Paul Malyschko's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| When Dreams are too Fat to Fly... | If really want to learn about the art of persuasion, read "How To Win Friends And Influence People" ... read more | 06/25/2005 (6:29 am) |
| When Dreams are too Fat to Fly... | You can only be a signpost. It's up to the person in question to follow the path you lay out for th... read more | 06/25/2005 (3:44 am) |
| Plan not showing | Yes I had this problem. I only tried once, but I thought it just got lost in the system. I'm from ... read more | 06/15/2005 (12:53 am) |
| The disconnect between concept and implementation | I've found that as you build your profile within the community, the easier it is for you to attract ... read more | 03/29/2005 (9:21 pm) |
| Indie | @Sam: No I don't blame the studios, as you said, that kind of consolidation happens in every industr... read more | 03/28/2005 (8:36 pm) |
| Indie | I'll try to keep this as brief and coherent as I possibly can, considering the length of this 'post'... read more | 03/28/2005 (4:20 am) |
| Okay everybody represent your `hood(neighborhood that is) | Adelaide, Australia too. In da house Ash.... read more | 01/28/2005 (5:33 am) |
| Is this a good logo? | Not to detract from the discussion of logos and graphic design, but at this angle, the Horsehead Neb... read more | 12/16/2004 (11:25 am) |
| Concept art posting | A trick a friend of mine used for countering that was by using PHP to introduce a transparent layer ... read more | 12/13/2004 (2:15 am) |
| Gecko for Games | This is really nice work. When I first heard about Gecko all those years ago and how it could fit o... read more | 11/18/2004 (8:37 am) |
| Misc Game Ideas | Likes: Readable text. Dislikes: People who don't read instructions. :P... read more | 11/05/2004 (12:26 am) |
| Thoughts: Stealth/Sniper Multiplayer Conquest Game | Camping, with regards to the overall game design and fun for all (and not just the camper) is bad. ... read more | 10/08/2004 (4:33 pm) |
| Spreading Garage Gameism | @Will: put a hole in my argument with well-researched facts why don't you? :P *puts foot in mouth*. ... read more | 09/22/2004 (5:08 pm) |
| Branding myself | Concept art shop.... yum. :) I think Pascal and yourself are the first names I think of when I th... read more | 09/22/2004 (12:14 am) |
| Spreading Garage Gameism | Heya Will, [quote]Pretty much all CGTalk does is host a forum, showcase artist's work for critiqu... read more | 09/22/2004 (12:05 am) |
| Spreading Garage Gameism | I think the lack of artists can be at least partly ascribed to GarageGames being almost completely g... read more | 09/21/2004 (7:54 pm) |
| Branding myself | Thanks Jay. I'm an indie at heart, but I could really do with some commercial concept art. As fo... read more | 09/13/2004 (7:51 pm) |
| Branding myself | Thanks for all the comments. The alternate viewpoints have been entertaining and have given me some... read more | 09/13/2004 (9:52 am) |
| Conversion Rates, Improving | This is a great thread, and the good thing it doesn't just cover games as well, it can be applied to... read more | 09/06/2004 (7:43 pm) |
| Advice wanted on putting together a team | Yeah, That's what I like about doing concept art. You get to move from project to project very q... read more | 08/26/2004 (9:17 pm) |
| Advice wanted on putting together a team | @Synditech: Yeah I just noticed you on there. Good to see that there are a few cross-forum people h... read more | 08/25/2004 (8:40 pm) |
| Advice wanted on putting together a team | @Synditech: I've not seen you round before; I'm in Adelaide too. Go to [url=www.grit.net.au/adelind... read more | 08/24/2004 (2:46 am) |
| What should I buy??? | You can download the Visual C++ compiler for free... the resource is on here somewhere. It's just t... read more | 07/29/2004 (5:30 pm) |
| Another take on MMOs? MMODRPG | While I'm not a big fan or MMOs at all at the moment (everyone seems to want to do one), it's a simi... read more | 07/19/2004 (9:56 pm) |
| Mmorpg Graveyard | @Christopher: Money isn't a prime concern, and never has been. I really hate money, in fact. It's ... read more | 07/11/2004 (9:25 am) |
