Game Development Community

Paul Dana's Forum Posts

Thread Post Date Posted
Bit confused - TGB Support? We have resolved some of the incompatibility between the Tweaker and TGB. The next release of Tweake... read more 11/18/2009 (12:05 am)
If I buy Plastic Tweaker....... There will be no new features, but there will be new compatibility. Plastic Tweaker does not officia... read more 11/18/2009 (12:03 am)
Releasing the Source? Yes - we are releasing the source to this tool in the next release. Email me paul@plasticgames.com i... read more 11/14/2009 (9:05 pm)
If I buy Plastic Tweaker....... I would like to address these topics but first let me lead with this: Plastic Games has decided to r... read more 11/14/2009 (9:04 pm)
TGEA setup and install Thomas, I apologize for the late replies all around. I think GG updated their website giving us t... read more 07/31/2009 (5:17 pm)
Hard edges Painter, I think Aaron is correct. The effect is related to the model having an "idle" animation.... read more 10/05/2008 (6:52 pm)
Get jetting! Sam - your very welcome. Was a great resource. Happy to do it.... read more 07/10/2008 (10:03 pm)
What do you want in a game engine I want a game engine that lets me rapidly prototype. It is not a feature set that achieves that - it... read more 11/02/2007 (7:36 pm)
Announcing The Igc07 Garagegames Band Jam Evan emailed me and I said I would be glad to play Hard to Handle and Taking Care of Business.... read more 10/01/2007 (6:40 pm)
Ideas for TGE 1.5 taglines Torque - we've suffered for our game engine...now it's your turn... read more 09/19/2007 (10:31 pm)
Network support Faster coding?... read more 09/16/2007 (1:34 pm)
Announcing The Igc07 Garagegames Band Jam We should get a larger list to choose from so we need more song ideas. Here are some songs that I kn... read more 09/10/2007 (7:07 pm)
Announcing The Igc07 Garagegames Band Jam Sounds great! One limiting factor in Indie Jams of days gone by was always the singing: lining up... read more 09/04/2007 (8:52 pm)
Xsi I got your post...RIGHT here.... read more 01/25/2007 (11:03 pm)
SpeedHacking Torque for fun and profit. Ari, I do rememer talking with you about this. I told you the exact same thing Steven L is saying... read more 01/05/2007 (4:47 pm)
Dig you see? What in the god's name are you talkinga bout? If your going to be an a**, you could at least be cohe... read more 12/09/2006 (4:14 pm)
Ideas for TGE 1.5 taglines The Power behind the fun... read more 10/11/2006 (7:05 pm)
Help me Bah Humbug. Youth! It's wasted on the young...... read more 09/24/2006 (4:52 am)
Dynamically painting terrain texture? Norv, I got your email askingn for more help. Unfortunately I don't have the time to explain it a... read more 08/19/2006 (3:30 pm)
Dynamically painting terrain texture? Hi Norv. I am the one who did the coding for Bit Shifter that did that particular terrain "trick". ... read more 08/18/2006 (7:52 pm)
Stand-Alone SDK? Or maybe #include ... read more 05/12/2006 (9:02 pm)
TelnetDebugger fix Tom: You so rock. When I posted the (very few) issues I had in your forums I was impressed with ... read more 04/25/2006 (2:05 am)
This is just hilarious Nic: I'm with you. I was searching for the April 1 pub date...... read more 04/23/2006 (3:44 am)
Cost of building a game Mathew's break down is accurate and useful. His question about Joseph Henry Pendleton is quite ra... read more 03/28/2006 (4:09 pm)
So what's this about Tribes 4? HERDS :-)... read more 02/17/2006 (7:25 pm)
Timing issues (game/platform time advances slower than systime) Good catch.... read more 02/13/2006 (2:36 pm)
Where to find good game ideas Its a good question. drop us a line when you figure that one out.... read more 01/18/2006 (8:07 pm)
Problems with changing camera rotation in C The simplest way is going to be manipulating the params to EulerF(). Right now you have EulerF(PI... read more 12/03/2005 (4:17 pm)
TSE status I'm still impressed this conversation did not turn into pure flamez0r. Kudos to Dan and Phil and ... read more 11/28/2005 (5:51 pm)
Mouse help Is there a question in there?... read more 11/15/2005 (2:02 pm)
New Indie Site Coming Soon (Looking for Material) Heh heh... read more 10/26/2005 (3:58 am)
Panda 3d Models Fair enough. We generally don't know much about other engines (not surprisingly). But we are sometim... read more 10/18/2005 (11:57 pm)
Orge Vs Panda Dont worry about graphics. Pick one that you are most comfortable with and prototype the SIMPLEST ga... read more 10/18/2005 (11:56 pm)
Plans a risk? Here here Andy! I would add this warning even though I am a noob and speaking from the archair he... read more 10/18/2005 (3:26 am)
Run DTS animation with a trigger The method above is the correct method. The only problem is the desired behavior in this particul... read more 10/12/2005 (3:55 am)
Gui Question 1. two names...not a clue...no idea how you got that. 2. Not sure on the lineup. The TextCtrlGui ... read more 09/29/2005 (2:16 am)
A Virus Killed My Brother @Nicholas - if you would please download the game again and see if the issue you saw on Mac osx has ... read more 09/25/2005 (8:26 pm)
A Virus Killed My Brother A lot of people had CRASH bugs trying to play the Open Beta...I am happy to announce that those issu... read more 09/25/2005 (8:24 pm)
So You Want To Make Video Games... You all make good points. Thanks so much for your posts. A lot of people had CRASH bugs trying t... read more 09/25/2005 (5:07 pm)
Page «Previous 1 2 3 4 5 6