Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
Blitz3D anybody?? A lot can change in three years.... read more 11/03/2011 (7:38 pm)
Torque 3D v1.1, still having problems with older .dif's We are not currently planning on any changes to the DIF code. It is considered a deprecated format. ... read more 11/03/2011 (11:23 am)
New Pricing Confusion It is a general price increase. It affects everyone and the upgrade price is representative of the e... read more 11/03/2011 (10:59 am)
PureLight price question The headlines section is populated by Twitter with a specific hashtag. The promotion ended last Frid... read more 11/03/2011 (10:55 am)
T3D and Pytorque I would not recommend redistributing any part of the MMO Kit in any fashion.... read more 11/01/2011 (9:28 am)
transferring licenses Sickhead has always been the developer of Torsion. I don't see it on your account. Did you have anot... read more 11/01/2011 (8:51 am)
Confused about Studio vs individual licenses It converts your existing license to a studio license, so you will have one to assign to yourself to... read more 10/30/2011 (5:35 pm)
Bought the wrong version If Philip releases a build of the binary with the fix applied, then you could use it now. He is the ... read more 10/27/2011 (1:09 pm)
Bought the wrong version It was $49 at approximately a 50% discount for the base version. That's why it was $24. The upgrade ... read more 10/27/2011 (12:38 pm)
PerfHud Instructions If you assign your Torque 3D Pro license to you in your studio, you should be able to see the privat... read more 10/25/2011 (9:42 am)
Web Deployment...is it working yet? If you download the tools demo, you can package the demos for the web, put them on your own server, ... read more 10/21/2011 (7:25 am)
Web Deployment...is it working yet? When I was revising the page for 1.1's release, I thought about removing web deployment initially. T... read more 10/20/2011 (8:42 pm)
Pagenation This feature is out of scope for 1.2's release. It would require a major rewrite of the terrain syst... read more 10/19/2011 (5:06 pm)
TGB Bug Causing Platform Problems. It's a third-party product and I wasn't really aware of it until you just put it on my radar.... read more 10/18/2011 (2:07 pm)
TGB Bug Causing Platform Problems. Yes. The binary kit only provides the .cs files and a compiled version of the pro kit. To implement ... read more 10/18/2011 (1:23 pm)
TGB Bug Causing Platform Problems. You should be able to merge the PSK source into your current engine project and make the associated ... read more 10/18/2011 (12:18 pm)
Torque2D: question If you want to deploy anything to the App store or device, you will need a Mac. You can do a lot of ... read more 10/04/2011 (7:16 am)
gif to png noob question I take it that you have an animated GIF since GIF's do not support layers. However, many software pa... read more 10/03/2011 (7:41 am)
Torsion not detecting errors Have you saved and executed your script for compilation in the engine?... read more 10/03/2011 (7:39 am)
Support Could you tell us a little more about your company or game? It is difficult to build buzz around som... read more 09/30/2011 (12:12 pm)
The ritual of passage, how long should a player play before having fun? Make it fun fast. Get the player enjoying it as quickly as possible. There are a lot of games to pla... read more 09/29/2011 (11:59 am)
Sticks and Twigs, Mission not loading on clean project start. Which download were you using?... read more 09/23/2011 (12:45 pm)
Will these kits work for 1.1 and upcoming 1.2 The 3D Action Adventure Kit and AI Starter Kit should work with 1.1. They've been great about updati... read more 09/23/2011 (12:09 pm)
Is Torque 3D scheduled to support PhysX 3.0 in release 1.2 ? Unfortunately, no. The changes required to accommodate the massive changes to the 3.0 API would add ... read more 09/19/2011 (9:07 am)
torque 2D: build an xbox360 game but not publish it. Torque 2D has nothing to do with XNA. There is a build available for licensed 360 developers, but it... read more 09/17/2011 (7:31 pm)
Why can't I buy TGB Platform Kit??? You don't seem to have a Torque 2D license. Could you send your transaction e-mail with your license... read more 09/17/2011 (7:28 pm)
Can't activate Torsion I added licenses to both of your accounts.... read more 09/14/2011 (10:53 am)
I swear the forum ate my answer, anyone remember this? That was exactly the kind of thing that I thought was happening. I ended up making weapons do very s... read more 09/08/2011 (2:22 pm)
I swear the forum ate my answer, anyone remember this? Could you post your weapon datablock? I'm not sure what would be happening unless you are transition... read more 09/08/2011 (10:49 am)
ModMaker They were removed from the store quite a while ago. I'm sorry for the inconvenience.... read more 09/06/2011 (11:42 am)
Key no longer valid I added a new key to your account.... read more 09/06/2011 (9:26 am)
Where to obtain RTS Starter kit? (I've searched for an hour now) Unfortunately, no. It would be a violation of their license. The most important sections of it were ... read more 09/02/2011 (12:57 pm)
miss the file bscmake when compile TGB 1.7.5 @Playboom [url=http://msdn.microsoft.com/en-us/windows/bb980924]Windows SDK[/url]... read more 09/02/2011 (12:35 pm)
ok it complies, Now what? (NOOB questions) The DSO's are the compiled script files. You will need to include them with your game when you packa... read more 09/02/2011 (12:30 pm)
Cannibal Cookout Released :) This is looking great! I'll need to pick it up.... read more 09/02/2011 (12:28 pm)
Games on Steam And Networking To add to what Mich has said on Steam, you would need to incorporate the Steam SDK into your game, w... read more 09/02/2011 (12:22 pm)
[Solved]Layers are not ported from windows to iMac Are you seeing any errors in the console.log when opening the project to help us see where it might ... read more 09/02/2011 (10:28 am)
Where is my TGE download link (2011)? We have removed the older engines from our site. They have not been sold in over two years. I am sor... read more 09/02/2011 (10:19 am)
[Solved]Layers are not ported from windows to iMac Another question that can help us: Are you going from TGB 1.7.5 (Windows) to iTorque 1.4.1 (Mac)?... read more 09/02/2011 (9:26 am)
Does iTorque support SQLite? I would recommend looking into the CoreData implementation in the iOS SDK. You should be able to plu... read more 09/02/2011 (9:23 am)
Importing Collada That doesn't actually seem to be a collada file. It is a binary file with a DAE extension, not XML. ... read more 09/01/2011 (4:28 pm)
Can't find the other soldiers in the Soldier Art Pack You should be able to copy the pack directly into the soldier directory and then change the material... read more 09/01/2011 (9:10 am)
Importing Collada I sent it to Chris to check out!... read more 09/01/2011 (6:35 am)
Importing Collada Which version of Lightwave are you using? Could you post the model so that we can have our team look... read more 08/31/2011 (11:45 am)
Looking for ideas on inventory management without 2D hud I love your posts on immersion. I've been following your topics for a long time now. The containe... read more 08/31/2011 (6:38 am)
Looking for ideas on inventory management without 2D hud It was the new Alone in the Dark game. You should be able to pick it up pretty cheap used. [url=h... read more 08/30/2011 (11:45 am)
.cs conversion from A8 to Torque Hello Zeph, Both A8 and Torque use the same file extension, though the scripting language is differ... read more 08/30/2011 (10:10 am)