Game Development Community

Vlad I's Forum Posts

Thread Post Date Posted
[SOLVED]Trying to delete all objects of a specific class. Thanks Justin !!! Brilliant! Just when I was gonna give up! :) Damn, it only took these two small ... read more 05/22/2012 (4:39 pm)
[SOLVED]Trying to delete all objects of a specific class. Can I use something like this [code](%this).Boxes.safeDelete(); [/code] Why wouldn't it delete al... read more 05/22/2012 (12:50 pm)
[SOLVED]Trying to delete all objects of a specific class. "Boxes" is a class, "Bullet_word" is a name of the object using class "Boxe... read more 05/22/2012 (12:36 pm)
[SOLVED]Trying to delete all objects of a specific class. Ok, to make $sceneItemsLeft2 absolutely zero when I come back onlevelLoaded I removed function HoPt0... read more 05/21/2012 (6:03 pm)
[SOLVED]Trying to delete all objects of a specific class. Ok I've been banging my head on this one nearly 3 days. Thank you guys for your help. Here is what... read more 05/21/2012 (10:52 am)
[SOLVED]Trying to delete all objects of a specific class. Harry changig the loop didnt help either. Also, I only now noticed console giving me " Unkno... read more 05/20/2012 (5:54 am)
[SOLVED]Trying to delete all objects of a specific class. Justin, unfortunately changing just to Class didn't help either. ... read more 05/18/2012 (12:56 pm)
[SOLVED]Trying to delete all objects of a specific class. Hey Michael! Bullet is a Text Object I created in tgb editor using class "Boxes". There... read more 05/18/2012 (12:36 pm)
Christian Game Developers Conference 2012 Are atheists allowed? I'd hate to miss this one this year.... read more 05/18/2012 (9:18 am)
[SOLVED]Trying to delete all objects of a specific class. %object.safeDelete() doesn't help I still get the same Object Bullet(2025) Bullet -> Boxes -&... read more 05/18/2012 (8:40 am)
New Game Concept Needs New Game Studio The negative advice is usually the most useful one. Remember it , if you haven't learnt it so far. ... read more 05/17/2012 (2:26 am)
3 Tileable images needed [paid] Nice to see a proper job offer.... read more 05/17/2012 (2:12 am)
Looking for a team of game developers/programmers Ok, I'm interested. What is the pension scheme like? Any tax benefits? Where do I apply? Do you pro... read more 05/17/2012 (2:10 am)
Looking for a team of game developers/programmers Highly budgeted? Huh "I am simply the creative director and have direct contacts to third part... read more 05/16/2012 (1:09 pm)
New Game Concept Needs New Game Studio OP you'd better go to gamedev.net they love delusional students like you. There is no concept, ther... read more 05/16/2012 (12:57 pm)
How to edit a line in a file? And this is what I use for loading : [code] function loadInventory() { //now let us ch... read more 05/16/2012 (3:53 am)
How to edit a line in a file? Hey Justin! Your code looks similar to mine. Here is what I have for saving: [code] function endL... read more 05/16/2012 (3:39 am)
Cannot load from AppData folder I'm going through that http://docs.garagegames.com/tgb/official/ FileIO tutorial and having the same... read more 05/15/2012 (3:11 pm)
Is there a way to get a list of all objects and everything else in console when you run the game? Is there a way to access .sav file and change IconCage01ImageMap for another IconCageWithScorpions01... read more 05/15/2012 (8:23 am)
Is there a way to get a list of all objects and everything else in console when you run the game? How would go about this? I can get rid off the empty cage and bring the full of scorpions one to t... read more 05/15/2012 (8:14 am)
Is there a way to get a list of all objects and everything else in console when you run the game? The thing is the inventory system deletes items from the inventory only by the use of mouse, this is... read more 05/15/2012 (7:48 am)
Is there a way to get a list of all objects and everything else in console when you run the game? At the moment I'm stuck. One idea was to make a schedule after onMouseDown and quickly assign Cage0... read more 05/15/2012 (7:29 am)
Is there a way to get a list of all objects and everything else in console when you run the game? It is impossible to track the numbers they all change to different ones, every time I go to any scen... read more 05/15/2012 (7:09 am)
Is there a way to get a list of all objects and everything else in console when you run the game? Yes, you are correct as usual :). Some numbers came up 3 to be exact 2270,2271,2272 these are 3 item... read more 05/15/2012 (7:01 am)