| Mmorpg Graveyard | [quote] My response to the 'Costs' of running the game - CLD Studios And if that's not enough... read more | 07/08/2004 (6:36 pm) |
| Is greed bad? | Your ecosystem analogue is flawed. Any modern human endeavour grows until all local resources are e... read more | 07/06/2004 (5:17 pm) |
| Mmorpg Graveyard | [quote] The tough part for me has just been finding anyone who'd be willing to help me make the gam... read more | 07/06/2004 (2:37 am) |
| Game Creation- Help!!! | It's not impossible: Eric Risser and Dylan Sale made Produce Panic, and they're still teenagers (I t... read more | 07/04/2004 (5:25 pm) |
| Action/RPG game needs a name. | I worked on Sons of Valor for about a month before it went kaput. It was unfortunate, but I think t... read more | 06/20/2004 (5:15 pm) |
| What makes a good Horror Game? | A strange example of real horror tension is in AvP2. Three of us were playing it, each a different ... read more | 06/17/2004 (1:31 am) |
| Improving "Presence" in FPSs | Half-Life is an excellent example of course, but they've put 5 years of research into it and paid an... read more | 06/15/2004 (8:21 pm) |
| Who's attending the Australian IGDC? | There is always the Torus/AIE party on Friday night. Afterwards, well it's Friday night! I shouldn'... read more | 05/19/2004 (2:26 pm) |
| Who's attending the Australian IGDC? | So do we meet *after* everything has happened. I believe Harvey Smith's keynote speech is at the en... read more | 05/17/2004 (2:42 am) |
| Bum Fights!!! | I believe this entire idea would have stemmed from the "Bum Fights" movie, which was distributed ove... read more | 05/17/2004 (2:36 am) |
| Improving "Presence" in FPSs | These are interesting ideas, but they are ultimately cosmetic. I think that's mainly why you haven'... read more | 05/17/2004 (2:15 am) |
| Anyone Else Sick To Death Of Fps's | The two most overlooked aspects of first person shooters are the "first person" aspect and the "shoo... read more | 05/14/2004 (3:35 pm) |
| Who's attending the Australian IGDC? | @David: I'm sure we can find you can iron :) Flinders St Station is the central train station in ... read more | 05/13/2004 (4:53 pm) |
| Who's attending the Australian IGDC? | I'd say we organise for a meet up. Unfortunately I'm not well enough acquainted with Melbourne's ... read more | 05/12/2004 (2:28 am) |
| Who's attending the Australian IGDC? | @Dylan: Why can't you take the bus? Unfortunately the car pool fell through so I'm stuck catching... read more | 05/11/2004 (4:35 am) |
| Australian IGC | Finally, some more news. Announced international guests include David "RM" Michael, esteemed auth... read more | 05/06/2004 (12:53 am) |
| Australian IGC | @Devon: We can do an altered double Compton crip, squaring off your thumbs to make the crip like 'GG... read more | 04/05/2004 (7:31 am) |
| Australian IGC | @Jay: Tell me about it. I believe the organisers have done an excellent job on keeping the focus ti... read more | 04/04/2004 (4:09 pm) |
| Australian IGC | Meeting up would be a great idea. It would be nice to see some of the faces to associate with the n... read more | 04/04/2004 (12:22 am) |
| Australian IGC | @Dylan: if I can convince my associate to carpool then there will be a large chance you can grab a r... read more | 04/02/2004 (11:44 pm) |
| Australian IGC | @Dylan: if I can convince my associate to carpool then there will be a large chance you can grab a r... read more | 04/02/2004 (11:07 pm) |
| Genetic Algorithms and Scalable Skeletons? | Something that may be worth checking out: the game Impossible Creatures (used to be known as Sigma).... read more | 04/02/2004 (8:39 pm) |
| Australian IGC | @Ben: Sorry, forgot about the dates. It's happening on the 21st-23rd May. It's still a couple of... read more | 04/02/2004 (8:25 pm) |
| Australian IGC | We finally have some prices and a schedule for Freeplay, as the Australian IGC has officially been t... read more | 04/01/2004 (6:39 pm) |
| Indie or Death | LOL you take cynicism to a new low. I salute you. Though seriously, you need to channel that cyn... read more | 01/19/2004 (11:51 pm) |