David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Blitz3D anybody?? | A lot can change in three years.... read more | 11/03/2011 (7:38 pm) |
| Torque 3D v1.1, still having problems with older .dif's | We are not currently planning on any changes to the DIF code. It is considered a deprecated format. ... read more | 11/03/2011 (11:23 am) |
| New Pricing Confusion | It is a general price increase. It affects everyone and the upgrade price is representative of the e... read more | 11/03/2011 (10:59 am) |
| PureLight price question | The headlines section is populated by Twitter with a specific hashtag. The promotion ended last Frid... read more | 11/03/2011 (10:55 am) |
| T3D and Pytorque | I would not recommend redistributing any part of the MMO Kit in any fashion.... read more | 11/01/2011 (9:28 am) |
| transferring licenses | Sickhead has always been the developer of Torsion. I don't see it on your account. Did you have anot... read more | 11/01/2011 (8:51 am) |
| Confused about Studio vs individual licenses | It converts your existing license to a studio license, so you will have one to assign to yourself to... read more | 10/30/2011 (5:35 pm) |
| Bought the wrong version | If Philip releases a build of the binary with the fix applied, then you could use it now. He is the ... read more | 10/27/2011 (1:09 pm) |
| Bought the wrong version | It was $49 at approximately a 50% discount for the base version. That's why it was $24. The upgrade ... read more | 10/27/2011 (12:38 pm) |
| PerfHud Instructions | If you assign your Torque 3D Pro license to you in your studio, you should be able to see the privat... read more | 10/25/2011 (9:42 am) |
| Web Deployment...is it working yet? | If you download the tools demo, you can package the demos for the web, put them on your own server, ... read more | 10/21/2011 (7:25 am) |
| Web Deployment...is it working yet? | When I was revising the page for 1.1's release, I thought about removing web deployment initially. T... read more | 10/20/2011 (8:42 pm) |
| Pagenation | This feature is out of scope for 1.2's release. It would require a major rewrite of the terrain syst... read more | 10/19/2011 (5:06 pm) |
| TGB Bug Causing Platform Problems. | It's a third-party product and I wasn't really aware of it until you just put it on my radar.... read more | 10/18/2011 (2:07 pm) |
| TGB Bug Causing Platform Problems. | Yes. The binary kit only provides the .cs files and a compiled version of the pro kit. To implement ... read more | 10/18/2011 (1:23 pm) |
| TGB Bug Causing Platform Problems. | You should be able to merge the PSK source into your current engine project and make the associated ... read more | 10/18/2011 (12:18 pm) |
| Torque2D: question | If you want to deploy anything to the App store or device, you will need a Mac. You can do a lot of ... read more | 10/04/2011 (7:16 am) |
| gif to png noob question | I take it that you have an animated GIF since GIF's do not support layers. However, many software pa... read more | 10/03/2011 (7:41 am) |
| Torsion not detecting errors | Have you saved and executed your script for compilation in the engine?... read more | 10/03/2011 (7:39 am) |
| Support | Could you tell us a little more about your company or game? It is difficult to build buzz around som... read more | 09/30/2011 (12:12 pm) |
| The ritual of passage, how long should a player play before having fun? | Make it fun fast. Get the player enjoying it as quickly as possible. There are a lot of games to pla... read more | 09/29/2011 (11:59 am) |
| Sticks and Twigs, Mission not loading on clean project start. | Which download were you using?... read more | 09/23/2011 (12:45 pm) |
| Will these kits work for 1.1 and upcoming 1.2 | The 3D Action Adventure Kit and AI Starter Kit should work with 1.1. They've been great about updati... read more | 09/23/2011 (12:09 pm) |
| Is Torque 3D scheduled to support PhysX 3.0 in release 1.2 ? | Unfortunately, no. The changes required to accommodate the massive changes to the 3.0 API would add ... read more | 09/19/2011 (9:07 am) |
| torque 2D: build an xbox360 game but not publish it. | Torque 2D has nothing to do with XNA. There is a build available for licensed 360 developers, but it... read more | 09/17/2011 (7:31 pm) |
| Why can't I buy TGB Platform Kit??? | You don't seem to have a Torque 2D license. Could you send your transaction e-mail with your license... read more | 09/17/2011 (7:28 pm) |
| Can't activate Torsion | I added licenses to both of your accounts.... read more | 09/14/2011 (10:53 am) |
| I swear the forum ate my answer, anyone remember this? | That was exactly the kind of thing that I thought was happening. I ended up making weapons do very s... read more | 09/08/2011 (2:22 pm) |
| I swear the forum ate my answer, anyone remember this? | Could you post your weapon datablock? I'm not sure what would be happening unless you are transition... read more | 09/08/2011 (10:49 am) |
| ModMaker | They were removed from the store quite a while ago. I'm sorry for the inconvenience.... read more | 09/06/2011 (11:42 am) |
| Key no longer valid | I added a new key to your account.... read more | 09/06/2011 (9:26 am) |
| Where to obtain RTS Starter kit? (I've searched for an hour now) | Unfortunately, no. It would be a violation of their license. The most important sections of it were ... read more | 09/02/2011 (12:57 pm) |
| miss the file bscmake when compile TGB 1.7.5 | @Playboom [url=http://msdn.microsoft.com/en-us/windows/bb980924]Windows SDK[/url]... read more | 09/02/2011 (12:35 pm) |
| ok it complies, Now what? (NOOB questions) | The DSO's are the compiled script files. You will need to include them with your game when you packa... read more | 09/02/2011 (12:30 pm) |
| Cannibal Cookout Released :) | This is looking great! I'll need to pick it up.... read more | 09/02/2011 (12:28 pm) |
| Games on Steam And Networking | To add to what Mich has said on Steam, you would need to incorporate the Steam SDK into your game, w... read more | 09/02/2011 (12:22 pm) |
| [Solved]Layers are not ported from windows to iMac | Are you seeing any errors in the console.log when opening the project to help us see where it might ... read more | 09/02/2011 (10:28 am) |
| Where is my TGE download link (2011)? | We have removed the older engines from our site. They have not been sold in over two years. I am sor... read more | 09/02/2011 (10:19 am) |
| [Solved]Layers are not ported from windows to iMac | Another question that can help us: Are you going from TGB 1.7.5 (Windows) to iTorque 1.4.1 (Mac)?... read more | 09/02/2011 (9:26 am) |
| Does iTorque support SQLite? | I would recommend looking into the CoreData implementation in the iOS SDK. You should be able to plu... read more | 09/02/2011 (9:23 am) |
| Importing Collada | That doesn't actually seem to be a collada file. It is a binary file with a DAE extension, not XML. ... read more | 09/01/2011 (4:28 pm) |
| Can't find the other soldiers in the Soldier Art Pack | You should be able to copy the pack directly into the soldier directory and then change the material... read more | 09/01/2011 (9:10 am) |
| Importing Collada | I sent it to Chris to check out!... read more | 09/01/2011 (6:35 am) |
| Importing Collada | Which version of Lightwave are you using? Could you post the model so that we can have our team look... read more | 08/31/2011 (11:45 am) |
| Looking for ideas on inventory management without 2D hud | I love your posts on immersion. I've been following your topics for a long time now. The containe... read more | 08/31/2011 (6:38 am) |
| Looking for ideas on inventory management without 2D hud | It was the new Alone in the Dark game. You should be able to pick it up pretty cheap used. [url=h... read more | 08/30/2011 (11:45 am) |
| .cs conversion from A8 to Torque | Hello Zeph, Both A8 and Torque use the same file extension, though the scripting language is differ... read more | 08/30/2011 (10:10 am) |