Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
how to get torque x? We are currently evaluating further sale of the product. I do not believe GMK supports TX.... read more 12/16/2011 (10:26 pm)
Modifyed ITorque 2D using PowerVR SDK on Windows Please make the download a patch so that it does not include the complete engine source code in an o... read more 12/16/2011 (2:14 pm)
Can't run TGBGame in OSX Lion @Andrew I would recommend starting with the 1.1.1 Linux release available in your downloads. It is ... read more 12/16/2011 (11:05 am)
How would i go to merge AFX in the original T3D 1.2 folder? Diff from AFX 2.0 to T3D? I don't have anything of the sort. Jeff would most likely have one.... read more 12/16/2011 (10:00 am)
How would i go to merge AFX in the original T3D 1.2 folder? Ah, Chris just filled me in! He did get it ported.... read more 12/16/2011 (9:47 am)
Just a little FYI about false advertisement I can understand how someone could be misled, though no one has yet to my knowledge. I'll look at up... read more 12/16/2011 (9:35 am)
How would i go to merge AFX in the original T3D 1.2 folder? Jeff is currently working on a port of it to 1.2. There is currently not a quick and painless merge ... read more 12/16/2011 (9:34 am)
Console ~ key and { } = broken TGB v 1.7.5 Move to the T2D forum to provide better coverage!... read more 12/12/2011 (2:24 pm)
xbox 360 and torque 3D You would still need to control your render targets for the split-screen since you will have two cam... read more 12/12/2011 (9:53 am)
Best Image Formatting? Yes. If it is not a PoT image, it will be resized in memory to the next largest PoT, which can kill ... read more 12/09/2011 (12:36 pm)
Box2d - Need to know I can't reply directly about whether Box2D will be included in the engine directly, but I know that ... read more 12/09/2011 (12:29 pm)
no Decals is showing ! ! ! Without knowing what you have changed, I don't know where to even begin with helping you.... read more 12/09/2011 (12:23 pm)
Linux Dedicated server? I'm guessing you are running Torque 3D, right? I believe there is a community resource on a linux de... read more 12/09/2011 (12:13 pm)
Games Running on Facebook? You should look at Portalarium then. They used T2D and their player tech for their Poker title.... read more 12/07/2011 (2:36 pm)
Where to start? The [url=http://www.garagegames.com/products/torque-3d/fps#/1-setup/1]FPS Tutorial[/url] is a great ... read more 12/06/2011 (12:54 pm)
Where can I find the source files (fbx, dae or obj) for the following models present in the stock Torque? I'm not sure that it made the licensing transition from the other two divisions of InstantAction to ... read more 12/06/2011 (12:04 pm)
Where can I find the source files (fbx, dae or obj) for the following models present in the stock Torque? I was mistaken. None of the source art is available for those models. I thought Gideon had been i... read more 12/06/2011 (11:33 am)
Where can I find the source files (fbx, dae or obj) for the following models present in the stock Torque? I'm not sure what you mean by Green Robot. I'll check into Gideon. It seems that his model was relea... read more 12/06/2011 (10:57 am)
iTorque 2D licenses questions Each license is full price.... read more 12/05/2011 (10:41 am)
Constructor abandoned It would probably be more beneficial to export as a dif and then let T3D convert it. Dave created th... read more 12/04/2011 (12:45 pm)
Differences between TGE (TorqueX) and Torque 3D I'm not sure why Torque X is noted in the subject line since it is a completely separate product fro... read more 12/02/2011 (9:24 am)
Dexsoft Modern City 2 You would need to remove the trademarked logo if you chose to use it in your game.... read more 12/02/2011 (9:21 am)
My torque Game port Torque 2D is a completely separate product that does not support C# or the XNA platform.... read more 12/02/2011 (9:13 am)
How comparable is the new Torque 3D to the old? Well, I know that one of Pat's first projects back in the day was to scrub a lot of Tribes-centric c... read more 11/29/2011 (5:18 pm)
Gmax You will need to jump through several conversion programs to go from MDL to any other format. MDL's ... read more 11/27/2011 (7:42 pm)
Max2DTS, Maya2DTS - svn group coming soon. sign up for access If they are stand-alone (i.e., the developer does not need TGE to compile the exporter), then we are... read more 11/23/2011 (2:25 pm)
Max2DTS, Maya2DTS - svn group coming soon. sign up for access I can't remember. Is TGE required to compile them or is it just that the sources were included with ... read more 11/23/2011 (9:40 am)
Can Autodesk Inventor models be imported into Torque 3D? What formats can the latest version of Inventor export? I know that it saves out DWG's.... read more 11/22/2011 (3:59 pm)
Using Embarcadero's Rad Studio XE2 C++ builder We had to choose the environments that are commonly used in our sector and Microsoft and Apple tools... read more 11/21/2011 (4:07 pm)
Error in installing I would recommend working the Community edition of the engine. The current version supports XNA 3.1 ... read more 11/21/2011 (9:14 am)
No Template in Tutorial Yup! You need to associate it with your account under My Studio.... read more 11/17/2011 (11:05 am)
FPS Tutorial Project It was included so that people using the Chinatown level could make use of it. It was not used in th... read more 11/16/2011 (4:40 pm)
No Template in Tutorial From the look of it, you are using version 1.1. The tutorial was designed with 1.2 in mind.... read more 11/16/2011 (1:14 pm)
Upgrade to T3D 1.2 All of our licenses are studio licenses now. It makes scaling your projects much easier.... read more 11/16/2011 (12:17 pm)
1.2 purchase bug Ordaz, you should be good to go now.... read more 11/15/2011 (9:31 pm)
1.2 purchase bug I'm seeing 1.2 in your studio account, BK.... read more 11/15/2011 (9:11 pm)
Key no longer valid Should be taken care of now.... read more 11/15/2011 (9:00 pm)
Torque 3D Embedded Browser (WebKit) We have just put the download on our server so that it will be available. It is not officially suppo... read more 11/15/2011 (4:25 pm)
is there a .dts exporter for chetta 3d? I do not believe Cheetah 3D has a DTS exporter.... read more 11/14/2011 (8:00 am)
New Forum It's all about keeping Tim relevant!... read more 11/10/2011 (11:45 am)
My game crashes on Vista As far as I know, the changes do require a recompile.... read more 11/10/2011 (11:44 am)
Torque Game Builder and XNA porting Pushed this to the correct forum. Torque X supported the 360 and Windows deployments under XNA 3.... read more 11/10/2011 (7:34 am)
BLOG UPLOAD BUG!!!!!! Should be fixed now.... read more 11/08/2011 (8:49 am)
Using 3DS Max for the creation of buildings I'm a little confused by the post as well. If you can model anything in Max, you should be able to c... read more 11/06/2011 (8:09 pm)
torque constructor face flip? While you could try to do it, constructive "solid" geometry is not designed to do this out... read more 11/06/2011 (8:04 pm)