David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Picture in Picture? | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2261]I'm not sure of the... read more | 01/31/2007 (9:39 pm) |
| How do I make a Master Server on a linux server | Did you add it to your libraries and such? I have the copy I compiled, but I won't be able to get... read more | 01/31/2007 (5:05 pm) |
| How do I make a Master Server on a linux server | No. It will let you compile it to test on XP so that you can adequately judge whether it is working ... read more | 01/31/2007 (3:53 pm) |
| How do I make a Master Server on a linux server | It'll be installing for a bit. Nothing like installing VS2005 Pro, but it will take a while.... read more | 01/31/2007 (3:44 pm) |
| Joystick Support | Technically, you would have to either purchase an indie license for TNL to integrate it. But if you ... read more | 01/31/2007 (3:41 pm) |
| How do I make a Master Server on a linux server | It should be, though there have been several updates to it. Did you do the web install? It will chec... read more | 01/31/2007 (3:30 pm) |
| How do I make a Master Server on a linux server | [url=http://www.luv.asn.au/overheads/compile.html]Beginners Guide to Compiling Programs Under Linux[... read more | 01/31/2007 (3:19 pm) |
| How do I make a Master Server on a linux server | Install the Platform SDK from Microsoft. And Armed is right. Have you ever compiled anything from... read more | 01/31/2007 (3:03 pm) |
| How do I make a Master Server on a linux server | When you load and convert the solution (back it up, too when prompted), right-click on masterd and b... read more | 01/31/2007 (2:42 pm) |
| How do I make a Master Server on a linux server | That would be one problem there. Try testing them on your windows box first. Then login to the li... read more | 01/31/2007 (2:39 pm) |
| How do I make a Master Server on a linux server | You should only need the masterd.exe, master.cfg and masterclientd.exe from the EXE folder once you ... read more | 01/31/2007 (2:30 pm) |
| Alpha Textures in DIF | It's a great workflow solution. I need to look into the plug-in support with the make cubes example ... read more | 01/31/2007 (2:19 pm) |
| Alpha Textures in DIF | On that note, what I've been doing is exporting my (very simple) maps from Constructor to Lightwave ... read more | 01/31/2007 (2:14 pm) |
| How do I make a Master Server on a linux server | Compile Master and MasterClient and test your connection. You can also start the Master server an... read more | 01/31/2007 (2:10 pm) |
| How do I make a Master Server on a linux server | Then how are you starting the server process without such access? You need to be able to start the s... read more | 01/31/2007 (2:01 pm) |
| Cheap Resource of the Day [iTunes | That is pretty damn neat!... read more | 01/31/2007 (1:54 pm) |
| How do I make a Master Server on a linux server | Do you have app-level access to the server?... read more | 01/31/2007 (1:49 pm) |
| When will the Constructor be released? | You are definitely correct about the curves, and I do not believe that Bezier curves are implemented... read more | 01/31/2007 (12:42 pm) |
| Cd? | No. It did way back in the day, but no more.... read more | 01/31/2007 (12:24 pm) |
| How do I make a Master Server on a linux server | I do not believe that there is. Did you look through the source for the Master and MasterClient d... read more | 01/31/2007 (12:24 pm) |
| When will the Constructor be released? | I'm waiting for Jan 1, 2008. There will be a topic at midnight. Subject: [b]Where is the Big Red ... read more | 01/31/2007 (12:15 pm) |
| Getting a fresh start | There is not [currently a] pipeline like that. You would have to work with a tool programmer to crea... read more | 01/31/2007 (11:52 am) |
| 3D Picking / Object selection | I didn't look to see if it had been revealed to the console or not, though.... read more | 01/31/2007 (8:57 am) |
| What steps would I take to convert my old TGE to TGEA? | Well, you will need to recompile your DIF's with the TGEA Map2Dif first off. Did you have TGE run... read more | 01/31/2007 (8:26 am) |
| Binary File read/write... | Yes, if you make changes to the core C++ engine, you will have to recompile it for all platforms.... read more | 01/31/2007 (8:16 am) |
