Giovanni Bazzoni's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| iTGE Beta 3 | Accelerometer is mapped like a joystick. It is simple to use but be aware of the wrong update freque... read more | 04/24/2009 (12:32 am) |
| BUG: Starter racing kit on "beta 2 fixed" missing and it has got poor fps | The terrain actually manage 4 texture a details texture and a bump one: 6 in total and I don't know ... read more | 04/23/2009 (8:48 am) |
| BUG: Starter racing kit on "beta 2 fixed" missing and it has got poor fps | I removed the following effects: * lighting fx, * cloud movement * casted shadows * big gauge ( ... read more | 04/23/2009 (5:54 am) |
| iTGE Beta 3 | I'm trying to merge your example with the older starter.racing that is missing in the new Beta2. Iss... read more | 04/16/2009 (5:42 am) |
| Trucks | @Anthony Hello Anthony, we are currently working on a truck game and we would like to have a trai... read more | 04/15/2009 (4:30 am) |
| iTGE Beta 3 | the Build and Go didnt work here, I have a linking error that says: library not found for -llpng... read more | 04/14/2009 (6:21 am) |
| ETA? | the Build and Go didnt work here, I have a linking error that says: library not found for -llpng... read more | 04/14/2009 (6:20 am) |
| iTGE Beta 3 | Another issue: I'm not able to find a tutorial or code or post that manages the multitouch in defaul... read more | 04/09/2009 (2:31 am) |
| GUI Editor bug | Half side: if the item ( on UI is left, top hooked ) is selected when you toggle with F10 it behaves... read more | 04/09/2009 (1:18 am) |
| GUI Editor bug | I discover the funny stuff....right is left, bottom is top...anchor seems to work in the opposite di... read more | 04/08/2009 (8:58 am) |
| GUI Editor bug | I think is a problem with combinations of "...Sizing values". The really strange things is... read more | 04/08/2009 (8:46 am) |
| GUI Editor bug | The problem on bitmap in playgui still exist. I've got objects that continuosly moves toggling F10. ... read more | 04/08/2009 (8:45 am) |
| Gui Editor position/size bug - Major Bug | It's already existing. In playGui of starter.racing in version 1_5_2 is still existing... read more | 04/08/2009 (8:38 am) |
| iTGE Beta 3 | Beta 3 also must fix all the problem about audio. The goal should be having a starter.racing that pl... read more | 04/07/2009 (5:40 am) |
| iTGE Beta 3 | As overview seems that a lot of iPhone oriented tasks need to be done. To be able to ship applicatio... read more | 04/06/2009 (5:53 am) |
| iTGE Beta 3 | Bug: support of PVR texture is incomplete. Pvr texture offers a reduction in term of texture file si... read more | 04/06/2009 (5:31 am) |
| iTGE Beta 3 | First of all: * An easy way to unpack and install project * A build and Go project ( without any m... read more | 04/06/2009 (2:27 am) |
| Is there any iTGE documentation at all? | @Micheal Do you have an estimation on iTGE Beta3's release?... read more | 04/03/2009 (2:09 am) |
| Xcode: Changing a script implies a complete rebuild | Sorry but: + inside mine XCode project ( also of Beta2 shipped ) there is only reference of cs file... read more | 03/31/2009 (1:31 am) |
| Extimation of iTGE performance | metrics("video") seems doesn't work on iPhone Simulator ( iTGE Beta 2 - Simulator SDK 2.2.... read more | 03/30/2009 (2:49 am) |
| Exist in Torque a "#define" or global to detect that script is running on iPhone | Thanks Luke! I also think about a solution like your, involving globals instead functions ( so sh... read more | 03/30/2009 (12:27 am) |
| How to make running the starter.racing (Beta2) | @Peter,@Matt I got the racing kit running on my iPod Touch, it's the new model and it's running a... read more | 03/27/2009 (8:20 am) |
| GUI on iTorque in landscape | I see that in iTGB ( unaccessible due to its private flag ) forum probably there is an asnwer. As... read more | 03/27/2009 (6:31 am) |
| Extimation of iTGE performance | Assets ot the starter.racing demo are for PC ( are exactly the same of TGE ). So is quite normal tha... read more | 03/27/2009 (1:43 am) |
| How to make running the starter.racing (Beta2) | @Peter I think I got what you are meaning Peter, but I have some doubts on the procedure... I mea... read more | 03/26/2009 (10:18 am) |
| How to make running the starter.racing (Beta2) | @Matt How did you get to run it on the device? I'm actually able to deploy iTGE on the iPod and t... read more | 03/26/2009 (7:41 am) |
| iTGE needs its own forum | Well, I don't agree at all. It is nice to have two different forums but actually every common and ge... read more | 03/26/2009 (2:19 am) |
| How to make running the starter.racing (Beta2) | I work on a MacMini..10-15 fps on it. Today I'm trying to deploy on the iTouch and get more answer. ... read more | 03/25/2009 (2:11 am) |
| How to make running the starter.racing (Beta2) | In the beta 2 version. Into the Xcode project the resources of the starter.racing are not linked ... read more | 03/24/2009 (10:05 am) |
| Official iTGE Documentation Feedback | Hi Michael, I'm working on iTGE and almost the 90% of every search fall into iTGB ( that is a re... read more | 03/24/2009 (9:07 am) |
| GUI on iTorque in landscape | @Mark I've posted some hints about how execute the beta2 in the beta2 announcement. But I have yo... read more | 03/24/2009 (7:33 am) |
| Announcement -- iTGE Beta 2 download now available | Another fix in order to launch starter.fps. In Server/Script/Game.cs at line 56 change: if ($F... read more | 03/24/2009 (7:18 am) |
| Announcement -- iTGE Beta 2 download now available | Hoping that should help someone. I found the following issues: * the archive contains the path ... read more | 03/24/2009 (4:05 am) |