David Chan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| pureLIGHT sneak peak | Right now there are issues with our lightmaps and advanced lighting. We hope to have them resolved s... read more | 05/31/2009 (8:40 am) |
| pureLIGHT sneak peak | Just been informed by Matt Fairfax that there is a pureLIGHT demo kit on the way. We have created 5 ... read more | 05/29/2009 (6:54 pm) |
| pureLIGHT sneak peak | That's our approach to offering pureLIGHT. It's not a tool that everyone will want or need, but for ... read more | 05/25/2009 (7:35 am) |
| pureLIGHT sneak peak | We'll announce pricing details soon. I think you'll be happy with the cost.... read more | 05/23/2009 (9:17 am) |
| pureLIGHT sneak peak | Bo - It will be significantly less than Beast or Turtle. The video is sped up, but pureLIGHT is as f... read more | 05/22/2009 (11:19 pm) |
| pureLIGHT sneak peak | Hewster - Thanks for the kudos :) We are well aware of costs for indie developers and we plan to kee... read more | 05/22/2009 (8:33 pm) |
| pureLIGHT sneak peak | Pat - We are also looking forward to your input. You definitely have a lot of great ideas. I also... read more | 05/22/2009 (6:46 pm) |
| pureLIGHT sneak peak | Playlore - That is something we can definitely look into if there is a demand. Right now we support ... read more | 05/22/2009 (8:21 am) |
| pureLIGHT sneak peak | Pat - Long story short, thats not how things are currently setup, though it is an interesting approa... read more | 05/21/2009 (1:24 pm) |
| pureLIGHT sneak peak | Playlore - Thats an interesting question; by saving the direct light, we get a consistency with the ... read more | 05/21/2009 (12:02 pm) |
| pureLIGHT sneak peak | Hewster - Yes, pureLIGHT uses radiosity. Bo Bjering - Right now pureLIGHT runs as an external app... read more | 05/21/2009 (7:57 am) |
| pureLIGHT sneak peak | Tim, we are looking to have it working with advanced lighting. We have worked with the hybrid app... read more | 05/20/2009 (4:36 pm) |
| Loading textures in Torque 3D | Just a heads up. Everything seems to be working now. It seems to have been an issue with the cache, ... read more | 05/11/2009 (9:42 am) |
| Loading textures in Torque 3D | Didn't seem to help. We tried adding the folder name into the name as well and the behavior is the s... read more | 05/05/2009 (1:28 pm) |
| Loading textures in Torque 3D | Yes, the material name is autogenerated so it just inherits the name of the mesh. Does it need to be... read more | 05/05/2009 (12:01 pm) |
| Loading textures in Torque 3D | Thanks for the advice Logan, we'll try that.... read more | 05/05/2009 (10:35 am) |