| Binary File read/write... | There is a zip encryption resource, but it is only beneficial to pro users right now. Perhaps it wil... read more | 01/31/2007 (8:07 am) |
| 3D Picking / Object selection | AFAIK, that is the best way. The world editor has its own engine code as well under engine/editor wh... read more | 01/31/2007 (8:04 am) |
| Need Master Server Code | @Weston I do not believe there is a tutorial for using the master server. You will either have to f... read more | 01/31/2007 (8:01 am) |
| I need help accessing and adding specific data to a .dif file | If you're going to make your own map editor, I would recommend becoming intimate with the /interior,... read more | 01/31/2007 (7:53 am) |
| Push Button Master Server | It seems that they have gone the way of the dodo, which means that they either died out quietly or w... read more | 01/30/2007 (3:21 pm) |
| Need help for torque basic | That's an EXCELLENT idea for learning particles (as well as terrain manipulation and texturing!) Ken... read more | 01/30/2007 (3:07 pm) |
| Am I allowed to use the fps starter kit server for my games? | Of course it cannot be displayed. It is not a URL. [url=http://www.opentnl.org/]Torque Network Li... read more | 01/30/2007 (2:34 pm) |
| Am I allowed to use the fps starter kit server for my games? | It was the Zap! master server, and perhaps more. There is most likely some special fine tuning codew... read more | 01/30/2007 (2:21 pm) |
| Am I allowed to use the fps starter kit server for my games? | Did you download TNL and look at the master server? A simple Yes / No.... read more | 01/30/2007 (2:13 pm) |
| Am I allowed to use the fps starter kit server for my games? | TNL is clean. This case is a false positive. A good catch, just in case, but a false positive.... read more | 01/30/2007 (2:07 pm) |
| Several questions | 1. The world editor is for object placement in your missions. Because of the net-centricness of TGE ... read more | 01/30/2007 (1:28 pm) |
| RTS Pack and AI | There is no generalized AI included. You will have to look at community solutions, resources, or cod... read more | 01/30/2007 (1:14 pm) |
| Several questions | 1. There are beginner tutorials and the mini-app resources. There are also books that you can buy to... read more | 01/30/2007 (12:55 pm) |
| TSE question for potential customer | You will have to recompile the .map assets in Aste's packs with the TGEA Map2Dif.... read more | 01/30/2007 (12:17 pm) |
| Utah Indie Games Night - Thurs Jan 18, 2007 | Both from what I understand. I have the unfortunately problem of always having something major go... read more | 01/30/2007 (12:09 pm) |
| Installing Torque games? | Everything that it needs is compiled into the project directory and packaged. It comes with a pac... read more | 01/30/2007 (12:08 pm) |
| Utah Indie Games Night - Thurs Jan 18, 2007 | Every couple of months. With my luck, like usual, it will occur during the rehearsals for my product... read more | 01/30/2007 (11:01 am) |
| Documentation in file? | That's because I am fast like ninja and bored like housewife.... read more | 01/30/2007 (11:00 am) |
| Documentation in file? | Nope. You can generate your own with doxygen, but that would mean no updates and such from TDN.... read more | 01/30/2007 (10:48 am) |
| TGB or Lite-C? | Learning any language for the first time is complicated and requires dedication and work, regardless... read more | 01/30/2007 (10:46 am) |
| Vapor Ware? | @Sean H. The reference to Lost Colony in the article is what Stephen was referring to.... read more | 01/30/2007 (8:51 am) |
| How to enable bloom effect ? | Bloom is not a part of TGE, but is integrated into TGEA. TGE's bloom effects were a shader solution ... read more | 01/30/2007 (8:34 am) |
| Does torque support HDRI | The max exporter area is not the best place to post this since HDRI is engine specific, not 3D app s... read more | 01/30/2007 (7:18 am) |
| Need help for torque basic | Search for particle effects.... read more | 01/30/2007 (7:13 am) |
| TGB or Lite-C? | A6 is oriented more for 3D games. You can make 2D games (and have been able to for a long time), but... read more | 01/30/2007 (7:12 am) |