Kevin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Looking for an art pack | oh yes, thats the one. Thanks Do you know any other content packs like that? different theme? th... read more | 08/01/2010 (7:25 am) |
| Looking for an art pack | the model could change the head and stuff to turn into different characters such as inn keeper or wa... read more | 08/01/2010 (5:34 am) |
| Use flash or asp to connect to Torque game server | it should be simple since you are good at scripting. ... read more | 11/11/2009 (2:59 pm) |
| Use flash or asp to connect to Torque game server | T3D web plugin has much better performance, 3D and all the technology. The only downside is marke... read more | 11/10/2009 (4:06 pm) |
| Use flash or asp to connect to Torque game server | The only problem that I fear is that if the customer would be put off by having to download a plugin... read more | 11/09/2009 (5:05 pm) |
| Use flash or asp to connect to Torque game server | Yes, Torque3D. I thought about it before. But I am also thinking about building the whole web sit... read more | 11/09/2009 (3:37 pm) |
| Use flash or asp to connect to Torque game server | i sort of have this weird idea of using flash as a game client on the web and send and receive info ... read more | 11/09/2009 (4:31 am) |
| Adding Computer Enemies for Single Player Mission. | Well, an easy way which I did was to use the same code to spawn the existing player units. I did thi... read more | 07/21/2007 (2:24 pm) |
| Problems compiling TGB and use it for ActiveMark | So Anton, did you solve it?... read more | 12/04/2006 (5:05 pm) |
| Problems compiling TGB and use it for ActiveMark | Ah, no wonder it is free :) Does it mean that a recompiled version using VC 2k5 Express would... read more | 12/04/2006 (3:57 pm) |
| Adventure kit Terrain tile question | Thanks so much for the letting me know the technical details. Perhaps, you could tell me how to c... read more | 10/14/2006 (2:01 am) |
| Adventure kit Terrain tile question | I think they don't have any color. they are transparent so there should be no color right? Sorry bec... read more | 10/13/2006 (6:43 pm) |
| Adventure kit Terrain tile question | Sorry, I had motion blur turned on in the renderer and it is causing the artifact. Funny it only sho... read more | 10/13/2006 (5:55 am) |
| Adventure kit Terrain tile question | I have posted some info about what I did to get my animated sprites into the game but right now, I h... read more | 10/12/2006 (8:26 pm) |
| How create sprites like the Kork sprite in Adventure Kit? | I used 3d max for my characters. I remmember reading about it in gamedev.net but I can't find the ur... read more | 10/12/2006 (7:32 pm) |
| Adventure kit Terrain tile question | I would like to add shadows to the walls but my game will have every wall section to be breakable. ... read more | 10/11/2006 (11:05 pm) |
| Adventure kit Terrain tile question | Thanks for the suggestions, so here is what I have now. I did the constract and sharpen the image fi... read more | 10/11/2006 (10:22 pm) |
| Adventure kit Terrain tile question | Okay so here it is what I have so far: [image]www.blastemup.com/show/counter.JPG[/image] I'm a... read more | 10/07/2006 (5:01 am) |
| Adventure kit Terrain tile question | No problem:) and thanks for the quick response. How about give me a little tip on how to make the... read more | 10/06/2006 (6:42 pm) |
| Adventure kit Terrain tile question | Sorry, I should have posted a pic like you did :) I tried the filterMode like what you said but it d... read more | 10/06/2006 (5:26 pm) |
| SetFov doesn't seem to work in RTS kit | Even when I change to fpsCamera, it is still the same. is there not a good way to change it? ... read more | 12/09/2005 (10:27 am) |
| Display large numbers in torquescript? | Thanks for the help guys. I would just use the console function for now. Thanks Kevin... read more | 06/23/2005 (3:06 pm) |
| Display large numbers in torquescript? | I just don't want the scientific notation to kick in so early with just 6 digits. is there anywa... read more | 06/22/2005 (9:49 pm) |
| Display large numbers in torquescript? | Yeah, if I go: echo(999999 + 100); then I would get: 1.0001e+006 it is just 6 digits. if it... read more | 06/22/2005 (6:50 pm) |
