Vinicius Gouveia's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Pushing objects untill it hits something | ooh, let me see if I got this straight: %srcObj is the class of the object (in this case, Player)... read more | 07/29/2009 (8:04 am) |
| Pushing objects untill it hits something | And do I have to use something like %srcObj = $Class_Name ?... read more | 07/28/2009 (2:41 pm) |
| Finally, TGB works in Vista | No, seriously, I just installed my TGB 1.7.4 and it ran perfectly. The only thing that I think that ... read more | 07/28/2009 (2:40 pm) |
| Pushing objects untill it hits something | Hmmm, I just have to do it like this? [code]function ClassName::onCollision (%this){ codecodecodec... read more | 07/28/2009 (12:54 pm) |
| Finally, TGB works in Vista | Wait... There was an issue with TGB and Vista? I never found any problems with it running on my 32-b... read more | 07/28/2009 (12:52 pm) |
| Vista Minimize and Maxamize slow | It's strange, because my hardware is significantly slower than yours and even though I'm running on ... read more | 07/23/2009 (9:31 am) |
| Bug? Minimizing the TGB? | Well, I'm using a Geforce GO 7400, 2GB of RAM, a T5600 1.8Ghz Duo Core and Vista Business 32bit, and... read more | 07/23/2009 (7:04 am) |
| Is it posible to restrict player's movement? | Not even if the penguin that is on the level is a one-sprite animation?... read more | 07/23/2009 (5:25 am) |
| Is it posible to restrict player's movement? | Ah, bugger. Now it isn't animating... AGAIN. [code]game/gameScripts/player.cs (41): Unable to find ... read more | 07/22/2009 (2:01 pm) |
| Is it posible to restrict player's movement? | Yes, it worked now! Altough the penguin doesn't stop... But I think that I can get around that probl... read more | 07/22/2009 (1:49 pm) |
| Working in Console | Well, if you mean to move the player, you can try to get the shooterControls behavior from TDN. I... read more | 07/22/2009 (10:49 am) |
| Is it posible to restrict player's movement? | Here's the link for the file: [url]http://rapidshare.de/files/47918410/TuxCopy.rar.html[/url]... read more | 07/22/2009 (8:03 am) |
| Is it posible to restrict player's movement? | What the... ? I just saw the "console.txt" file that is on the same folder as the project,... read more | 07/22/2009 (7:45 am) |
| Is it posible to restrict player's movement? | Yes, I include that in the main.cs, if I'm not mistaken... I'll run it again, but as far as I rem... read more | 07/21/2009 (12:29 pm) |
| Is it posible to restrict player's movement? | Weird, that snippet crashed my TGB :O Behaviors can be more complicated, but still, the good thin... read more | 07/21/2009 (10:45 am) |
| Is it posible to restrict player's movement? | Nope, it rendered my character unmovable :( I think I'll take a break for today... My head is ful... read more | 07/20/2009 (1:29 pm) |
| List of TGB developers - Please Add Your Name | Vinicius Gouveia Designer/Scripter and Programmer wannabe <Insert studio that isn't founded yet... read more | 07/20/2009 (12:45 pm) |
| Absolute beginner here, please help! | So you're just like me. I did some PHP programming, but never saw Torquescript in my life... I'm try... read more | 07/20/2009 (11:39 am) |
| Is it posible to restrict player's movement? | Yeah, it echo'd everything on the console. The updateMovement function is called right after the mov... read more | 07/20/2009 (10:41 am) |
| Is it posible to restrict player's movement? | :O Nothing happened. I can be unskilled with C++, but I know from PHP that echo prints something ... read more | 07/20/2009 (9:06 am) |
| Is it posible to restrict player's movement? | Yes, the class is "TUX", the name and super class are in blank.... read more | 07/20/2009 (8:42 am) |
| NEW PEOPLE, here's a example of a player.cs with LEFT, RIGHT AND JUMP | I just don't understand a thing... 1- Where do you unset the "Airborne" status? 2- If ... read more | 07/20/2009 (7:53 am) |
| Is it posible to restrict player's movement? | Tried both examples, but they rendered my character unmovable. Probably I just inserted that bit of ... read more | 07/20/2009 (7:03 am) |
| Is it posible to restrict player's movement? | Well, mine won't need to jump or duck 'cause I'm planning to do some controls that resamble Bomberma... read more | 07/17/2009 (1:16 pm) |
| Is it posible to restrict player's movement? | I'm quite sure I did, but I think I didn't notice any bits of code that could restrict the movement ... read more | 07/17/2009 (1:11 pm) |
| Better suggestions for animating a 'walking' character sprite | That was a problem that I solved myself, but I don't know how to stop the animation when it stops th... read more | 07/17/2009 (1:01 pm) |
| An incredible game on iphone made with TGB ? | Well, I know it isn't the game you're talking about, but I think that iFPS is made on iTGB. It is an... read more | 07/16/2009 (6:05 am) |
| Sorry to post this here? | I can't say anything about the scripts, but I'm almost sure that you can add your own images/sprites... read more | 07/16/2009 (5:44 am) |
| Setting an animation on movement and mirroring them | Sorry for bumping this thread, but I still need the code. It still doesn't work. It would be good... read more | 07/14/2009 (10:08 am) |
| Setting an animation on movement and mirroring them | It still stays on the idle position, no change of animations.... read more | 06/28/2009 (8:00 am) |
| Setting an animation on movement and mirroring them | Hmmm, I think I'm missing something, because it moves but it stays on the same sprite. Here is th... read more | 06/24/2009 (12:02 pm) |
| Setting an animation on movement and mirroring them | Well, it's one down, another one to go. Still need to know how to change the animation for each k... read more | 06/18/2009 (1:38 pm) |