Guy Lewis's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GuiT2DObjectCtrl | You can define a guibitmapctrl then use the setbitmap method to dynamically change the bitmap. Y... read more | 01/21/2007 (8:53 pm) |
| Unable to find object' when running without editor. | Congratulations on your progress. [i]Do i have to unload stuff from scenegraph or scenewindow? (w... read more | 11/09/2006 (9:55 pm) |
| TGB crashes when left unattended. | I have left the editor up and running for days at a time and not experienced any problems with it cr... read more | 11/06/2006 (12:00 pm) |
| Collision Bound Error when Packaging Game. | Not sure why you would only see it after you package the game, but the errors are saying that your o... read more | 11/02/2006 (11:06 am) |
| Wrapping sprites around screen edges | Thinking about wrap and how you could implement this. If you want to handle very specific cases you ... read more | 09/15/2006 (6:02 am) |
| Creating objects in script 2 | I am assuming you left the scenewindow name set to the default of "SceneWindow2D". If thats the case... read more | 08/21/2006 (10:57 am) |
| Translucent layers? | Check out this tutorial [url=http://tdn.garagegames.com/wiki/Torque_2D/Getting_Started/FadingTutoria... read more | 08/20/2006 (10:42 pm) |
| Vertical Shooter | Your code looks like an incomplete switch to the y axis. Try this. [code] function enemyShip... read more | 08/18/2006 (10:36 pm) |
| Using torque to create games for the gp2x system | Looking at the system it is based on the arm processor and does not appear to have 3d support. The s... read more | 08/18/2006 (9:53 pm) |
| Whack-A-Mole issue | I ran into the same problem going through the tutorial. I found that that delete is not called in m... read more | 07/16/2006 (4:48 am) |
| Bug in Config Datablocks? | I am just beginning to play with TGB as well and ran into the same problem. The problem exists in ... read more | 06/25/2006 (7:25 pm) |