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3D Artisto's Forum Posts

Thread Post Date Posted
Normal maps Is torque shader engine a separate game engine or its an addon to main torque engine? Thanks. :)... read more 09/01/2004 (3:55 am)
Face (poly) per object? Now check how popular this thread is. :)... read more 09/01/2004 (12:36 am)
Spline IK Rex, I'm sorry.. I'm not talking about Biped. I'm talking about max5 bones in general. When I a... read more 09/18/2003 (2:43 am)
Too many subtrees??? Is it difficult to change the exporter in such a way that if I for example name the additional subtr... read more 09/06/2003 (11:01 pm)
Spline IK I had a problem... It is more a max5 problem I think... When I link the root bone, with applied spl... read more 09/06/2003 (2:37 am)
Too many subtrees??? I'm sorry I forgot to mention: The additional subtree is not linked to biped in any way. I need it ... read more 09/06/2003 (2:24 am)
Arm misalignment in basic character setup Hi, Rich! Your last problem can be related to head turn animations check them in show tool.... read more 09/02/2003 (3:40 am)
Duplicate sequences Nick regarding the second question, I'm just curious. What exactly do you want to achieve? Why do y... read more 09/02/2003 (3:03 am)
Animation doesn't work with "collapse transforms" Spenser, I have the same problem as you do. Animated bones are collapsing as well as not animated.... read more 09/02/2003 (2:25 am)
Skeletal animations and Blending It is still not very clear what do you want. Especialy this: "This means I need to move a mesh a... read more 09/02/2003 (12:57 am)
dtsScene.cfg problem I had the same problem and the problem was in empty spaces afer object names.... read more 04/09/2003 (3:41 am)
max5, skin and max2dtsExporter UPS :) Thanks a lot. It's working now perfectly.... read more 10/07/2002 (10:56 pm)
max5, skin and max2dtsExporter Well I read a little bit of documentation. May be I don't understand it correctly. Here is my sche... read more 10/06/2002 (1:39 am)
max5, skin and max2dtsExporter In which hierarchy? Bones or something else? I used renumber utility from max2dts and then embed sh... read more 10/02/2002 (11:33 pm)