Johnny Hill's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| FREE Character Animation Software Animeeple | Yeah, LOL I tried to find a more direct solution and Poser was the only option that was within walle... read more | 04/08/2009 (1:23 pm) |
| FREE Character Animation Software Animeeple | You can open up the BVH file with notepad to look at it and edit the mislabeled joints. but don't us... read more | 04/08/2009 (12:50 pm) |
| BraveTreek Hoverbike | I bought the hoverboard pack, it was 9.99 and I couldnt resist that :)... read more | 04/06/2009 (2:13 am) |
| FREE Character Animation Software Animeeple | The problem was the makehuman BVH file has a error which wasnt allowing me to complete the setup in ... read more | 04/06/2009 (2:09 am) |
| FREE Character Animation Software Animeeple | Ran into a one problem working with makehuman BVH file :0 I will need to explore this a bit more.... read more | 04/02/2009 (5:31 pm) |
| Character animation resources? | GG community border on Madness I believe it now. heh Try Ben Mathis website poopinyourmouth.com ... read more | 03/31/2009 (9:25 pm) |
| BaseMesh-NoobQuestion | Generic t-pose is good for a number of reasons, easier to rig a character with their arms straight o... read more | 03/23/2009 (9:12 pm) |
| AfxXM_GroundConformData question | Wow :) thats pure sci-fi goodness there sir... read more | 12/09/2008 (3:30 am) |
| Tribes Repair Beam effect | Hiya Edward, Yeah I looked at Occam Laser drone. Its kinda a burst type laser shot and not quite a s... read more | 11/17/2008 (12:36 pm) |
| Spider mech... | If you decide to build a pack, how about throwing in a Appleseed-type Landmate :) That spider-mech r... read more | 10/11/2008 (2:32 am) |
| Torque Show tool showing very large mesh and out of alignment | If your mesh is properly scaled, why not load the mesh first, then drag the Biped to match the size ... read more | 09/02/2008 (11:08 pm) |
| Replacing the orc | What exporter are you using, are you exporting a segmented model you may want to check your LOD numb... read more | 08/31/2008 (1:07 pm) |
| How to export model? | Well its not that straight forward, if it were then it would be a lot of pages of content packs to ... read more | 08/19/2008 (5:13 pm) |
| Tactics Style Games on TGE | [url=http://www.garagegames.com/mg/snapshot/view.php?qid=649]strategem[/url] This was cool project j... read more | 05/23/2008 (5:48 am) |
| True client/server folder structure (TGEA 1.7) | Do a look for torque simplication tutorial it posted as a resource by a fellow GG'er, He streamlined... read more | 05/19/2008 (6:47 pm) |
| Sci-Fi/Fantasy MMO, Could it work? | Sound like Rifts books :) I mean its not a new thing but Rifts books are pretty similiar to what you... read more | 05/12/2008 (1:40 am) |
| Using the MMOWorkshop models | The only one I think is that the nodes are named differently in the MMOworkshop models, and some of ... read more | 05/08/2008 (1:10 am) |
| Metroid Prime-style HUD | Wish I had a copy of my old post from the Iydronis studios site, I ask a similiar question on the gl... read more | 05/08/2008 (1:07 am) |
| Medieval city house pack - DEXSOFT Games | Great buildings, but are you guys planning to do other types like Middle Eastern and Asian type fan... read more | 02/05/2008 (7:58 pm) |
| Milkshape texturnig problem | Well lets see and this is just troubleshooting off the top of my head. The texture is a power of ... read more | 01/23/2008 (8:51 pm) |
| AFX/AFXA License Confirmation | Is this the signup for TGE battlegrounds. I have core tech... read more | 01/17/2008 (8:32 pm) |
| Cloaking spell? | WOW, thanks I mean, I expected to be nudge a bit but not smacked down with a great writeup and a bi... read more | 01/15/2008 (4:15 am) |
| Electric discharge effect, need to code new effectData class? | /necrobump II Iam always still hoping for a lightning AFX type spell. I have been looking at the ... read more | 12/17/2007 (6:36 pm) |
| Leveling system | I really like this idea as well. Lets say there is a general skill set for all the players in the g... read more | 11/24/2007 (6:32 pm) |
| Turn based battle system question | :) Look up post by Ramen-Sama he has accomplished a pretty slick turn base attack system for his pro... read more | 11/12/2007 (11:49 am) |
