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pilotcap232's Forum Posts

Thread Post Date Posted
Custom GUI? Thanks for the prompt response Jeff, BTW, i am working in another project in Unity , so, will be ... read more 02/08/2011 (6:28 am)
Custom GUI? did the object highlight on mouseover got to work for latest T3D1.1 B3? as Jeff mentioned above ... read more 02/08/2011 (5:13 am)
Torque 3D Status - 9/11/2010 maybe that was the initial release that had the decal editor issue.... read more 09/19/2010 (8:17 pm)
Blend animation tutorial? any more suggestions?... read more 09/13/2010 (7:17 am)
Blend animation tutorial? Thanks Gerry, this helps, altho not as much as i needed since i actually needed reference on how to... read more 09/08/2010 (1:19 am)
Blend animation tutorial? thank you, I dont think i tagged this thread as a bug since i did not know there was an issue with ... read more 09/07/2010 (5:58 pm)
Blend animation tutorial? just some reference tips if anyone can point me to the right direction will do. thanks... read more 09/07/2010 (4:17 am)
T3D Terrain Material Editor I was wondering about that too. how did you manage to add speculular to the terrain in the bottom... read more 08/24/2010 (10:59 pm)
Norton SONAR is deleting torqueDemo.exe! yup, I have the same issue with norton, been using it for more then 5 years now and up until vers... read more 08/07/2010 (5:15 am)
Export nightmare, need some assistance please. thank you, got it working now.... read more 08/03/2010 (8:45 am)
Export nightmare, need some assistance please. thanks, I will try it and see if it works better. one question tho, once models are exported corr... read more 08/03/2010 (5:05 am)
Export nightmare, need some assistance please. ok, glad you reminded me about my colada export, am using default autodesk collada export and this c... read more 08/03/2010 (3:36 am)
GuiScrollCtrl vertical scroll pos invert? thank Ryan, the only reason is that I am making a chat scrollable window pretty much will be kind... read more 07/26/2010 (4:54 pm)
GuiScrollCtrl vertical scroll pos invert? Bump,... read more 07/26/2010 (3:45 pm)
July 2010 Site Update Bugs one more thing, there seems to be some pricing discrepancy in the shopping cart for T3D, $25 buks to... read more 07/15/2010 (10:13 am)
July 2010 Site Update Bugs thanks Eric... read more 07/15/2010 (10:08 am)
July 2010 Site Update Bugs same here, can't access torque3d private forums aswell do I need to send a support request aswell... read more 07/15/2010 (10:03 am)
BigWorld Tech goes indie $299/ 25 seats @Mike, the annual $299 is just peanuts, its just a symbolic fee which come down to nothing since ... read more 03/19/2010 (11:33 am)
Luma's Racing Kit Me too like ot see th estatus on this kit, time is up :-) hopefully can see it released soon.... read more 03/14/2010 (8:45 pm)
Why WAS Torque3D documentation so poor? Well, what ever it is we are hungry for, docs, tutorials,minigames, api info, etc.. it really ne... read more 03/11/2010 (10:04 am)
Unity 3 Coming Soon @Ken excuse me fo rmy ignorance, since I am not familiar with the beast light mapping feature fro... read more 03/10/2010 (7:38 pm)
Unity 3 Coming Soon wow, Unity is taking the lead now with its new upcoming v 3 it sure looks great, nice demo they g... read more 03/10/2010 (9:45 am)
ArcaneFX for T3D binary users? It will be great news if this would be possible, for binary owners to be able to get access to AFX a... read more 03/08/2010 (5:24 pm)
What do I put together for a release version Michael, I am not quite sure what your question is, maybe you can elaborate more detailed. so t... read more 03/07/2010 (8:43 pm)
Torque 3D BINARY updates I just hope it will be free upgrades at least until the actual engine code has cleared major bugs fr... read more 03/07/2010 (8:32 pm)
Why WAS Torque3D documentation so poor? here is where the issue is, well is not an issue tho but T3D is marely First person shooter genre ou... read more 03/07/2010 (12:00 am)
