David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How is the documentation on the RTS kit? | The RTS kit is a GG product, not a third-party one. Which probably doesn't make things better in you... read more | 03/05/2008 (11:49 am) |
| Building the AI | I'm going to muddy the water a bit. People are worrying about the extreme minority of cases in wh... read more | 03/05/2008 (9:59 am) |
| Wpf | WPF is nice, it just wasn't designed with XNA in mind--and vice-versa. It would be an interesting ad... read more | 03/05/2008 (8:39 am) |
| Menu bug | Did you make any changes to the scripts?... read more | 03/05/2008 (8:25 am) |
| Lightning in TGEA | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14177]Matt's blog[/url]... read more | 03/05/2008 (8:24 am) |
| XCode 3.0 | The version of xcode that I was using had the "place build products" area bugged, so I created a scr... read more | 03/05/2008 (8:22 am) |
| Console.log rotate | Handy!... read more | 03/05/2008 (8:19 am) |
| XBLA Creators Club & T360 | Nope. The XBox developer approval process is arduous and expensive. The Creator's Club is simple ... read more | 03/05/2008 (8:12 am) |
| Changing a model, av or object in game | You would have to code all of that because it is so project specific that no engine will give it to ... read more | 03/05/2008 (8:05 am) |
| Recompiling torque 1.5 | 1. Load solution into VS 2005. 2. Right-Click "Torque Demo" in right pane. Select Clean. Release mo... read more | 03/05/2008 (7:28 am) |
| TGB 1.7.2 - Crash - Creating or Opening Projects | Try uninstalling it, removing all of the data from the C:/Documents and Settings/Administrator/Appli... read more | 03/04/2008 (2:50 pm) |
| TGB 1.7.2 - Crash - Creating or Opening Projects | Or why Corel insisted that Word Perfect 2002 had to be installed as Administrator. Not as an adminis... read more | 03/04/2008 (2:20 pm) |
| Problems creating/opening projects | Are any of those network drives or protected drives (USB jumpdrives with security)?... read more | 03/04/2008 (1:59 pm) |
| TGB 1.7.2 - Crash - Creating or Opening Projects | Also, do you have write access to the place where you are attempting to create the project? Not sure... read more | 03/04/2008 (1:47 pm) |
| TGB 1.7.2 - Crash - Creating or Opening Projects | Disable your firewall (and make sure you're connected to the net) and see if TGB is trying to get a ... read more | 03/04/2008 (1:40 pm) |
| Windows Shell designed for Torque ? | Most Windows shells I've played with have played really badly with compilers and IDE's and modeling ... read more | 03/04/2008 (10:55 am) |
| Poser 7 - transparent backgrounds?? | Can't you tell it what to render over in your movie preferences? It's been a while, but I thought th... read more | 03/04/2008 (10:46 am) |
| Install Pain | Express should install side-by-side with 2005 Pro. I have them both on the machine I'm using right n... read more | 03/04/2008 (10:11 am) |
| Windows 2000 | It should. I haven't tested it, though. I don't even have a 2000 box around here anymore.... read more | 03/04/2008 (10:07 am) |
| Poser 7 - transparent backgrounds?? | Make sure you are rendering them to PNG's. If you're doing JPG's, they won't have an alpha channel.... read more | 03/04/2008 (10:06 am) |
| Nothing, delete this account. | The [url=http://www.garagegames.com/developer/torque/artist/]Artist's page is here[/url].... read more | 03/04/2008 (6:26 am) |
| Exporting to 3DS | I think there is a plugin that allows Max to read LWO and LWS files. Not sure how much it costs or i... read more | 03/03/2008 (11:22 am) |
| Wpf | Might be interesting for Windows games, but the limited .net subset that works with XNA on the 360 w... read more | 03/03/2008 (11:21 am) |
| Problem with my card buying AFX | Glad it got taken care of.... read more | 03/03/2008 (7:26 am) |
| TGB 1.7.2 - Crash - Creating or Opening Projects | Check the console.log to see if anything jumps out as a major error.... read more | 03/03/2008 (7:08 am) |
