3D Artisto's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Normal maps | Is torque shader engine a separate game engine or its an addon to main torque engine? Thanks. :)... read more | 09/01/2004 (3:55 am) |
| Face (poly) per object? | Now check how popular this thread is. :)... read more | 09/01/2004 (12:36 am) |
| Spline IK | Rex, I'm sorry.. I'm not talking about Biped. I'm talking about max5 bones in general. When I a... read more | 09/18/2003 (2:43 am) |
| Too many subtrees??? | Is it difficult to change the exporter in such a way that if I for example name the additional subtr... read more | 09/06/2003 (11:01 pm) |
| Spline IK | I had a problem... It is more a max5 problem I think... When I link the root bone, with applied spl... read more | 09/06/2003 (2:37 am) |
| Too many subtrees??? | I'm sorry I forgot to mention: The additional subtree is not linked to biped in any way. I need it ... read more | 09/06/2003 (2:24 am) |
| Arm misalignment in basic character setup | Hi, Rich! Your last problem can be related to head turn animations check them in show tool.... read more | 09/02/2003 (3:40 am) |
| Duplicate sequences | Nick regarding the second question, I'm just curious. What exactly do you want to achieve? Why do y... read more | 09/02/2003 (3:03 am) |
| Animation doesn't work with "collapse transforms" | Spenser, I have the same problem as you do. Animated bones are collapsing as well as not animated.... read more | 09/02/2003 (2:25 am) |
| Skeletal animations and Blending | It is still not very clear what do you want. Especialy this: "This means I need to move a mesh a... read more | 09/02/2003 (12:57 am) |
| dtsScene.cfg problem | I had the same problem and the problem was in empty spaces afer object names.... read more | 04/09/2003 (3:41 am) |
| max5, skin and max2dtsExporter | UPS :) Thanks a lot. It's working now perfectly.... read more | 10/07/2002 (10:56 pm) |
| max5, skin and max2dtsExporter | Well I read a little bit of documentation. May be I don't understand it correctly. Here is my sche... read more | 10/06/2002 (1:39 am) |
| max5, skin and max2dtsExporter | In which hierarchy? Bones or something else? I used renumber utility from max2dts and then embed sh... read more | 10/02/2002 (11:33 pm) |