David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Game based on SAW movies | The August Underground trilogy should be required watching for the ESRB. Then Manhunt + Hot Coffee w... read more | 11/12/2007 (6:48 am) |
| New image of tank game | This forum is for feedback/bugs on the GG forums. You'd probably get a better response on the [url=h... read more | 11/12/2007 (6:46 am) |
| Sound will not play w/ TGB | I hate typo's. I'm really good at them.... read more | 11/12/2007 (6:40 am) |
| A Windows Vista quest.. | Are you using TGB Aaron? There is a problem with fileobjects in 1.5.1 that is addressed in the next ... read more | 11/12/2007 (6:34 am) |
| AdamPack on Mac? | Someone with Max could probably export it to a FBX for you. Then you would have to do some massaging... read more | 11/11/2007 (5:01 pm) |
| Constructor Issue with Collision | Download [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=67687]this patch[/url] for 1... read more | 11/11/2007 (4:59 pm) |
| How to use Normal materials in TGE 1.5. | That's right. I forgot. Then you will have to get one of your programmers to implement it in you... read more | 11/09/2007 (2:10 pm) |
| How to use Normal materials in TGE 1.5. | You will have to implement the [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=63991]... read more | 11/09/2007 (1:17 pm) |
| GuiAviBitmapCtrl | The AVI resource is very old and hasn't been updated to my knowledge. You should use Theora instead.... read more | 11/09/2007 (12:32 pm) |
| Torque Constructor importer? | There is not an importer for Max or Maya files in Constructor. It is a very different mindset than t... read more | 11/09/2007 (9:02 am) |
| Constructor can't export cathedral | Actually, the core 2 duo that I was using here at work has 2g and exported it fine (and extremely qu... read more | 11/09/2007 (8:48 am) |
| Austin Independent Game Conference | Richard Garriot's a keynote! Sweet! I wish I could go!... read more | 11/09/2007 (7:53 am) |
| Where to get most current version | Yes. CVS is gone for both products. EDIT: I just realized that you already knew that. Too much c... read more | 11/09/2007 (7:34 am) |
| Tnl Vs Tge | There are a couple of things like encrypted streams that are included in TNL but not in TGE. There i... read more | 11/08/2007 (9:37 pm) |
| Where to get most current version | You download it through your account settings. There is an internal SVN repo, but it is not availabl... read more | 11/08/2007 (9:36 pm) |
| Constructor can't export cathedral | I think your machine was just crapping out for some reason. Perhaps not enough RAM or bad RAM or cor... read more | 11/08/2007 (9:32 pm) |
| Torque X Licensing? | Yes. The builder is a separate visual IDE for TorqueX. TorqueX Pro is the complete engine source ... read more | 11/08/2007 (9:05 pm) |
| TNL, Max Number Of Players ? | There is no max cap on "players" and I do not believe there is a max cap on "connections" either.... read more | 11/08/2007 (9:03 pm) |
| ALT-TAB Issues with Vista | I tried it and answered in another of your topics, but I didn't have it crash. What version of Vi... read more | 11/08/2007 (2:48 pm) |
| ALT-TAB Issues with Vista | Just tested it with the Behavior playground and did not have it crash. I alt-tabbed through a number... read more | 11/08/2007 (2:46 pm) |
| Help! Constructor stopped working. | Open the console.log file in the Constructor directory and check out the last couple of lines to see... read more | 11/08/2007 (2:40 pm) |
| Torque backups ( help me ) | I wish I had more time. Perhaps if you posted some of the error points, we could help.... read more | 11/08/2007 (10:25 am) |
| Run TXB in a window? | Mine automatically is in windowed mode. Try pushing ALT-Enter to see if it changes to windowed mode.... read more | 11/08/2007 (9:30 am) |
| Torque backups ( help me ) | It shouldn't. There shouldn't be anything different between the "demo" and a compiled version of the... read more | 11/08/2007 (9:28 am) |
