Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
How is the documentation on the RTS kit? The RTS kit is a GG product, not a third-party one. Which probably doesn't make things better in you... read more 03/05/2008 (11:49 am)
Building the AI I'm going to muddy the water a bit. People are worrying about the extreme minority of cases in wh... read more 03/05/2008 (9:59 am)
Wpf WPF is nice, it just wasn't designed with XNA in mind--and vice-versa. It would be an interesting ad... read more 03/05/2008 (8:39 am)
Menu bug Did you make any changes to the scripts?... read more 03/05/2008 (8:25 am)
Lightning in TGEA [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14177]Matt's blog[/url]... read more 03/05/2008 (8:24 am)
XCode 3.0 The version of xcode that I was using had the "place build products" area bugged, so I created a scr... read more 03/05/2008 (8:22 am)
Console.log rotate Handy!... read more 03/05/2008 (8:19 am)
XBLA Creators Club & T360 Nope. The XBox developer approval process is arduous and expensive. The Creator's Club is simple ... read more 03/05/2008 (8:12 am)
Changing a model, av or object in game You would have to code all of that because it is so project specific that no engine will give it to ... read more 03/05/2008 (8:05 am)
Recompiling torque 1.5 1. Load solution into VS 2005. 2. Right-Click "Torque Demo" in right pane. Select Clean. Release mo... read more 03/05/2008 (7:28 am)
TGB 1.7.2 - Crash - Creating or Opening Projects Try uninstalling it, removing all of the data from the C:/Documents and Settings/Administrator/Appli... read more 03/04/2008 (2:50 pm)
TGB 1.7.2 - Crash - Creating or Opening Projects Or why Corel insisted that Word Perfect 2002 had to be installed as Administrator. Not as an adminis... read more 03/04/2008 (2:20 pm)
Problems creating/opening projects Are any of those network drives or protected drives (USB jumpdrives with security)?... read more 03/04/2008 (1:59 pm)
TGB 1.7.2 - Crash - Creating or Opening Projects Also, do you have write access to the place where you are attempting to create the project? Not sure... read more 03/04/2008 (1:47 pm)
TGB 1.7.2 - Crash - Creating or Opening Projects Disable your firewall (and make sure you're connected to the net) and see if TGB is trying to get a ... read more 03/04/2008 (1:40 pm)
Windows Shell designed for Torque ? Most Windows shells I've played with have played really badly with compilers and IDE's and modeling ... read more 03/04/2008 (10:55 am)
Poser 7 - transparent backgrounds?? Can't you tell it what to render over in your movie preferences? It's been a while, but I thought th... read more 03/04/2008 (10:46 am)
Install Pain Express should install side-by-side with 2005 Pro. I have them both on the machine I'm using right n... read more 03/04/2008 (10:11 am)
Windows 2000 It should. I haven't tested it, though. I don't even have a 2000 box around here anymore.... read more 03/04/2008 (10:07 am)
Poser 7 - transparent backgrounds?? Make sure you are rendering them to PNG's. If you're doing JPG's, they won't have an alpha channel.... read more 03/04/2008 (10:06 am)
Nothing, delete this account. The [url=http://www.garagegames.com/developer/torque/artist/]Artist's page is here[/url].... read more 03/04/2008 (6:26 am)
Exporting to 3DS I think there is a plugin that allows Max to read LWO and LWS files. Not sure how much it costs or i... read more 03/03/2008 (11:22 am)
Wpf Might be interesting for Windows games, but the limited .net subset that works with XNA on the 360 w... read more 03/03/2008 (11:21 am)
Problem with my card buying AFX Glad it got taken care of.... read more 03/03/2008 (7:26 am)
TGB 1.7.2 - Crash - Creating or Opening Projects Check the console.log to see if anything jumps out as a major error.... read more 03/03/2008 (7:08 am)
Run chapter 3 nothing happening?? Does it work in fullscreen?... read more 03/03/2008 (7:06 am)
XCode 3.0 Check your project directories to find where it is placing the executable. Then copy it into place. ... read more 03/03/2008 (6:58 am)
F11 not working after tutorial Did you miss a semi-colon or something in the actionmap?... read more 03/03/2008 (6:44 am)
G3D Game Engine Nice looking engine. I'll have to put this on my watch list along with Irrlicht and Nebula2.... read more 03/03/2008 (6:41 am)
Packing/Protecting game data/resource in TGB Have you tried [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6252]this... read more 03/03/2008 (6:40 am)
Doors Doors in Torque are made as animated DTS objects in another application like Max or Maya or Blender.... read more 03/03/2008 (6:19 am)
Errors compiling debug of TGB 1.7.2 One would think, unless something's not linking up correctly. I've been able to compile all of th... read more 02/29/2008 (1:47 pm)
Constructor don't work with Mac 10.5/Leopard - We need a fix [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=71992]here[/url] Jaimi has been ki... read more 02/29/2008 (12:20 pm)
Would anyone like to trade? Starting a team sounds like a better option, especially if you are a trained artist. You could trans... read more 02/29/2008 (10:26 am)
Dead Install? That's why you use the trial time for evaluation to see if it is worth your while.... read more 02/29/2008 (10:23 am)
Would anyone like to trade? [quote]Ya i guess i can see your point... but the truth is that my room was destroyed in a resent to... read more 02/29/2008 (10:05 am)
Dead Install? You should have it on your start menu under the Platformer Kit menu. It should have a user guide the... read more 02/29/2008 (9:29 am)
Dead Install? I'm sorry you feel that way, but you also should have looked more deeply into XNA as a platform. C# ... read more 02/29/2008 (9:17 am)
Errors compiling debug of TGB 1.7.2 Download the full Windows platform SDK. Edit: I tested 2008 Express and the platform SDK seemed ... read more 02/29/2008 (7:34 am)
Cyborg Super Sweet!... read more 02/29/2008 (7:30 am)
Install VisualStudio 2005 or 2008? Regardless of whether you install 2005 or 2008 (you will have to convert the project), you should in... read more 02/29/2008 (7:26 am)
Best game franchise... Ah, like GameStop or EB (I guess one-and-the-same now) or GameCrazy or the like.... read more 02/29/2008 (7:21 am)
Would anyone like to trade? Perhaps an unopened, boxed copy of the full version (not academic, not pirated) of Creative Suite 3 ... read more 02/29/2008 (7:19 am)
Dead Install? You don't have to use TXB. It makes your life infinitely easier (like Adobe Flex does, even though y... read more 02/29/2008 (7:00 am)
Filtering unread messages Nope. Hopefully the new (when it comes down the pipe) forum system will allow for it.... read more 02/29/2008 (6:49 am)
Changing a model, av or object in game You would need to code it. TorqueSchool is running a character generation class right now, which dea... read more 02/29/2008 (6:48 am)
Player Roll (Y rotation)? Not sure why you're posting it on the public forums versus the private anyway, though...Especially s... read more 02/29/2008 (6:43 am)
Packing/Protecting game data/resource in TGB Note, you should go for the professional license versus the commercial license. The professional lic... read more 02/29/2008 (6:34 am)
Torque X 3D Beta Is Here 1) Yes, it is an XNA engine for 2D and 3D games, though the 3D portion is still in beta and it curre... read more 02/29/2008 (6:30 am)
Constructor don't work with Mac 10.5/Leopard - We need a fix Please don't cross-post. Constrain your messages to the appropriate board, in this case the Construc... read more 02/29/2008 (6:25 am)