| Problem merging animation and shape for RTSUnit | I have find out where the problem is. it is due to my own change to the source code:) thanks g... read more | 04/29/2005 (12:43 am) |
| How to compile sound with torque | How do I do that? do I compile it to the resource file in c++? or do I use the resourse Manage... read more | 04/21/2005 (12:42 pm) |
| Gap between Server Unit and Client Unit | Thank you guys for replying. I have the isUseSteering in the pack and unpack methods so I'm prett... read more | 04/06/2005 (5:18 pm) |
| Torque 2D - Expanding the Universe - 1001 game ideas | I have this book: Infinite Game Universe, Volume 2: Level Design, Terrain, and Sound but it do... read more | 03/31/2005 (12:13 pm) |
| Torque 2D - Expanding the Universe - 1001 game ideas | I totally dig what you guys are saying. any idea on where we could find some information of those... read more | 03/30/2005 (1:00 pm) |
| Blood Decal problem/artfact | Whoo Hoo, thanks guys for the response. I got it working Ben, you really saved my day:) this... read more | 03/19/2005 (1:16 am) |
| How do I turn Precipitation on? | Thanks alot Andy, got that fixed now.... read more | 03/01/2005 (2:05 pm) |
| Precipitation | I see, thanks I thought it was the same file cos the name is the same as before :)... read more | 01/13/2005 (12:56 pm) |
| Precipitation | I'm sorry but where can I download the newest version of the kit? do I have to use CVS?? thank... read more | 01/12/2005 (1:35 pm) |
| Adding adjustable Yaw to the RTS camera | This is really cool. Helps me alot. I think a line is missing at the function RTSCamera::processT... read more | 11/16/2004 (1:41 pm) |
| PlayAudio on RTSunit isn't working? | Oh ic thanks alot... read more | 11/12/2004 (10:31 am) |
| Languages Languages Languages lots of em | Some people say that java programs would run slower than c++. is that true?... read more | 10/30/2004 (9:29 am) |
| How to show the cursor | Have a key bind to a function for CursorOn(); and/or cursoroff(); check out http://www.garagegame... read more | 10/30/2004 (12:27 am) |
| Character looks like he has a stick up his butt | Collapse transform in the parameters rollout of the exporter... read more | 08/10/2004 (12:43 pm) |
| Mount fxLight on a node of player object | Thanks alot Sam. but I already find something for fxLightDB from http://www.garagegames.com/mg/f... read more | 07/17/2004 (4:43 pm) |
| Mount fxLight on a node of player object | It is the fxlight resource by Melv May... read more | 07/17/2004 (12:41 pm) |
| Skybox | Bryce tutorial at Daz3d http://arcana.daz3d.com/index.php?id=831... read more | 07/17/2004 (1:25 am) |
| No Terrains? | I removed the terrain in my space game and i have no problem so far. The only thing i get is an erro... read more | 10/31/2003 (2:46 am) |
| Constructable objects | I agree with mike. but just switch between objects and hide the previous ones. it is the most str... read more | 07/05/2003 (12:51 pm) |
| Does anyone have aiplayers spawned from script?? | AiAddPlayer doesn't work in the head because it doesn't use "aiConnection" class any more". It uses ... read more | 06/22/2003 (4:33 am) |
| Skin Modifier and MultiRes | Guys, thanks for looking at the file. Sorry that i wasn't clear about what i was trying to do. th... read more | 06/04/2003 (4:28 am) |
| Skin Modifier and MultiRes | Logan, I have followed every steps u told me. but right now my 3dsmax just crash with an error mess... read more | 06/01/2003 (11:32 pm) |
| Help on Hosting --- Big badwidth and reliable | Sorry to hear that u r one of the guys suffered from FeaturePrice, Harold. I heard something abo... read more | 05/22/2003 (9:18 pm) |
| Help on Hosting --- Big badwidth and reliable | lol. Brad man, i would definitely look into YourHostSucks. :)... read more | 05/22/2003 (12:59 pm) |
| Help on Hosting --- Big badwidth and reliable | @ Jouhn, Harold and Jermey thanks for the help at the desperate times mate. I really really appreci... read more | 05/22/2003 (12:57 pm) |
| How do you pause the game? | Thanks for the help LabRat:)... read more | 04/11/2003 (10:06 pm) |