Herlan Rovelo's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| The dreaded "Jump Question" | Dude! Ian, I can't thank you enough, man! The information you've provided should be more than enough... read more | 08/08/2009 (4:06 pm) |
| The dreaded "Jump Question" | Thank you very much for your response William. Sounds like a pain to implement that jump code from s... read more | 08/05/2009 (9:12 pm) |
| The dreaded "Jump Question" | BTW - I've searched hi and low, but it appears most people used what was already provided with the P... read more | 08/05/2009 (5:08 pm) |
| The dreaded "Jump Question" | Hi Sean. I'm using the AnimatedCharacterComponent from John Kanalakis's book. I just added input fu... read more | 08/05/2009 (5:06 pm) |
| Character won't punch | Totally worked, Brian! Thanks! I'm finding out more and more how one simple line of code makes all... read more | 07/23/2009 (1:40 pm) |
| Character won't punch | Update, fellas...it worked...for the most part. Thanks for the help! The problem I'm having now is... read more | 07/23/2009 (12:46 pm) |
| Character won't punch | You rock, Scott! Thanks for your input. Yes, the controller responds to all movement input, just n... read more | 07/23/2009 (10:00 am) |
| Character won't punch | Ok, let me try to make this simpler...I want to make my character punch, kick, jump, etc based on a ... read more | 07/23/2009 (7:25 am) |
| Character won't punch | Thanks Brian! Funny, a big part of my inspiration to get this going was actually Castle Crashers! ... read more | 07/22/2009 (2:50 pm) |