Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
Picture in Picture? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2261]I'm not sure of the... read more 01/31/2007 (9:39 pm)
How do I make a Master Server on a linux server Did you add it to your libraries and such? I have the copy I compiled, but I won't be able to get... read more 01/31/2007 (5:05 pm)
How do I make a Master Server on a linux server No. It will let you compile it to test on XP so that you can adequately judge whether it is working ... read more 01/31/2007 (3:53 pm)
How do I make a Master Server on a linux server It'll be installing for a bit. Nothing like installing VS2005 Pro, but it will take a while.... read more 01/31/2007 (3:44 pm)
Joystick Support Technically, you would have to either purchase an indie license for TNL to integrate it. But if you ... read more 01/31/2007 (3:41 pm)
How do I make a Master Server on a linux server It should be, though there have been several updates to it. Did you do the web install? It will chec... read more 01/31/2007 (3:30 pm)
How do I make a Master Server on a linux server [url=http://www.luv.asn.au/overheads/compile.html]Beginners Guide to Compiling Programs Under Linux[... read more 01/31/2007 (3:19 pm)
How do I make a Master Server on a linux server Install the Platform SDK from Microsoft. And Armed is right. Have you ever compiled anything from... read more 01/31/2007 (3:03 pm)
How do I make a Master Server on a linux server When you load and convert the solution (back it up, too when prompted), right-click on masterd and b... read more 01/31/2007 (2:42 pm)
How do I make a Master Server on a linux server That would be one problem there. Try testing them on your windows box first. Then login to the li... read more 01/31/2007 (2:39 pm)
How do I make a Master Server on a linux server You should only need the masterd.exe, master.cfg and masterclientd.exe from the EXE folder once you ... read more 01/31/2007 (2:30 pm)
Alpha Textures in DIF It's a great workflow solution. I need to look into the plug-in support with the make cubes example ... read more 01/31/2007 (2:19 pm)
Alpha Textures in DIF On that note, what I've been doing is exporting my (very simple) maps from Constructor to Lightwave ... read more 01/31/2007 (2:14 pm)
How do I make a Master Server on a linux server Compile Master and MasterClient and test your connection. You can also start the Master server an... read more 01/31/2007 (2:10 pm)
How do I make a Master Server on a linux server Then how are you starting the server process without such access? You need to be able to start the s... read more 01/31/2007 (2:01 pm)
Cheap Resource of the Day [iTunes That is pretty damn neat!... read more 01/31/2007 (1:54 pm)
How do I make a Master Server on a linux server Do you have app-level access to the server?... read more 01/31/2007 (1:49 pm)
When will the Constructor be released? You are definitely correct about the curves, and I do not believe that Bezier curves are implemented... read more 01/31/2007 (12:42 pm)
Cd? No. It did way back in the day, but no more.... read more 01/31/2007 (12:24 pm)
How do I make a Master Server on a linux server I do not believe that there is. Did you look through the source for the Master and MasterClient d... read more 01/31/2007 (12:24 pm)
When will the Constructor be released? I'm waiting for Jan 1, 2008. There will be a topic at midnight. Subject: [b]Where is the Big Red ... read more 01/31/2007 (12:15 pm)
Getting a fresh start There is not [currently a] pipeline like that. You would have to work with a tool programmer to crea... read more 01/31/2007 (11:52 am)
3D Picking / Object selection I didn't look to see if it had been revealed to the console or not, though.... read more 01/31/2007 (8:57 am)
What steps would I take to convert my old TGE to TGEA? Well, you will need to recompile your DIF's with the TGEA Map2Dif first off. Did you have TGE run... read more 01/31/2007 (8:26 am)
Binary File read/write... Yes, if you make changes to the core C++ engine, you will have to recompile it for all platforms.... read more 01/31/2007 (8:16 am)
Binary File read/write... There is a zip encryption resource, but it is only beneficial to pro users right now. Perhaps it wil... read more 01/31/2007 (8:07 am)
3D Picking / Object selection AFAIK, that is the best way. The world editor has its own engine code as well under engine/editor wh... read more 01/31/2007 (8:04 am)
Need Master Server Code @Weston I do not believe there is a tutorial for using the master server. You will either have to f... read more 01/31/2007 (8:01 am)
I need help accessing and adding specific data to a .dif file If you're going to make your own map editor, I would recommend becoming intimate with the /interior,... read more 01/31/2007 (7:53 am)
Push Button Master Server It seems that they have gone the way of the dodo, which means that they either died out quietly or w... read more 01/30/2007 (3:21 pm)
Need help for torque basic That's an EXCELLENT idea for learning particles (as well as terrain manipulation and texturing!) Ken... read more 01/30/2007 (3:07 pm)
Am I allowed to use the fps starter kit server for my games? Of course it cannot be displayed. It is not a URL. [url=http://www.opentnl.org/]Torque Network Li... read more 01/30/2007 (2:34 pm)
Am I allowed to use the fps starter kit server for my games? It was the Zap! master server, and perhaps more. There is most likely some special fine tuning codew... read more 01/30/2007 (2:21 pm)
Am I allowed to use the fps starter kit server for my games? Did you download TNL and look at the master server? A simple Yes / No.... read more 01/30/2007 (2:13 pm)
Am I allowed to use the fps starter kit server for my games? TNL is clean. This case is a false positive. A good catch, just in case, but a false positive.... read more 01/30/2007 (2:07 pm)
Several questions 1. The world editor is for object placement in your missions. Because of the net-centricness of TGE ... read more 01/30/2007 (1:28 pm)
RTS Pack and AI There is no generalized AI included. You will have to look at community solutions, resources, or cod... read more 01/30/2007 (1:14 pm)
Several questions 1. There are beginner tutorials and the mini-app resources. There are also books that you can buy to... read more 01/30/2007 (12:55 pm)
TSE question for potential customer You will have to recompile the .map assets in Aste's packs with the TGEA Map2Dif.... read more 01/30/2007 (12:17 pm)
Utah Indie Games Night - Thurs Jan 18, 2007 Both from what I understand. I have the unfortunately problem of always having something major go... read more 01/30/2007 (12:09 pm)
Installing Torque games? Everything that it needs is compiled into the project directory and packaged. It comes with a pac... read more 01/30/2007 (12:08 pm)
Utah Indie Games Night - Thurs Jan 18, 2007 Every couple of months. With my luck, like usual, it will occur during the rehearsals for my product... read more 01/30/2007 (11:01 am)
Documentation in file? That's because I am fast like ninja and bored like housewife.... read more 01/30/2007 (11:00 am)
Documentation in file? Nope. You can generate your own with doxygen, but that would mean no updates and such from TDN.... read more 01/30/2007 (10:48 am)
TGB or Lite-C? Learning any language for the first time is complicated and requires dedication and work, regardless... read more 01/30/2007 (10:46 am)
Vapor Ware? @Sean H. The reference to Lost Colony in the article is what Stephen was referring to.... read more 01/30/2007 (8:51 am)
How to enable bloom effect ? Bloom is not a part of TGE, but is integrated into TGEA. TGE's bloom effects were a shader solution ... read more 01/30/2007 (8:34 am)
Does torque support HDRI The max exporter area is not the best place to post this since HDRI is engine specific, not 3D app s... read more 01/30/2007 (7:18 am)
Need help for torque basic Search for particle effects.... read more 01/30/2007 (7:13 am)
TGB or Lite-C? A6 is oriented more for 3D games. You can make 2D games (and have been able to for a long time), but... read more 01/30/2007 (7:12 am)