Game Development Community

Joe Maruschak's Forum Posts

Thread Post Date Posted
Maya dsq resulting in no movement If you bring up the console, are there any error messages?... read more 05/26/2004 (7:37 pm)
Maya dsq resulting in no movement Check the consoel for any warnings.. the one too look for is '.dsq failed to load because ... read more 05/26/2004 (6:13 pm)
WB has lost thier freaking minds! Regarding the Matrix movies.. I understood them perfectly. The "philosophy" was about as deep as a ... read more 05/26/2004 (6:11 pm)
Strange DTS transparency issues (Geforce 440 Go) David, I got your email and responded to it last week. I am assuming a spam eater at it. Email ... read more 05/25/2004 (2:58 pm)
Multiple installs allowed? Yes. The family fair use policy allows installation on multiple machines.... read more 05/23/2004 (9:17 am)
My lod doesn't work ingame Quick question.. have you tried the unmessdts utility?... read more 05/22/2004 (7:41 am)
'Scrolling' textures on a .DTS model? Check it in the showtool first. it should work there.. if it does, then it is a scripting issue.. if... read more 05/21/2004 (6:12 pm)
'Scrolling' textures on a .DTS model? Yes, you can animate the UVs on a model.. it makes for big files if it is a high polygon shape, but... read more 05/21/2004 (2:40 pm)
Bone Scaling question It will affect performance.. not a lot.. turn it on in the DSQ... read more 05/21/2004 (1:44 pm)
Bone Scaling question Check the export parameters in the sequence helper.. make sure scaling and non-uniform scaling are e... read more 05/21/2004 (5:39 am)
Threads The stop button in the showtool is broken.. I think there was a resource with a fix. I don not have... read more 05/20/2004 (8:41 am)
3dsmax 6 supprt when? I agree with Alex here. I regularly use 3-4 bones per vertex, and with the addition of 'helper' bon... read more 05/17/2004 (6:43 pm)
Normal Map Filter for Photoshop ? The Photoshop plugin that you mentioned is the one that was used to make the normal maps for the TSE... read more 05/15/2004 (12:38 pm)
Interesting E3 Phantom pic I chalk it up to marketing.. I don't think they intend to steal anyones games, I just think they gr... read more 05/13/2004 (3:18 pm)
Planned improvements/fixes/new features for TSE I respect your opinion but I don't agree. If your game looks like crap if the decals don't work lik... read more 05/12/2004 (10:41 am)
Planned improvements/fixes/new features for TSE Competitive why? how? with what? Your opinion is on what features make a game competitive is bas... read more 05/12/2004 (7:11 am)
We need tutorials written by experts! I'll pay for it! [quote] understand that everyone has expenses and time is a valuable thing. But doing this thing wil... read more 05/10/2004 (9:35 pm)
Death and Land animations Spencer.. sorry that I did not respond to this.. had it on my 'to do' list, and totally spaced. ... read more 05/10/2004 (8:16 pm)
We need tutorials written by experts! I'll pay for it! I want to follow up on this saying I got a chance to check out the Book today and I was REALLY impre... read more 05/10/2004 (6:16 pm)
We need tutorials written by experts! I'll pay for it! I want to add to this.. if people were willing to pay.. I'd be all over making tutorials. I know th... read more 05/10/2004 (5:59 pm)
Death and Land animations This is not necessarily true. What this means is that the engine is expecting something that the mo... read more 05/09/2004 (7:04 am)
Player animation max sample files To make it clear, and to get this back on topic, and to make this as educational as possible, I will... read more 05/07/2004 (6:59 am)
Player animation max sample files So what everyone wants is a run cycle for the default guy? The default Guy is done in Biped. I am ... read more 05/07/2004 (6:40 am)
Player animation max sample files I don't get it then. If you have some animation files.. upload them and post a link. If you need we... read more 05/07/2004 (6:10 am)
Player animation max sample files So you are asking about how to animate a run in general? This is something where there are tons of ... read more 05/07/2004 (5:40 am)
Player animation max sample files No one is saying 'buy the content pack' instead of getting the answer on IRC. And there is no consp... read more 05/06/2004 (5:59 pm)
