David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Web Deployment...is it working yet? | When I was revising the page for 1.1's release, I thought about removing web deployment initially. T... read more | 10/20/2011 (8:42 pm) |
| Pagenation | This feature is out of scope for 1.2's release. It would require a major rewrite of the terrain syst... read more | 10/19/2011 (5:06 pm) |
| TGB Bug Causing Platform Problems. | It's a third-party product and I wasn't really aware of it until you just put it on my radar.... read more | 10/18/2011 (2:07 pm) |
| TGB Bug Causing Platform Problems. | Yes. The binary kit only provides the .cs files and a compiled version of the pro kit. To implement ... read more | 10/18/2011 (1:23 pm) |
| TGB Bug Causing Platform Problems. | You should be able to merge the PSK source into your current engine project and make the associated ... read more | 10/18/2011 (12:18 pm) |
| Torque2D: question | If you want to deploy anything to the App store or device, you will need a Mac. You can do a lot of ... read more | 10/04/2011 (7:16 am) |
| gif to png noob question | I take it that you have an animated GIF since GIF's do not support layers. However, many software pa... read more | 10/03/2011 (7:41 am) |
| Torsion not detecting errors | Have you saved and executed your script for compilation in the engine?... read more | 10/03/2011 (7:39 am) |
| Support | Could you tell us a little more about your company or game? It is difficult to build buzz around som... read more | 09/30/2011 (12:12 pm) |
| The ritual of passage, how long should a player play before having fun? | Make it fun fast. Get the player enjoying it as quickly as possible. There are a lot of games to pla... read more | 09/29/2011 (11:59 am) |
| Sticks and Twigs, Mission not loading on clean project start. | Which download were you using?... read more | 09/23/2011 (12:45 pm) |
| Will these kits work for 1.1 and upcoming 1.2 | The 3D Action Adventure Kit and AI Starter Kit should work with 1.1. They've been great about updati... read more | 09/23/2011 (12:09 pm) |
| Is Torque 3D scheduled to support PhysX 3.0 in release 1.2 ? | Unfortunately, no. The changes required to accommodate the massive changes to the 3.0 API would add ... read more | 09/19/2011 (9:07 am) |
| torque 2D: build an xbox360 game but not publish it. | Torque 2D has nothing to do with XNA. There is a build available for licensed 360 developers, but it... read more | 09/17/2011 (7:31 pm) |
| Why can't I buy TGB Platform Kit??? | You don't seem to have a Torque 2D license. Could you send your transaction e-mail with your license... read more | 09/17/2011 (7:28 pm) |
| Can't activate Torsion | I added licenses to both of your accounts.... read more | 09/14/2011 (10:53 am) |
| I swear the forum ate my answer, anyone remember this? | That was exactly the kind of thing that I thought was happening. I ended up making weapons do very s... read more | 09/08/2011 (2:22 pm) |
| I swear the forum ate my answer, anyone remember this? | Could you post your weapon datablock? I'm not sure what would be happening unless you are transition... read more | 09/08/2011 (10:49 am) |
| ModMaker | They were removed from the store quite a while ago. I'm sorry for the inconvenience.... read more | 09/06/2011 (11:42 am) |
| Key no longer valid | I added a new key to your account.... read more | 09/06/2011 (9:26 am) |
| Where to obtain RTS Starter kit? (I've searched for an hour now) | Unfortunately, no. It would be a violation of their license. The most important sections of it were ... read more | 09/02/2011 (12:57 pm) |
| miss the file bscmake when compile TGB 1.7.5 | @Playboom [url=http://msdn.microsoft.com/en-us/windows/bb980924]Windows SDK[/url]... read more | 09/02/2011 (12:35 pm) |
| ok it complies, Now what? (NOOB questions) | The DSO's are the compiled script files. You will need to include them with your game when you packa... read more | 09/02/2011 (12:30 pm) |
| Cannibal Cookout Released :) | This is looking great! I'll need to pick it up.... read more | 09/02/2011 (12:28 pm) |
| Games on Steam And Networking | To add to what Mich has said on Steam, you would need to incorporate the Steam SDK into your game, w... read more | 09/02/2011 (12:22 pm) |
| [Solved]Layers are not ported from windows to iMac | Are you seeing any errors in the console.log when opening the project to help us see where it might ... read more | 09/02/2011 (10:28 am) |
| Where is my TGE download link (2011)? | We have removed the older engines from our site. They have not been sold in over two years. I am sor... read more | 09/02/2011 (10:19 am) |
| [Solved]Layers are not ported from windows to iMac | Another question that can help us: Are you going from TGB 1.7.5 (Windows) to iTorque 1.4.1 (Mac)?... read more | 09/02/2011 (9:26 am) |
| Does iTorque support SQLite? | I would recommend looking into the CoreData implementation in the iOS SDK. You should be able to plu... read more | 09/02/2011 (9:23 am) |
| Importing Collada | That doesn't actually seem to be a collada file. It is a binary file with a DAE extension, not XML. ... read more | 09/01/2011 (4:28 pm) |
| Can't find the other soldiers in the Soldier Art Pack | You should be able to copy the pack directly into the soldier directory and then change the material... read more | 09/01/2011 (9:10 am) |
| Importing Collada | I sent it to Chris to check out!... read more | 09/01/2011 (6:35 am) |
| Importing Collada | Which version of Lightwave are you using? Could you post the model so that we can have our team look... read more | 08/31/2011 (11:45 am) |
| Looking for ideas on inventory management without 2D hud | I love your posts on immersion. I've been following your topics for a long time now. The containe... read more | 08/31/2011 (6:38 am) |
| Looking for ideas on inventory management without 2D hud | It was the new Alone in the Dark game. You should be able to pick it up pretty cheap used. [url=h... read more | 08/30/2011 (11:45 am) |
| .cs conversion from A8 to Torque | Hello Zeph, Both A8 and Torque use the same file extension, though the scripting language is differ... read more | 08/30/2011 (10:10 am) |
| MSVS C# 2010 and TGB 1.7.5 integration on win7 help! please! | It is because C# was released after Torque was developed and the .cs extension was gobbled up by Mic... read more | 08/21/2011 (1:46 pm) |
| How Do I Use Add-Ons? | I would recommend starting with the documentation included with Torque 3D to get a feel for placing ... read more | 08/19/2011 (1:08 pm) |
| Boombot source art | @Logan Thanks for keeping my memory in check! I didn't remember the whole history.... read more | 08/19/2011 (12:33 pm) |
| initializeProject function not found | Try deleting your DSO's and having the engine recompile them. I've seen this happen if they are corr... read more | 08/19/2011 (7:21 am) |
| Cannot access the Adventure Kit Documentation!!! | It is in your account as a download. It was moved there more than a year ago to avoid the very probl... read more | 08/19/2011 (7:19 am) |
| Crytek Free Version of CryENGINE 3 | They're easing into it much like Epic did several years ago. It will definitely be interesting to se... read more | 08/17/2011 (2:26 pm) |
| Boombot source art | I don't think it was a game-in-a-day, but I do believe it was created for BoomBall, which then turne... read more | 08/16/2011 (7:14 am) |
| Change of Product | Contact me at support@garagegames.com and we'll see what we can do. You should realize that Torque X... read more | 08/15/2011 (9:28 am) |
| Test Local Time | Hola Lola.... read more | 08/12/2011 (3:33 pm) |
| Where do good games come from? | Missing: Since December was similar to that. You had to find information trails from web sites, e-ma... read more | 08/12/2011 (1:05 pm) |