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Giovanni Bazzoni's Forum Posts

Thread Post Date Posted
iTGE Beta 3 Accelerometer is mapped like a joystick. It is simple to use but be aware of the wrong update freque... read more 04/24/2009 (12:32 am)
BUG: Starter racing kit on "beta 2 fixed" missing and it has got poor fps The terrain actually manage 4 texture a details texture and a bump one: 6 in total and I don't know ... read more 04/23/2009 (8:48 am)
BUG: Starter racing kit on "beta 2 fixed" missing and it has got poor fps I removed the following effects: * lighting fx, * cloud movement * casted shadows * big gauge ( ... read more 04/23/2009 (5:54 am)
iTGE Beta 3 I'm trying to merge your example with the older starter.racing that is missing in the new Beta2. Iss... read more 04/16/2009 (5:42 am)
Trucks @Anthony Hello Anthony, we are currently working on a truck game and we would like to have a trai... read more 04/15/2009 (4:30 am)
iTGE Beta 3 the Build and Go didnt work here, I have a linking error that says: library not found for -llpng... read more 04/14/2009 (6:21 am)
ETA? the Build and Go didnt work here, I have a linking error that says: library not found for -llpng... read more 04/14/2009 (6:20 am)
iTGE Beta 3 Another issue: I'm not able to find a tutorial or code or post that manages the multitouch in defaul... read more 04/09/2009 (2:31 am)
GUI Editor bug Half side: if the item ( on UI is left, top hooked ) is selected when you toggle with F10 it behaves... read more 04/09/2009 (1:18 am)
GUI Editor bug I discover the funny stuff....right is left, bottom is top...anchor seems to work in the opposite di... read more 04/08/2009 (8:58 am)
GUI Editor bug I think is a problem with combinations of "...Sizing values". The really strange things is... read more 04/08/2009 (8:46 am)
GUI Editor bug The problem on bitmap in playgui still exist. I've got objects that continuosly moves toggling F10. ... read more 04/08/2009 (8:45 am)
Gui Editor position/size bug - Major Bug It's already existing. In playGui of starter.racing in version 1_5_2 is still existing... read more 04/08/2009 (8:38 am)
iTGE Beta 3 Beta 3 also must fix all the problem about audio. The goal should be having a starter.racing that pl... read more 04/07/2009 (5:40 am)
iTGE Beta 3 As overview seems that a lot of iPhone oriented tasks need to be done. To be able to ship applicatio... read more 04/06/2009 (5:53 am)
iTGE Beta 3 Bug: support of PVR texture is incomplete. Pvr texture offers a reduction in term of texture file si... read more 04/06/2009 (5:31 am)
iTGE Beta 3 First of all: * An easy way to unpack and install project * A build and Go project ( without any m... read more 04/06/2009 (2:27 am)
Is there any iTGE documentation at all? @Micheal Do you have an estimation on iTGE Beta3's release?... read more 04/03/2009 (2:09 am)
Xcode: Changing a script implies a complete rebuild Sorry but: + inside mine XCode project ( also of Beta2 shipped ) there is only reference of cs file... read more 03/31/2009 (1:31 am)
Extimation of iTGE performance metrics("video") seems doesn't work on iPhone Simulator ( iTGE Beta 2 - Simulator SDK 2.2.... read more 03/30/2009 (2:49 am)
Exist in Torque a "#define" or global to detect that script is running on iPhone Thanks Luke! I also think about a solution like your, involving globals instead functions ( so sh... read more 03/30/2009 (12:27 am)
How to make running the starter.racing (Beta2) @Peter,@Matt I got the racing kit running on my iPod Touch, it's the new model and it's running a... read more 03/27/2009 (8:20 am)
GUI on iTorque in landscape I see that in iTGB ( unaccessible due to its private flag ) forum probably there is an asnwer. As... read more 03/27/2009 (6:31 am)
Extimation of iTGE performance Assets ot the starter.racing demo are for PC ( are exactly the same of TGE ). So is quite normal tha... read more 03/27/2009 (1:43 am)
How to make running the starter.racing (Beta2) @Peter I think I got what you are meaning Peter, but I have some doubts on the procedure... I mea... read more 03/26/2009 (10:18 am)
How to make running the starter.racing (Beta2) @Matt How did you get to run it on the device? I'm actually able to deploy iTGE on the iPod and t... read more 03/26/2009 (7:41 am)
iTGE needs its own forum Well, I don't agree at all. It is nice to have two different forums but actually every common and ge... read more 03/26/2009 (2:19 am)
How to make running the starter.racing (Beta2) I work on a MacMini..10-15 fps on it. Today I'm trying to deploy on the iTouch and get more answer. ... read more 03/25/2009 (2:11 am)
How to make running the starter.racing (Beta2) In the beta 2 version. Into the Xcode project the resources of the starter.racing are not linked ... read more 03/24/2009 (10:05 am)
Official iTGE Documentation Feedback Hi Michael, I'm working on iTGE and almost the 90% of every search fall into iTGB ( that is a re... read more 03/24/2009 (9:07 am)
GUI on iTorque in landscape @Mark I've posted some hints about how execute the beta2 in the beta2 announcement. But I have yo... read more 03/24/2009 (7:33 am)
Announcement -- iTGE Beta 2 download now available Another fix in order to launch starter.fps. In Server/Script/Game.cs at line 56 change: if ($F... read more 03/24/2009 (7:18 am)
Announcement -- iTGE Beta 2 download now available Hoping that should help someone. I found the following issues: * the archive contains the path ... read more 03/24/2009 (4:05 am)