Joe Maruschak's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Maya dsq resulting in no movement | If you bring up the console, are there any error messages?... read more | 05/26/2004 (7:37 pm) |
| Maya dsq resulting in no movement |
Check the consoel for any warnings.. the one too look for is ' |
05/26/2004 (6:13 pm) |
| WB has lost thier freaking minds! | Regarding the Matrix movies.. I understood them perfectly. The "philosophy" was about as deep as a ... read more | 05/26/2004 (6:11 pm) |
| Strange DTS transparency issues (Geforce 440 Go) | David, I got your email and responded to it last week. I am assuming a spam eater at it. Email ... read more | 05/25/2004 (2:58 pm) |
| Multiple installs allowed? | Yes. The family fair use policy allows installation on multiple machines.... read more | 05/23/2004 (9:17 am) |
| My lod doesn't work ingame | Quick question.. have you tried the unmessdts utility?... read more | 05/22/2004 (7:41 am) |
| 'Scrolling' textures on a .DTS model? | Check it in the showtool first. it should work there.. if it does, then it is a scripting issue.. if... read more | 05/21/2004 (6:12 pm) |
| 'Scrolling' textures on a .DTS model? | Yes, you can animate the UVs on a model.. it makes for big files if it is a high polygon shape, but... read more | 05/21/2004 (2:40 pm) |
| Bone Scaling question | It will affect performance.. not a lot.. turn it on in the DSQ... read more | 05/21/2004 (1:44 pm) |
| Bone Scaling question | Check the export parameters in the sequence helper.. make sure scaling and non-uniform scaling are e... read more | 05/21/2004 (5:39 am) |
| Threads | The stop button in the showtool is broken.. I think there was a resource with a fix. I don not have... read more | 05/20/2004 (8:41 am) |
| 3dsmax 6 supprt when? | I agree with Alex here. I regularly use 3-4 bones per vertex, and with the addition of 'helper' bon... read more | 05/17/2004 (6:43 pm) |
| Normal Map Filter for Photoshop ? | The Photoshop plugin that you mentioned is the one that was used to make the normal maps for the TSE... read more | 05/15/2004 (12:38 pm) |
| Interesting E3 Phantom pic | I chalk it up to marketing.. I don't think they intend to steal anyones games, I just think they gr... read more | 05/13/2004 (3:18 pm) |
| Planned improvements/fixes/new features for TSE | I respect your opinion but I don't agree. If your game looks like crap if the decals don't work lik... read more | 05/12/2004 (10:41 am) |
| Planned improvements/fixes/new features for TSE | Competitive why? how? with what? Your opinion is on what features make a game competitive is bas... read more | 05/12/2004 (7:11 am) |
| We need tutorials written by experts! I'll pay for it! | [quote] understand that everyone has expenses and time is a valuable thing. But doing this thing wil... read more | 05/10/2004 (9:35 pm) |
| Death and Land animations | Spencer.. sorry that I did not respond to this.. had it on my 'to do' list, and totally spaced. ... read more | 05/10/2004 (8:16 pm) |
| We need tutorials written by experts! I'll pay for it! | I want to follow up on this saying I got a chance to check out the Book today and I was REALLY impre... read more | 05/10/2004 (6:16 pm) |
| We need tutorials written by experts! I'll pay for it! | I want to add to this.. if people were willing to pay.. I'd be all over making tutorials. I know th... read more | 05/10/2004 (5:59 pm) |
| Death and Land animations | This is not necessarily true. What this means is that the engine is expecting something that the mo... read more | 05/09/2004 (7:04 am) |
| Player animation max sample files | To make it clear, and to get this back on topic, and to make this as educational as possible, I will... read more | 05/07/2004 (6:59 am) |
| Player animation max sample files | So what everyone wants is a run cycle for the default guy? The default Guy is done in Biped. I am ... read more | 05/07/2004 (6:40 am) |
| Player animation max sample files | I don't get it then. If you have some animation files.. upload them and post a link. If you need we... read more | 05/07/2004 (6:10 am) |
| Player animation max sample files | So you are asking about how to animate a run in general? This is something where there are tons of ... read more | 05/07/2004 (5:40 am) |
| Player animation max sample files | No one is saying 'buy the content pack' instead of getting the answer on IRC. And there is no consp... read more | 05/06/2004 (5:59 pm) |