Is there a way to get a list of all objects and everything else in console when you run the game? I have this function in ItemSystem.cs [code]function RemoveItem(%this) { $cursorObject.safeDel... read more 05/15/2012 (6:23 am)
Is there a way to get a list of all objects and everything else in console when you run the game? Hi Patrick! Very neat function! thnx. But unfortunately it doesn't resolve my problem. In the cons... read more 05/15/2012 (6:16 am)
[SOLVED]fade In, fade out possessed by demon ! Justin! thanks, now it works with no bugs or errors. I wouldn't have thought of including fade in a... read more 05/11/2012 (1:44 am)
[SOLVED]fade In, fade out possessed by demon ! Thanks for helping me on this one Justin! I'm trying your method without succes. Nothing happens an... read more 05/10/2012 (3:11 pm)
[RESOLVED] A few questions about Mounting and Link Points Chris, you can remove the Link Points by right click on them in the LinkPoint Editor.... read more 05/09/2012 (8:19 am)
[SOLVED]Little help with operator... Chris! ha-ha , you were right ! :) It does work now , all I had to do with my current script is to ... read more 05/09/2012 (7:39 am)
Cannot load from AppData folder I'm sorry this is beyond my scope, but could you give me a link for the FileIO tutorial please. I wa... read more 05/09/2012 (1:15 am)
[SOLVED]Little help with operator... I'm trying your method with out success , here is what I got: [code]function DummyTest01 :: onMouse... read more 05/09/2012 (1:03 am)
Torque 2D Video Tutorials Exactly, there are no "interface tutorials". There is no inventory system. ... read more 05/07/2012 (1:02 am)
Torque 2D Video Tutorials I personally want to see more tutorials, whether video or not. ... read more 05/05/2012 (3:59 am)
Any way to Autoclear a GuiTextEditCtrl on First Access? I'm not sure what you want to do. But I want to help as much as I can. I'm no pro at all, I'm an ar... read more 05/05/2012 (1:05 am)
t2dTextObject Drop Shadow Resource If it is what I think it is, then it's super cool! t2dTextObject objects look appalling, you have ... read more 05/04/2012 (12:28 am)
How to delete objects nicely under 1 function 1 by 1 Thanks guys! Although I still have a problem with LevelTrHo03 trigger. When I come back to that le... read more 04/30/2012 (1:59 am)
How to delete objects nicely under 1 function 1 by 1 Now you see Tim why I love multiple classes :D Too many functions with onMouseDown, but I don't min... read more 04/29/2012 (1:31 pm)
How to delete objects nicely under 1 function 1 by 1 Ok, since then I modified it heavily, so bare with me I'll try to explain it. I'm working on a hi... read more 04/29/2012 (1:18 pm)
How to delete objects nicely under 1 function 1 by 1 Thanks guys. I ended up the old way. It is less messy, and easier for me to understand it.... read more 04/29/2012 (12:39 pm)
How to delete objects nicely under 1 function 1 by 1 Very funny Lukas... read more 04/29/2012 (7:29 am)
How to delete objects nicely under 1 function 1 by 1 :) I'm addicted to multiple classes. It is the easiest way to make it all work without bugs for me.... read more 04/29/2012 (12:01 am)
Questions about Torque 2D and iTorque 2D I'm thinking of buying iTorque 2d. Is it only for iPhone? Can you make games for Android with it? ... read more 04/24/2012 (7:54 am)
Mission File is it for Torque 3d?... read more 04/24/2012 (7:48 am)
[SOLVED]Problem with counter. ops Sorry typo :D , I spotted it $g_whackedCount and $g_whackCount different Thank you so much T... read more 04/23/2012 (10:54 am)
[SOLVED]Problem with counter. I'm trying this and as soon as I click on either scorpion the score (15) disapears [code] function... read more 04/23/2012 (10:51 am)
[SOLVED]Problem with counter. Yes Tim, I'm trying to decrement no matter which one I click on. Like in the mole tutorial. And they... read more 04/23/2012 (10:08 am)
[SOLVED]Problem with counter. Confused, really need help on this one, having nightmares that I decremented something wrong and sta... read more 04/23/2012 (4:05 am)
[SOLVED]Problem with counter. Hi Tim GuiWhacked is a text object with class Counter. Your alternative way works, but only work... read more 04/21/2012 (11:33 pm)
[SOLVED]Problem with counter. Ok, I was clicking on the wrong object :) So, here is what happens now. When I click on it, it upda... read more 04/20/2012 (11:31 pm)
Page «Previous 1 2 3 4 Last »