| Run chapter 3 nothing happening?? | Does it work in fullscreen?... read more | 03/03/2008 (7:06 am) |
| XCode 3.0 | Check your project directories to find where it is placing the executable. Then copy it into place. ... read more | 03/03/2008 (6:58 am) |
| F11 not working after tutorial | Did you miss a semi-colon or something in the actionmap?... read more | 03/03/2008 (6:44 am) |
| G3D Game Engine | Nice looking engine. I'll have to put this on my watch list along with Irrlicht and Nebula2.... read more | 03/03/2008 (6:41 am) |
| Packing/Protecting game data/resource in TGB | Have you tried [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6252]this... read more | 03/03/2008 (6:40 am) |
| Doors | Doors in Torque are made as animated DTS objects in another application like Max or Maya or Blender.... read more | 03/03/2008 (6:19 am) |
| Errors compiling debug of TGB 1.7.2 | One would think, unless something's not linking up correctly. I've been able to compile all of th... read more | 02/29/2008 (1:47 pm) |
| Constructor don't work with Mac 10.5/Leopard - We need a fix | [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=71992]here[/url] Jaimi has been ki... read more | 02/29/2008 (12:20 pm) |
| Would anyone like to trade? | Starting a team sounds like a better option, especially if you are a trained artist. You could trans... read more | 02/29/2008 (10:26 am) |
| Dead Install? | That's why you use the trial time for evaluation to see if it is worth your while.... read more | 02/29/2008 (10:23 am) |
| Would anyone like to trade? | [quote]Ya i guess i can see your point... but the truth is that my room was destroyed in a resent to... read more | 02/29/2008 (10:05 am) |
| Dead Install? | You should have it on your start menu under the Platformer Kit menu. It should have a user guide the... read more | 02/29/2008 (9:29 am) |
| Dead Install? | I'm sorry you feel that way, but you also should have looked more deeply into XNA as a platform. C# ... read more | 02/29/2008 (9:17 am) |
| Errors compiling debug of TGB 1.7.2 | Download the full Windows platform SDK. Edit: I tested 2008 Express and the platform SDK seemed ... read more | 02/29/2008 (7:34 am) |
| Cyborg | Super Sweet!... read more | 02/29/2008 (7:30 am) |
| Install VisualStudio 2005 or 2008? | Regardless of whether you install 2005 or 2008 (you will have to convert the project), you should in... read more | 02/29/2008 (7:26 am) |
| Best game franchise... | Ah, like GameStop or EB (I guess one-and-the-same now) or GameCrazy or the like.... read more | 02/29/2008 (7:21 am) |
| Would anyone like to trade? | Perhaps an unopened, boxed copy of the full version (not academic, not pirated) of Creative Suite 3 ... read more | 02/29/2008 (7:19 am) |
| Dead Install? | You don't have to use TXB. It makes your life infinitely easier (like Adobe Flex does, even though y... read more | 02/29/2008 (7:00 am) |
| Filtering unread messages | Nope. Hopefully the new (when it comes down the pipe) forum system will allow for it.... read more | 02/29/2008 (6:49 am) |
| Changing a model, av or object in game | You would need to code it. TorqueSchool is running a character generation class right now, which dea... read more | 02/29/2008 (6:48 am) |
| Player Roll (Y rotation)? | Not sure why you're posting it on the public forums versus the private anyway, though...Especially s... read more | 02/29/2008 (6:43 am) |
| Packing/Protecting game data/resource in TGB | Note, you should go for the professional license versus the commercial license. The professional lic... read more | 02/29/2008 (6:34 am) |
| Torque X 3D Beta Is Here | 1) Yes, it is an XNA engine for 2D and 3D games, though the 3D portion is still in beta and it curre... read more | 02/29/2008 (6:30 am) |
| Constructor don't work with Mac 10.5/Leopard - We need a fix | Please don't cross-post. Constrain your messages to the appropriate board, in this case the Construc... read more | 02/29/2008 (6:25 am) |