| Finished Graveyard | Now that you mention it, I can see the fog up at the skyline on the hills. One thing that you cou... read more | 11/08/2007 (8:47 am) |
| Drop in Network | Doh! That is a tight schedule! I wish I could help, but this is a hell month for grad school for me ... read more | 11/08/2007 (7:58 am) |
| Blender's IK? | I'm not sure. You could look at Blender's IK source code and see if there are documentation referenc... read more | 11/08/2007 (7:56 am) |
| Drop in Network | I don't think any network behaviors have been added yet. It would be an interesting addition, though... read more | 11/08/2007 (7:37 am) |
| Torque backups ( help me ) | What was the script error in game.cs? I have no idea why it wouldn't be parsing your .cs files. A... read more | 11/08/2007 (6:57 am) |
| Constructor can't export cathedral | Oops. I thought I'd posted that, but it must have been another topic: [url=http://www.garagegames.c... read more | 11/08/2007 (6:56 am) |
| DIF Problem | That's why they were inconsistent. The new patch fixes those issues.... read more | 11/08/2007 (6:36 am) |
| AdamPack on Mac? | The DTS and DSQ files should work fine on the Mac. The problem is that all of the source files ar... read more | 11/08/2007 (6:33 am) |
| Torque backups ( help me ) | It has to be something else because I've done this exact thing and did not have a problem. Try runni... read more | 11/08/2007 (6:32 am) |
| Constructor can't export cathedral | That message usually means that your textures for the interior are not where Torque thinks they shou... read more | 11/08/2007 (6:25 am) |
| Dexsoft-games Bundle Offers | Now that is service!... read more | 11/08/2007 (6:22 am) |
| Objects that function | The easiest way would be to use a GUI and update it as necessary. But it sounds like you want it in-... read more | 11/07/2007 (1:59 pm) |
| Constructor can't export cathedral | Mine says the same thing, as well as inverting valid planes. But it compiles just fine. It takes a w... read more | 11/07/2007 (1:40 pm) |
| DIF Problem | I use export as Dif.... read more | 11/07/2007 (1:03 pm) |
| Automated Build Scripts | Ah. My mistake. A good place to start is in the console directory, though I'm not sure where and wha... read more | 11/07/2007 (1:02 pm) |
| Automated Build Scripts | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12500]This[/url] resourc... read more | 11/07/2007 (12:41 pm) |
| Particle Engine] Defining an emission angle | When you say ignored, do you mean that no one answers or that they do not appear in the engine durin... read more | 11/07/2007 (11:01 am) |
| Replace openGL API to DX( TGE Resource to TGEA ) | Nice write-up Ray!... read more | 11/07/2007 (10:17 am) |
| DIF Problem | I never tried seeing if projectile collision worked rather than player collision. Did the patch fix ... read more | 11/07/2007 (10:12 am) |
| Problem in 1.5.2 | Did you copy the missions you made from the tutorial.base folder into the starter.fps one?... read more | 11/07/2007 (9:57 am) |
| Torque For Teens | Others have written about it, asking what is in it and the like. What's the content like?... read more | 11/07/2007 (9:18 am) |
| When The Leak Points Bug Can Be Fixed? | Are the light leaks coming from inside your interior? It is off that they seem to traverse faces.... read more | 11/07/2007 (9:14 am) |
| Preview of the scripting in Code 10 | I really hate having to wait 40 seconds for a download. I'll try it later when I'm more patient.... read more | 11/07/2007 (9:10 am) |
| Constructor and VMware | I wonder if it has something to do with the OS initializing GL devices. Strange.... read more | 11/07/2007 (9:05 am) |
| Fix for the "Old Video Drivers" error in nVidia's latest | Cool. I learned something new today. I love that!... read more | 11/07/2007 (9:02 am) |
| New Free Seminar at Game Institute | Missed it. So, is there a follow-up session or another session planned?... read more | 11/07/2007 (8:50 am) |