Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
Will Torque support playing video files? Did I accidentally post the Theora merge for 1.3 and not the using theora on in-game objects instead... read more 02/06/2007 (8:54 am)
Hammer Trouble There is no Torque option out of the box. You will need to set it up to use Torque. That's why I sai... read more 02/06/2007 (8:25 am)
Looking for more activity While there was no outright hostility, the tone of your first post could have invoked it quickly. A ... read more 02/06/2007 (8:22 am)
GKTRadaint Torque Exporter Radiant is now under the GPL. It was previously under a dual license before the GPL release which re... read more 02/06/2007 (8:07 am)
Hammer Trouble [url=http://www.qeradiant.com/]Qeradiant[/url]... read more 02/06/2007 (8:01 am)
How do I make a Master Server on a linux server You don't have to change anything in the .cc/h files. But you have to make sure what you are broadca... read more 02/06/2007 (7:58 am)
Getting Started tutorial doesn't work with v1.5 On OS's that are case sensitive, it does matter. Windows is not case sensitive.... read more 02/06/2007 (7:52 am)
TorqueX and creating games for XBOX360 You are asking several different questions within your single questions. Currently you cannot dis... read more 02/06/2007 (7:51 am)
TorqueX and 3D meshes. It is planned, but there is currently not a "when". If you need 3D meshes in XNA, I would recommend ... read more 02/06/2007 (7:43 am)
Will Torque support playing video files? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9100]Theora in-game[/url... read more 02/06/2007 (7:41 am)
Action Adventure Game Starter Kit (paid job) You might want to put this in the team development or job opportunities section then.... read more 02/06/2007 (7:35 am)
Graphics similiar to Tiberian Sun? You are almost asking two different questions. 1. As long as you have a quality artist or artists... read more 02/06/2007 (7:32 am)
Hammer Trouble @Brian Because there are so many editors out there. Plus, you've stated publicly that you're using ... read more 02/06/2007 (7:25 am)
Hammer Trouble [url=http://www.valvesoftware.com/contact.html]Contact Valve[/url] I would look at the Mods and S... read more 02/05/2007 (12:38 pm)
Hammer Trouble Try Files > Export to Map Then run the map through map2dif_plus. Plus, you should e-mail Valve... read more 02/05/2007 (12:27 pm)
Hammer Trouble Which version of Hammer are you using? Make sure that your export is set to Valve220. I think that t... read more 02/05/2007 (12:17 pm)
TorqueX and 3D Torque 360 is TGEA for the XBox 360. TGEA was ported for Marble Blast and MBUltra for the 360, and I... read more 02/05/2007 (12:04 pm)
Advanced Water Rendering Engine ? It would need to be abstract enough to add to existing engines and simulations, which is what I was ... read more 02/05/2007 (11:43 am)
Advanced Water Rendering Engine ? It would be written in C++ with an extensible SDK, right? With abstract hooks to a simple rendering ... read more 02/05/2007 (10:39 am)
Action Adventure Game Starter Kit (paid job) I'm guessing no, but he seems to have licensed the MMOKit and Titus recently.... read more 02/05/2007 (9:41 am)
Torque Script VS C It depends on profiling, personally. If you prototype functionality in TorqueScript and it ends up b... read more 02/05/2007 (7:40 am)
How do I make a Master Server on a linux server Which master server? It would be a good idea to go through the serverQuery.cc/h files in engine/g... read more 02/05/2007 (7:36 am)
How to install and compile TGE 1.4 I've not seen the Tribes 2 command box. However, I noticed that you are posting in the public forum ... read more 02/05/2007 (7:21 am)
DIF textures appear white... Are you using the same program (and same version of the program) that you previously created the tex... read more 02/05/2007 (7:18 am)
Tge 1.5 [url=http://www.garagegames.com/products/torque/tge/upgrade]Upgrade from 1.4[/url]... read more 02/02/2007 (3:18 pm)
DIF textures appear white... What did you use to create your map files?... read more 02/02/2007 (2:13 pm)
Any resources on using Python instead of TorqueScript? I thought you had updated it, but TGEPython was what kept coming up in the search! Thanks!... read more 02/02/2007 (1:18 pm)
Any resources on using Python instead of TorqueScript? Not as far as I know. [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid... read more 02/02/2007 (1:09 pm)
The Deam, Build, Play Competition is up You can have any number of submissions according to the site.... read more 02/02/2007 (12:43 pm)
Can Tourqe do this? (Server consolidation, and ranking) Definitely. You will need to write the back-end master server and send the information to it. Out of... read more 02/02/2007 (11:26 am)
Simple 3ds and .max conversion to .dts. does it exist? Well, you will need to use Max to use the .max files, but that's an expensive solution. What I would... read more 02/02/2007 (10:49 am)
DIF textures appear white... Are they in the same directory as your DIF?... read more 02/02/2007 (9:34 am)
What's my best option? If it is a game, then the indie engine would be best. If it is a simulation or "serious game", then ... read more 02/02/2007 (8:35 am)
What's my best option? If your company makes under $250k a year, then the indie option is for you. You will need a license ... read more 02/02/2007 (8:24 am)
Unity user has lots questions ... contemplating TGB purchase ... Yeah. It's not "gravity" per se, but a force motion. That way you determine your physics constraints... read more 02/02/2007 (7:43 am)
Unity user has lots questions ... contemplating TGB purchase ... Welcome! Unity's a great engine (as you know)! Nice to see the dev's out and about! 1. Lock an it... read more 02/02/2007 (7:41 am)
Physics 2d I haven't seen any libraries that I can think of, but there are hundreds of papers and simulations (... read more 02/02/2007 (6:26 am)
There are missing faces on this brush Have you tried asking on the Leadwerks forums?... read more 02/01/2007 (3:30 pm)
Stairway to heavens with Constructor I'm not sure if placement means mission-ready export or if it means reference placement in C (which ... read more 02/01/2007 (2:56 pm)
A game designed around it's soundtrack If I were to do something like this, it would probably end up something like the WarioWare games, ac... read more 02/01/2007 (2:20 pm)
Would this be possible with blender??? DTS shapes allow for more complex mesh data and animations. DIF's use CSG mesh data for fast bsp vis... read more 02/01/2007 (2:07 pm)
TGB export for Xbox360 [quote]GG need to make it very clear that games coded using TGB can in no way be ported to the Xbox3... read more 02/01/2007 (2:05 pm)
Stairway to heavens with Constructor I do not believe that mission placement is possible yet.. But it is an extremely cool workflow impro... read more 02/01/2007 (1:11 pm)
Torque engine is not working [url=http://downloadfinder.intel.com/scripts-df-external/filter_results.aspx?strTypes=all&ProductID=... read more 02/01/2007 (1:00 pm)
Torque engine is not working Please don't press refresh. It will repost.... read more 02/01/2007 (12:50 pm)
Torque engine is not working What type of video card do you have? Are you using the most current drivers?... read more 02/01/2007 (12:47 pm)
Torque engine is not working In the examples folder, open the console.log file. Often problems like this occur because of graphic... read more 02/01/2007 (12:18 pm)
How do I make a Master Server on a linux server [url=http://gcc.gnu.org/]gcc.gnu.org[/url] There is a lot of information on targeting platforms a... read more 02/01/2007 (12:17 pm)
How do I make a Master Server on a linux server It took me longer to write the README.txt than it took to compile and test it. I posted a link to... read more 02/01/2007 (10:40 am)
How do I make a Master Server on a linux server [url=http://www.godsendproductions.com/downloads/tnlmasterexample.zip]Here[/url] is a Windows compil... read more 02/01/2007 (7:59 am)