Why WAS Torque3D documentation so poor? Indeed, I think in my opinion will make a huge step on the market, as in my example of UDK, which... read more 03/05/2010 (12:44 pm)
Why WAS Torque3D documentation so poor? @Eric, nice to hear about the lab, sounds excellent. definately it will help a lot. one m... read more 03/05/2010 (12:10 pm)
T3D terrain texture blend. never thought about the decal option tho, sounds like excellent choice to test out. thanks for... read more 03/05/2010 (11:46 am)
Why WAS Torque3D documentation so poor? I am glad this is getting somewhere, looking forward for more strong documentation. specially fo... read more 03/04/2010 (9:21 pm)
T3D terrain texture blend. @Stadi, Nice pics from the repop,keep up the good work. wanted to say, you kinda lost me here,... read more 03/04/2010 (8:47 pm)
T3D terrain texture blend. I kno how you feel, lately I have lime 3 or 4 threads open and no solid answers. sad. ohh well, ... read more 03/04/2010 (10:47 am)
Why WAS Torque3D documentation so poor? yup, binary users at this point are left on the dark. this does not surprise me tho, I have been ... read more 03/04/2010 (10:41 am)
T3D terrain lightmaps? @Henry, yeah, it looks like on sun and scattered sky light are ligntmapped on to terrain, but not... read more 02/28/2010 (12:31 am)
T3D terrain lightmaps? Thanks mate. Yeah, lightmapping everything is the key to go if you want to target your game to av... read more 02/28/2010 (12:27 am)
T3D terrain lightmaps? @Steve, you mean this feature works on basic lightning? I have tried doing it but have no succ... read more 02/27/2010 (9:01 pm)
3d object display on GUI? After few tries, still could not get it to work. used: setModel "(string shapeName)... read more 02/24/2010 (2:29 pm)
3d object display on GUI? thanks guys, hopefully you'll get better luck that i do, please let me know if you got it to ... read more 02/23/2010 (10:44 am)
3d object display on GUI? Hey Josh, thanks for the reply acually, i am trying to use it for the kit, but unfortunately cant... read more 02/23/2010 (5:10 am)
.DTs export problem make sure to export the dsq animations aswell from 3ds max, then in T3D on the shape editor setup... read more 12/29/2009 (11:15 am)
Torque3D and Unity's New Pricing well, getting on track. it doesnt matter if you own a BMW or if you own a kia, therefore by ownin... read more 11/10/2009 (9:55 am)
Torque3D and Unity's New Pricing @Joshua: yeah, it looks its hard coded on 2.6 pro and free version, you just call it with scripti... read more 11/08/2009 (9:20 pm)
Torque3D and Unity's New Pricing @J.C. You are certainly right, creating an MMO game is nothing out of this world, it takes some ... read more 11/08/2009 (9:14 pm)
Torque3D and Unity's New Pricing @Steve: yes indeed, both of unity , pro and free version have the ability to seamless terrain, th... read more 11/08/2009 (12:57 am)
Torque3D and Unity's New Pricing @J.C. You are certainly right, since I would like to create an online rpg, for my needs the UDK t... read more 11/07/2009 (8:26 pm)
Torque3D and Unity's New Pricing @ Andy I certainly agree with you, T3D can not compare with UDK, they are two different things U... read more 11/07/2009 (9:02 am)
Torque3D and Unity's New Pricing And yet again, only if it was that simple to make your own game engine. Now, there are so many f... read more 11/06/2009 (4:41 pm)
Torque3D and Unity's New Pricing I still dont get how is $2500 or 25% royalties a lot of money if you ever release a game and make mo... read more 11/06/2009 (3:43 pm)
Torque3D and Unity's New Pricing Wow, UDK going free now, this is awesome, it sure the world is changing, first Unity, now UDK,... read more 11/06/2009 (3:24 am)
Torque3D and Unity's New Pricing @Kevin You kno, You are certainly right, lots of people think that if you dont get the source... read more 11/04/2009 (9:14 pm)
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