Game Development Community

Joe Maruschak's Forum Posts

Thread Post Date Posted
Head animation listing lookde =look default... read more 05/26/2003 (6:32 pm)
Stabilised Gun? I have a server up called 'Heavy Testing'. It has alternate settings that are an attempt to give som... read more 05/26/2003 (12:10 am)
Stabilised Gun? Yes, keep throwing out the issues and ideas. We want to make sure that any changes we make will fix... read more 05/22/2003 (4:16 pm)
irc room We hang out mostly on the MaxGaming IRC server. There is a BraveTree channel there already. If one... read more 05/21/2003 (7:35 am)
Skumball player guide My favorite tactic is to go toward the goal, angle away, wait for the camper/rammers to charge, slam... read more 05/19/2003 (12:21 pm)
Great game! A couple of suggestions. Totally perception. We did not want to penalize the player that is damaged. Funny how looking dama... read more 05/19/2003 (10:04 am)
Maya2DTS Yeah, I had to stop helping people some time ago because the number of requests I was getting could ... read more 05/17/2003 (1:10 pm)
Maya2DTS Yeah, I suppose someone should start a little service. "Get you models into the Torque" and have a ... read more 05/17/2003 (12:19 pm)
Maya2DTS You can use the .fbx format to go from Maya to Max pretty seamlessly. There are a couple of posts ab... read more 05/17/2003 (11:42 am)
Wish list from an avid player, my feedback. This is great stuff. Keep it coming.... read more 05/17/2003 (10:34 am)
Torque licence kills indie game development! I want to add in here, that the cost of the Torque commerical license offsets the costs of what it w... read more 05/12/2003 (9:29 am)
How can i convert my Strata 3D files into DTS or MAX Max can import .3ds, .dxf, and IGES.... read more 05/11/2003 (7:49 pm)
Repulsive goal I have been playinga bunch of scrum the last few days and I did not really see any problem with goal... read more 05/03/2003 (10:55 am)
Love the game, but.... Greg, With the impending release of the Linux and Windows version, we are going to ramp up the n... read more 05/03/2003 (10:47 am)
Server in Europe? The linux version of the game will be out very soon and we will work with registered users who want ... read more 05/03/2003 (10:37 am)
Demo Feedback Matthew, Thank you for your comments. I am going to try to address some of them here. 1. th... read more 05/03/2003 (10:33 am)
Maps No, the retail version does not have this. The radar in the demo is identical to retail.... read more 04/30/2003 (11:13 pm)
Repulsive goal Welcome back Dan. There are some people out there that are already very, very good. You will have ... read more 04/30/2003 (11:12 am)
Repulsive goal Yes, Goal camping is going to happen, no matter what. If we put something in the game to stop it... read more 04/30/2003 (9:04 am)
Scrub bug - goal disapearing Interesting. We will continue to look into this odd behavior and fix it as soon as we can isolate i... read more 04/30/2003 (8:56 am)
Heavy Tank Woes Greg, I took great pains trhough many playtesting sessions to balance all the tanks. The heavy, i... read more 04/30/2003 (8:53 am)
Repulsive goal Okay, I just put up a team scrum server. (Freudian Flats on PokeMalo's Playhouse). Demo players c... read more 04/30/2003 (1:16 am)
Scrub bug - goal disapearing Hmm, We had a few reports of this happening during the beta, but we were not able to find steps to r... read more 04/30/2003 (12:30 am)
Customize that baby! ThinkTanks does not ship with the editors enabled. At some point in the future, we may open it up an... read more 04/29/2003 (11:09 pm)
Love the game, but.... I suppose we could add some instructions to the readme? (we already have instructions on how to do t... read more 04/29/2003 (7:37 pm)
Link/ Banner exchange? Just wanted to pop in and express our interest in this as well. [image]http://www.bravetree.com/G... read more 04/29/2003 (11:08 am)
When will this great game be available on PC? One of the other good things about releasing on the mac first is that is elevates awareness of Garag... read more 04/29/2003 (10:43 am)
Mouse Issues, Fullscreen To add to waht Clark is saying,when the crosshair system is tighened up, it is totally impossible to... read more 04/29/2003 (10:36 am)
Tab key changes view ... then what? Whoops. The TAB key was in there to help debug the tank suspension and gun barrels (so the person i... read more 04/27/2003 (8:10 am)
Level Four: Arrrggh??!? No, you are not doing anything wrong. The boss level is designed to be hard (it is the [b]BOSS[/b... read more 04/27/2003 (7:59 am)
When will this great game be available on PC? Loved this quote from the News item: [quote] Michael Cozzolino (Apr 26, 2003 at 21:40 PDT) ... read more 04/27/2003 (6:01 am)
Unable to download full game We have had another report (submitted via email) of this same thing happening. If you have not alre... read more 04/27/2003 (5:52 am)
need help with Damper Yeah, this is the old school bullet proof way of making shocks. Look at the shape heirarchy and noti... read more 04/09/2003 (1:31 pm)
MAX biped and physique support yet? Biped is supported, Physique is not supported for deformable meshes. Use the skin modifier with Bip... read more 04/09/2003 (1:26 pm)
need help with Damper If I remeber correctly, the blue lines are the visible display for 'look at' targets in the shocks.... read more 04/09/2003 (11:45 am)
Config file not found? note that the .cfg has to be in the directory where the .max file is, but these files don't need to ... read more 04/05/2003 (11:07 pm)
ThinkTanks appetizer in PCAction (Germany) I think this is super cool and I want to thank Beffy for letting us know about it. It is really coo... read more 03/25/2003 (2:22 pm)
Elf model 1960... read more 03/14/2003 (8:14 am)
Elf model The elf Sorceress model is 2080 triangles.... read more 03/12/2003 (11:58 pm)
TGE Exporters [quote]And another feature i forgot to mention is to have a progress status/bar.[/quote] If you a... read more 03/02/2003 (8:12 pm)
Major warez bust... [quote] In a way us struggling indie developers need pirates to keep greedy competing corps in check... read more 02/27/2003 (10:20 am)
Max DTS export freeze YIKES! hours? The version I am running takes seconds, not hours. If anyone is having problems, use ... read more 02/22/2003 (12:56 pm)
Multi/Sub-object?? Yes.... read more 02/22/2003 (10:55 am)
SORT:: dosen't work... The SORT parameter wasd never meant to be a catch all solution for all sorting issues. It performs ... read more 02/13/2003 (1:13 pm)
maya export Or you can use .fbx, which works better than .3ds Joe... read more 02/07/2003 (7:30 am)
Milkshape dsq compatible skeleton Milkshape skeltons are incompatible with DSQ animations exported from 3d studio max.... read more 02/06/2003 (10:44 am)
Other game types Check out our game [url=http://www.bravetree.com/Games.html]ThinkTanks[/url]. You can also take a lo... read more 02/04/2003 (2:47 pm)
Horse model as a vehicle question. There is a resource that will allow you to [url=http://www.garagegames.com/index.php?sec=mg&mod=reso... read more 01/29/2003 (12:42 pm)
Lip-sync ... Anybody? The art setup for this is pretty easy to do. All you need to do is set up a bone structure for the f... read more 01/25/2003 (8:19 pm)
Open art free game media I would usually let this go, but to quote Tim Smith in the [url=http://www.garagegames.com/index.php... read more 01/22/2003 (7:20 pm)