 04/08/2009 (1:23 pm)
FREE Character Animation Software Animeeple You can open up the BVH file with notepad to look at it and edit the mislabeled joints. but don't us... read more 04/08/2009 (12:50 pm)
BraveTreek Hoverbike I bought the hoverboard pack, it was 9.99 and I couldnt resist that :)... read more 04/06/2009 (2:13 am)
FREE Character Animation Software Animeeple The problem was the makehuman BVH file has a error which wasnt allowing me to complete the setup in ... read more 04/06/2009 (2:09 am)
FREE Character Animation Software Animeeple Ran into a one problem working with makehuman BVH file :0 I will need to explore this a bit more.... read more 04/02/2009 (5:31 pm)
Character animation resources? GG community border on Madness I believe it now. heh Try Ben Mathis website poopinyourmouth.com ... read more 03/31/2009 (9:25 pm)
BaseMesh-NoobQuestion Generic t-pose is good for a number of reasons, easier to rig a character with their arms straight o... read more 03/23/2009 (9:12 pm)
AfxXM_GroundConformData question Wow :) thats pure sci-fi goodness there sir... read more 12/09/2008 (3:30 am)
Tribes Repair Beam effect Hiya Edward, Yeah I looked at Occam Laser drone. Its kinda a burst type laser shot and not quite a s... read more 11/17/2008 (12:36 pm)
Spider mech... If you decide to build a pack, how about throwing in a Appleseed-type Landmate :) That spider-mech r... read more 10/11/2008 (2:32 am)
Torque Show tool showing very large mesh and out of alignment If your mesh is properly scaled, why not load the mesh first, then drag the Biped to match the size ... read more 09/02/2008 (11:08 pm)
Replacing the orc What exporter are you using, are you exporting a segmented model you may want to check your LOD numb... read more 08/31/2008 (1:07 pm)
How to export model? Well its not that straight forward, if it were then it would be a lot of pages of content packs to ... read more 08/19/2008 (5:13 pm)
Tactics Style Games on TGE [url=http://www.garagegames.com/mg/snapshot/view.php?qid=649]strategem[/url] This was cool project j... read more 05/23/2008 (5:48 am)
True client/server folder structure (TGEA 1.7) Do a look for torque simplication tutorial it posted as a resource by a fellow GG'er, He streamlined... read more 05/19/2008 (6:47 pm)
Sci-Fi/Fantasy MMO, Could it work? Sound like Rifts books :) I mean its not a new thing but Rifts books are pretty similiar to what you... read more 05/12/2008 (1:40 am)
Using the MMOWorkshop models The only one I think is that the nodes are named differently in the MMOworkshop models, and some of ... read more 05/08/2008 (1:10 am)
Metroid Prime-style HUD Wish I had a copy of my old post from the Iydronis studios site, I ask a similiar question on the gl... read more 05/08/2008 (1:07 am)
Medieval city house pack - DEXSOFT Games Great buildings, but are you guys planning to do other types like Middle Eastern and Asian type fan... read more 02/05/2008 (7:58 pm)
Milkshape texturnig problem Well lets see and this is just troubleshooting off the top of my head. The texture is a power of ... read more 01/23/2008 (8:51 pm)
AFX/AFXA License Confirmation Is this the signup for TGE battlegrounds. I have core tech... read more 01/17/2008 (8:32 pm)
Cloaking spell? WOW, thanks I mean, I expected to be nudge a bit but not smacked down with a great writeup and a bi... read more 01/15/2008 (4:15 am)
Electric discharge effect, need to code new effectData class? /necrobump II Iam always still hoping for a lightning AFX type spell. I have been looking at the ... read more 12/17/2007 (6:36 pm)
Leveling system I really like this idea as well. Lets say there is a general skill set for all the players in the g... read more 11/24/2007 (6:32 pm)
Turn based battle system question :) Look up post by Ramen-Sama he has accomplished a pretty slick turn base attack system for his pro... read more 11/12/2007 (11:49 am)
Flight Game Example - Q & A Np :) Thks! Out of town at the moment myself :)) Thanks for the quick service Martin!! Here is a ... read more 11/12/2007 (3:32 am)