| Show Tool v2 - Request for Comments | Ben is thinking along the lines that I am thinking.. the showtool, then the showtool+, which is an e... read more | 05/06/2004 (2:12 pm) |
| Show Tool v2 - Request for Comments | [quote]As it is now, it doesn't and that bothers me.[/quote] Understood. This is a tought questi... read more | 05/06/2004 (1:19 pm) |
| Show Tool v2 - Request for Comments | So, process now works well as it helps with the devision of labor. It was not designed this way, but... read more | 05/06/2004 (12:59 pm) |
| Show Tool v2 - Request for Comments | [b]edit:[/b] Hope the following makes sense, if not.. let me know and I will try to explain more.... read more | 05/06/2004 (12:59 pm) |
| Player animation max sample files | Reason is, I don't have a full set of animations that was not created either under contract or at wo... read more | 05/06/2004 (11:04 am) |
| Player animation max sample files | Yes, Maybe you should start your own forums. :P there are a lot of people that have done a lot... read more | 05/06/2004 (10:13 am) |
| Player animation max sample files | We are working on a content pack that will answer most of these questions. Don't want to promise ... read more | 05/06/2004 (9:19 am) |
| Show Tool v2 - Request for Comments | John- I think it would be wise for you to go through the existing showtool and look at the functiona... read more | 05/06/2004 (6:18 am) |
| Show Tool v2 - Request for Comments | In the existing show tool, you can press the 'edit scale' button in thread control, and change he ti... read more | 05/06/2004 (5:51 am) |
| Show Tool v2 - Request for Comments | When I am looking at a model, I am looking at the model. I am looking for seams where textures don't... read more | 05/05/2004 (3:28 pm) |
| Show Tool v2 - Request for Comments | The old version would look for a map called emap. We used to have to copy/paste it from one of the ... read more | 05/05/2004 (2:58 pm) |
| Show Tool v2 - Request for Comments | [quote]Well if you have no sky you don't have emaps[/quote] Before the path changes in the TGE we... read more | 05/05/2004 (2:48 pm) |
| Show Tool v2 - Request for Comments | As long as the mission contains nothing, no sky, no terrain, by default, and it loads as fast as it ... read more | 05/05/2004 (1:53 pm) |
| Confused on how this acutally works - Maya User | Sort of.. we have not had any problems with what we are doing. We are working on a pipeline where o... read more | 05/05/2004 (12:39 pm) |
| Show Tool v2 - Request for Comments | [quote]My original goal was to do that by means of a "Model Check" button that would then automatica... read more | 05/05/2004 (11:37 am) |
| Show Tool v2 - Request for Comments | Another thought Super useful for the animators would be a mode where you turn on the skeleton, an... read more | 05/05/2004 (11:30 am) |
| Show Tool v2 - Request for Comments | Here is my feature request list from the other thread.. with a few additions. * button and keybin... read more | 05/05/2004 (9:53 am) |
| Problem with exporting only legs for forward anim | Ok, sorry to be so confusing,.. I was tired when I wrote that. hopefully this will be better, may no... read more | 05/05/2004 (7:43 am) |
| Problem with exporting only legs for forward anim | The Run overrides the root anim in the action thread. frame 0 of run can be davinci, the first fram... read more | 05/04/2004 (6:39 pm) |
| New player.dts works in showtool but not in game | Feature request: a way to manually push the mip levels while the model is close up would be hand... read more | 05/03/2004 (10:40 pm) |
| New player.dts works in showtool but not in game | [quote]You are reading WAAY too much into my text.[/quote] Perhaps I am , and if so, I aplogize. ... read more | 05/03/2004 (10:09 pm) |
| New player.dts works in showtool but not in game | I started this morning and wrote between conversations with Ben and Clark.. I am suprised it ended ... read more | 05/03/2004 (12:17 pm) |
| New player.dts works in showtool but not in game | [quote]In any case, i'm probably rambling a bit since I just woke up. I'd like to hear your suggesti... read more | 05/03/2004 (12:04 pm) |
| New player.dts works in showtool but not in game | [quote] Most of the "Works in show tool but not in game, so its a game related problem" situations a... read more | 05/03/2004 (12:04 pm) |