Game Development Community

David Montgomery-Blake's Forum Posts

Thread Post Date Posted
Change in US copyright law could hurt indy's I was expecting copyright law information more than patent law information. Patent laws have been no... read more 09/09/2007 (5:19 pm)
Animated Textures? That is an engine-level change that you would have to make for brushes.... read more 09/09/2007 (5:13 pm)
Csg subtract with cone brush? Try it with less sides. There seem to be issues with some of the higher numbers. I did it with a fou... read more 09/07/2007 (3:12 pm)
Constructor 1.0.3 Issue List My comment yesterday was taking to to that logical end that most of these topics end up in as people... read more 09/07/2007 (3:05 pm)
Check out this book Nice find. Should be an interesting read. Reminds me of the Low-Polygon Modeling for Games (same ser... read more 09/07/2007 (2:10 pm)
Constructor 1.0.3 Issue List Constructor almost did not get released. And not because of bugs or whatnot but because it was nearl... read more 09/07/2007 (2:07 pm)
Exported DIF deoesn't support collision detection ? Not what you want to hear, but you could switch engines. If you are looking at other engines, A7 ... read more 09/07/2007 (1:17 pm)
Constructor 1.0.3 Issue List You shouldn't have to exit Constructor after saving as a .map. You should be able to close all scene... read more 09/07/2007 (10:46 am)
Game Thats Good Go With easy-upload sites like Flickr and the like, I can't imagine that you can't figure it out. If yo... read more 09/07/2007 (6:40 am)
Very strange!!?? Are you still broadcasting to the GG Master server?... read more 09/07/2007 (6:36 am)
Stealing or General Technical Jargon? Algorithms are fine as long as they have not been patented. And the ones you're talking about have n... read more 09/06/2007 (11:40 am)
Stealing or General Technical Jargon? You're fine as long as they are general terms, but as soon as you start matching terms and functiona... read more 09/06/2007 (11:07 am)
Constructor 1.0.3 Issue List Did you try saving it as a .map, closing it, and then reloading it, then performing the export?... read more 09/06/2007 (10:07 am)
Constructor 1.0.3 Issue List Perhaps GG should dump Constructor as a good idea gone awry. Then teams could compile the GPL'd Radi... read more 09/06/2007 (7:33 am)
Can I use TGE as a 3D tile engine? (ala Final Fantasy Tactics) You might look at [url=http://www.fifengine.de]FIFE[/url]. It requires some programming, but it is a... read more 09/06/2007 (7:29 am)
Dif Exporting Problem Try saving it as a .map file, closing the scene, loading the .map file, and exporting it directly to... read more 09/06/2007 (7:27 am)
Clarification Request for Torque Game Engine Advanced - COMMERCI You do not become the owner in the sense you are talking about. You are a licensor of the SDK. Ga... read more 09/06/2007 (7:25 am)
XNA and Torque Read the TorqueX pages. That is the XNA Torque product. It is currently 2D only, though 3D is on the... read more 09/06/2007 (7:21 am)
Can I use TGE as a 3D tile engine? (ala Final Fantasy Tactics) You have to make some major modifications to the source to create such a specialized title. You woul... read more 09/05/2007 (6:02 pm)
Creating gravitized solar system [url=http://www.garagegames.com/mg/forums/subscriptions.php]Edit your forum subscriptions[/url] to f... read more 09/05/2007 (2:25 pm)
XNA 2.0 network Right now, I don't think anyone knows. Or at least those who do know are under NDA's to not discuss ... read more 09/05/2007 (2:24 pm)
Clarification Request for Torque Game Engine Advanced - COMMERCI 1. You can definitely do this. Otherwise it would be pointless to have the source code or to add new... read more 09/04/2007 (6:51 am)
Hosting Torque X in a Winform TorqueX is built upon XNA and that is a feature with XNA 2.0, which is due out at the end of the yea... read more 09/04/2007 (6:23 am)
Creating BOMBERMAN in torque Since you're talking real-time networking, I'm assuming a Bomberman 3D in TGE. You really should onl... read more 09/04/2007 (6:16 am)