Flight Game Example - Q & A I used Paypal option Transaction ID: 1S515228RK561523L Item Price: $30.00 USD Total: $30.... read more 11/11/2007 (1:05 am)
Horsepack Purchase Thread Horsepack Purchased: 10/31/2007 Paypal Confirmation# -8PM89969MS264931R 3D Diggers Account- j... read more 10/31/2007 (1:58 pm)
How to Load a Level Well if I understood you right, you prbly mean if there is a way to build the levels externally and ... read more 09/25/2007 (2:15 am)
WoW-like texture painting - how is it done? Since your focusing on texturing part, the texturing in WOW resembles the manga style of coloring li... read more 07/30/2007 (12:26 am)
Fishing Platform : Middleish ages Well its like your pasting a 11 X 14 piece of paper on a 8X10 wall. The size of the platform isnt th... read more 06/24/2007 (1:25 am)
Army of darkness sets Ok you guys are making it hard to decide how to spend money, but this new pack is a perfect match fo... read more 06/20/2007 (9:14 pm)
3DWS Vertexes When you start moving vertices around you can turn good geometry into the illegal kind pretty quick,... read more 06/11/2007 (4:58 am)
Problem with torque game engine window size Go to your options screen and just click in the fullscreen checkbox. it should restore you to full s... read more 06/11/2007 (4:27 am)
Default Biped Skeleton: Irritated beyond reason. There is a plugin resource called the torque skeleton generator for 3D max and Maya if you got that ... read more 06/10/2007 (2:28 pm)
Iris She kinda remind me of the girl from the serenity movie, at least when I looked at her face :) but t... read more 06/07/2007 (4:27 pm)
Has anyone still got the GORPE source somewhere? The version I had was Terrainmanager(18) your welcome to it buts its old and the only problem was a ... read more 03/13/2007 (5:39 pm)
AFX Spell-Design Blogs A couple of guesses :) it could be some part of a tendril like attack spell or that dead orc is just... read more 03/10/2007 (12:15 am)
Lightning Study Well here is the start of the geometry the planes, I will be animating, each one have a single joint... read more 02/24/2007 (7:31 am)
Lightning Study Thanks :) for all the great info Matthew. I thought about what you said about using about animating... read more 02/24/2007 (4:18 am)
AFX User Showcase I like this idea, I got nothing to hide, heh I been building a sci-fi set, complete with teleporter ... read more 02/08/2007 (5:06 pm)
A peek into the R&D laboratory Can't have sci-fi effects without mentioning Pisonics. Pysconauts style gameplay anyone :) or Destro... read more 01/13/2007 (4:40 am)
Creating a Freeze Effect Iam trying to use a combination of things to accomplish a bit of WOWism level spell effects. I remem... read more 01/11/2007 (5:27 pm)
AFX-Kork animations and another Character? Kinda Np, Jeff I loaded up the Elfgirl in ultimate unwrap using the DTS plugin, and saved her as a Mil... read more 01/02/2007 (10:54 pm)
Object basis vs Datablock basis LOL woot I was hoping so :) I just skim this before heading off to the grind :)... read more 12/29/2006 (2:51 am)
Object basis vs Datablock basis Hi Jeff, Dave I just purchase ArcaneFX and already this post is covering what I had in mind for a... read more 12/28/2006 (4:21 pm)
Metasequoia Yes, I know its old :) But still in case anyone else needs a quick answer. If your using Ultimate... read more 08/01/2006 (5:03 pm)
Particle Script Creator Program -free download This program is great!!. Studying those particle scripts helps me figure out whats going. since i n... read more 04/27/2006 (7:34 pm)
Sex, Violence, and Representation in Games Imagery is a powerful thing nowadays :)... read more 04/20/2006 (8:44 pm)
Engine allows splines or deleted backfaces? I ask the Sickhead game crew the very same question on thier forums when I was experimenting with us... read more 04/11/2006 (7:58 pm)
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