Show Tool v2 - Request for Comments Ben is thinking along the lines that I am thinking.. the showtool, then the showtool+, which is an e... read more 05/06/2004 (2:12 pm)
Show Tool v2 - Request for Comments [quote]As it is now, it doesn't and that bothers me.[/quote] Understood. This is a tought questi... read more 05/06/2004 (1:19 pm)
Show Tool v2 - Request for Comments So, process now works well as it helps with the devision of labor. It was not designed this way, but... read more 05/06/2004 (12:59 pm)
Show Tool v2 - Request for Comments [b]edit:[/b] Hope the following makes sense, if not.. let me know and I will try to explain more.... read more 05/06/2004 (12:59 pm)
Player animation max sample files Reason is, I don't have a full set of animations that was not created either under contract or at wo... read more 05/06/2004 (11:04 am)
Player animation max sample files Yes, Maybe you should start your own forums. :P there are a lot of people that have done a lot... read more 05/06/2004 (10:13 am)
Player animation max sample files We are working on a content pack that will answer most of these questions. Don't want to promise ... read more 05/06/2004 (9:19 am)
Show Tool v2 - Request for Comments John- I think it would be wise for you to go through the existing showtool and look at the functiona... read more 05/06/2004 (6:18 am)
Show Tool v2 - Request for Comments In the existing show tool, you can press the 'edit scale' button in thread control, and change he ti... read more 05/06/2004 (5:51 am)
Show Tool v2 - Request for Comments When I am looking at a model, I am looking at the model. I am looking for seams where textures don't... read more 05/05/2004 (3:28 pm)
Show Tool v2 - Request for Comments The old version would look for a map called emap. We used to have to copy/paste it from one of the ... read more 05/05/2004 (2:58 pm)
Show Tool v2 - Request for Comments [quote]Well if you have no sky you don't have emaps[/quote] Before the path changes in the TGE we... read more 05/05/2004 (2:48 pm)
Show Tool v2 - Request for Comments As long as the mission contains nothing, no sky, no terrain, by default, and it loads as fast as it ... read more 05/05/2004 (1:53 pm)
Confused on how this acutally works - Maya User Sort of.. we have not had any problems with what we are doing. We are working on a pipeline where o... read more 05/05/2004 (12:39 pm)
Show Tool v2 - Request for Comments [quote]My original goal was to do that by means of a "Model Check" button that would then automatica... read more 05/05/2004 (11:37 am)
Show Tool v2 - Request for Comments Another thought Super useful for the animators would be a mode where you turn on the skeleton, an... read more 05/05/2004 (11:30 am)
Show Tool v2 - Request for Comments Here is my feature request list from the other thread.. with a few additions. * button and keybin... read more 05/05/2004 (9:53 am)
Problem with exporting only legs for forward anim Ok, sorry to be so confusing,.. I was tired when I wrote that. hopefully this will be better, may no... read more 05/05/2004 (7:43 am)
Problem with exporting only legs for forward anim The Run overrides the root anim in the action thread. frame 0 of run can be davinci, the first fram... read more 05/04/2004 (6:39 pm)
New player.dts works in showtool but not in game Feature request: a way to manually push the mip levels while the model is close up would be hand... read more 05/03/2004 (10:40 pm)
New player.dts works in showtool but not in game [quote]You are reading WAAY too much into my text.[/quote] Perhaps I am , and if so, I aplogize. ... read more 05/03/2004 (10:09 pm)
New player.dts works in showtool but not in game I started this morning and wrote between conversations with Ben and Clark.. I am suprised it ended ... read more 05/03/2004 (12:17 pm)
New player.dts works in showtool but not in game [quote]In any case, i'm probably rambling a bit since I just woke up. I'd like to hear your suggesti... read more 05/03/2004 (12:04 pm)
New player.dts works in showtool but not in game [quote] Most of the "Works in show tool but not in game, so its a game related problem" situations a... read more 05/03/2004 (12:04 pm)