Maya 8.5 personal learning edition Discreet is the company that makes 3D Studio Max. They also acquired Alias, the makers of Maya. You ... read more 09/03/2007 (6:57 pm)
Maya 8.5 personal learning edition If you go to Discreet's site, you can see the prices for your country.... read more 09/03/2007 (9:16 am)
Partially submerged interior question Create waterblocks around the outer edges instead of submerging it in one big waterblock.... read more 09/03/2007 (9:14 am)
Questions about payment..... You have to pay upfront.... read more 09/03/2007 (9:13 am)
Game executable There are installers from Clickteam and Nullsoft that are free and made for Windows. You could also ... read more 09/03/2007 (9:12 am)
Tge,tgea,leadwerks Not for many, many years. But for a couple mil and a proven track record, you might be able to buy i... read more 09/03/2007 (9:09 am)
Maya 8.5 personal learning edition It depends on the version of Maya that you pick up as well. There are different levels, with the hig... read more 09/01/2007 (11:56 am)
CH2- Having trouble Understanding Code It is a string concantenation that converts numbers to strings. [url=http://tdn.garagegames.com/wiki... read more 08/31/2007 (6:01 pm)
L3DT for Torque @CJW Puppeteer is a name for boned animation. You already have that support with 1.4. It is not an ... read more 08/31/2007 (5:16 pm)
3rd Person Yes. Press TAB and you will see the third-person camera from the camera node of the model. You can a... read more 08/31/2007 (4:53 pm)
Play with realtime motion capture Yes there is. You can use MoCap data for your animations. But that doesn't change the fact that it d... read more 08/31/2007 (8:46 am)
Maya 8.5 personal learning edition I don't think the PLE lets you use the plug-in.... read more 08/31/2007 (7:32 am)
Cutscenes in rpg like game? There is also a forum thread about rendering on DIF faces. Do not know how difficult it is to get in... read more 08/31/2007 (7:30 am)
Creating gravitized solar system I don't have time to work on my own projects, let alone other people's. Have you gone through the... read more 08/31/2007 (7:29 am)
Ideas for games...by artists Please stop spamming the forum with this message. I think it is the fourth time I have read the exac... read more 08/31/2007 (7:04 am)
Creating gravitized solar system If you want an accurate physics simulation of a solar system with planets that have accurate gravita... read more 08/31/2007 (6:55 am)
Cutscenes in rpg like game? Theora is a cross-platform format. If you are used to AVI's, MP2's (DVD), MOV, or the like, then it'... read more 08/31/2007 (6:51 am)
Cutscenes in rpg like game? Well, the demo has enough to work with a simple cut-scene camera. Dialogue is a bit trickier with th... read more 08/30/2007 (7:05 pm)
Cutscenes in rpg like game? If you rendered the movie from Maya to a video format and converted it to Theora, you could play it ... read more 08/30/2007 (2:33 pm)
Cutscenes in rpg like game? It would be using the in-engine graphics and not a Full Motion Video, right? Well, you could look at... read more 08/29/2007 (2:47 pm)
What about Wii It also does not mean that some games have not written enhanced software shaders. It may have taken ... read more 08/29/2007 (2:31 pm)
Cutscenes in rpg like game? You can incorporate theora videos into your GUI. I can't recall since it's been a while since I play... read more 08/29/2007 (2:02 pm)
Paypal? This has been asked for years, and the answer has been no for years. Perhaps it will change. Perh... read more 08/29/2007 (2:00 pm)
Constuctor 1.0.3 missing collison It would be best to send it to Matt Fairfax. If it is a complex interior, then it will take a LOT lo... read more 08/29/2007 (8:00 am)
Play with realtime motion capture That doesn't suit the end solution, which is to have it working in-game. Not simply loaded into Max ... read more 08/29/2007 (7:22 am)
Does "Torque X Platformer Starter Kit" work with TGB 1.5? No. There was one that was started, but it never materialized. To port it from TX to TGB, you would ... read more 08/29/2007 (7:20 am)