| Flight Game Example - Q & A | Np :) Thks! Out of town at the moment myself :)) Thanks for the quick service Martin!! Here is a ... read more | 11/12/2007 (3:32 am) |
| Flight Game Example - Q & A | I used Paypal option Transaction ID: 1S515228RK561523L Item Price: $30.00 USD Total: $30.... read more | 11/11/2007 (1:05 am) |
| Horsepack Purchase Thread | Horsepack Purchased: 10/31/2007 Paypal Confirmation# -8PM89969MS264931R 3D Diggers Account- j... read more | 10/31/2007 (1:58 pm) |
| How to Load a Level | Well if I understood you right, you prbly mean if there is a way to build the levels externally and ... read more | 09/25/2007 (2:15 am) |
| WoW-like texture painting - how is it done? | Since your focusing on texturing part, the texturing in WOW resembles the manga style of coloring li... read more | 07/30/2007 (12:26 am) |
| Fishing Platform : Middleish ages | Well its like your pasting a 11 X 14 piece of paper on a 8X10 wall. The size of the platform isnt th... read more | 06/24/2007 (1:25 am) |
| Army of darkness sets | Ok you guys are making it hard to decide how to spend money, but this new pack is a perfect match fo... read more | 06/20/2007 (9:14 pm) |
| 3DWS Vertexes | When you start moving vertices around you can turn good geometry into the illegal kind pretty quick,... read more | 06/11/2007 (4:58 am) |
| Problem with torque game engine window size | Go to your options screen and just click in the fullscreen checkbox. it should restore you to full s... read more | 06/11/2007 (4:27 am) |
| Default Biped Skeleton: Irritated beyond reason. | There is a plugin resource called the torque skeleton generator for 3D max and Maya if you got that ... read more | 06/10/2007 (2:28 pm) |
| Iris | She kinda remind me of the girl from the serenity movie, at least when I looked at her face :) but t... read more | 06/07/2007 (4:27 pm) |
| Has anyone still got the GORPE source somewhere? | The version I had was Terrainmanager(18) your welcome to it buts its old and the only problem was a ... read more | 03/13/2007 (5:39 pm) |
| AFX Spell-Design Blogs | A couple of guesses :) it could be some part of a tendril like attack spell or that dead orc is just... read more | 03/10/2007 (12:15 am) |
| Lightning Study | Well here is the start of the geometry the planes, I will be animating, each one have a single joint... read more | 02/24/2007 (7:31 am) |
| Lightning Study | Thanks :) for all the great info Matthew. I thought about what you said about using about animating... read more | 02/24/2007 (4:18 am) |
| AFX User Showcase | I like this idea, I got nothing to hide, heh I been building a sci-fi set, complete with teleporter ... read more | 02/08/2007 (5:06 pm) |
| A peek into the R&D laboratory | Can't have sci-fi effects without mentioning Pisonics. Pysconauts style gameplay anyone :) or Destro... read more | 01/13/2007 (4:40 am) |
| Creating a Freeze Effect | Iam trying to use a combination of things to accomplish a bit of WOWism level spell effects. I remem... read more | 01/11/2007 (5:27 pm) |
| AFX-Kork animations and another Character? Kinda | Np, Jeff I loaded up the Elfgirl in ultimate unwrap using the DTS plugin, and saved her as a Mil... read more | 01/02/2007 (10:54 pm) |
| Object basis vs Datablock basis | LOL woot I was hoping so :) I just skim this before heading off to the grind :)... read more | 12/29/2006 (2:51 am) |
| Object basis vs Datablock basis | Hi Jeff, Dave I just purchase ArcaneFX and already this post is covering what I had in mind for a... read more | 12/28/2006 (4:21 pm) |
| Metasequoia | Yes, I know its old :) But still in case anyone else needs a quick answer. If your using Ultimate... read more | 08/01/2006 (5:03 pm) |
| Particle Script Creator Program -free download | This program is great!!. Studying those particle scripts helps me figure out whats going. since i n... read more | 04/27/2006 (7:34 pm) |
| Sex, Violence, and Representation in Games | Imagery is a powerful thing nowadays :)... read more | 04/20/2006 (8:44 pm) |
| Engine allows splines or deleted backfaces? | I ask the Sickhead game crew the very same question on thier forums when I was experimenting with us... read more | 04/11/2006 (7:58 pm) |