pilotcap232's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Custom GUI? | Thanks for the prompt response Jeff, BTW, i am working in another project in Unity , so, will be ... read more | 02/08/2011 (6:28 am) |
| Custom GUI? | did the object highlight on mouseover got to work for latest T3D1.1 B3? as Jeff mentioned above ... read more | 02/08/2011 (5:13 am) |
| Torque 3D Status - 9/11/2010 | maybe that was the initial release that had the decal editor issue.... read more | 09/19/2010 (8:17 pm) |
| Blend animation tutorial? | any more suggestions?... read more | 09/13/2010 (7:17 am) |
| Blend animation tutorial? | Thanks Gerry, this helps, altho not as much as i needed since i actually needed reference on how to... read more | 09/08/2010 (1:19 am) |
| Blend animation tutorial? | thank you, I dont think i tagged this thread as a bug since i did not know there was an issue with ... read more | 09/07/2010 (5:58 pm) |
| Blend animation tutorial? | just some reference tips if anyone can point me to the right direction will do. thanks... read more | 09/07/2010 (4:17 am) |
| T3D Terrain Material Editor | I was wondering about that too. how did you manage to add speculular to the terrain in the bottom... read more | 08/24/2010 (10:59 pm) |
| Norton SONAR is deleting torqueDemo.exe! | yup, I have the same issue with norton, been using it for more then 5 years now and up until vers... read more | 08/07/2010 (5:15 am) |
| Export nightmare, need some assistance please. | thank you, got it working now.... read more | 08/03/2010 (8:45 am) |
| Export nightmare, need some assistance please. | thanks, I will try it and see if it works better. one question tho, once models are exported corr... read more | 08/03/2010 (5:05 am) |
| Export nightmare, need some assistance please. | ok, glad you reminded me about my colada export, am using default autodesk collada export and this c... read more | 08/03/2010 (3:36 am) |
| GuiScrollCtrl vertical scroll pos invert? | thank Ryan, the only reason is that I am making a chat scrollable window pretty much will be kind... read more | 07/26/2010 (4:54 pm) |
| GuiScrollCtrl vertical scroll pos invert? | Bump,... read more | 07/26/2010 (3:45 pm) |
| July 2010 Site Update Bugs | one more thing, there seems to be some pricing discrepancy in the shopping cart for T3D, $25 buks to... read more | 07/15/2010 (10:13 am) |
| July 2010 Site Update Bugs | thanks Eric... read more | 07/15/2010 (10:08 am) |
| July 2010 Site Update Bugs | same here, can't access torque3d private forums aswell do I need to send a support request aswell... read more | 07/15/2010 (10:03 am) |
| BigWorld Tech goes indie $299/ 25 seats | @Mike, the annual $299 is just peanuts, its just a symbolic fee which come down to nothing since ... read more | 03/19/2010 (11:33 am) |
| Luma's Racing Kit | Me too like ot see th estatus on this kit, time is up :-) hopefully can see it released soon.... read more | 03/14/2010 (8:45 pm) |
| Why WAS Torque3D documentation so poor? | Well, what ever it is we are hungry for, docs, tutorials,minigames, api info, etc.. it really ne... read more | 03/11/2010 (10:04 am) |
| Unity 3 Coming Soon | @Ken excuse me fo rmy ignorance, since I am not familiar with the beast light mapping feature fro... read more | 03/10/2010 (7:38 pm) |
| Unity 3 Coming Soon | wow, Unity is taking the lead now with its new upcoming v 3 it sure looks great, nice demo they g... read more | 03/10/2010 (9:45 am) |
| ArcaneFX for T3D binary users? | It will be great news if this would be possible, for binary owners to be able to get access to AFX a... read more | 03/08/2010 (5:24 pm) |
| What do I put together for a release version | Michael, I am not quite sure what your question is, maybe you can elaborate more detailed. so t... read more | 03/07/2010 (8:43 pm) |
| Torque 3D BINARY updates | I just hope it will be free upgrades at least until the actual engine code has cleared major bugs fr... read more | 03/07/2010 (8:32 pm) |
| Why WAS Torque3D documentation so poor? | here is where the issue is, well is not an issue tho but T3D is marely First person shooter genre ou... read more | 03/07/2010 (12:00 am) |
| Why WAS Torque3D documentation so poor? | Indeed, I think in my opinion will make a huge step on the market, as in my example of UDK, which... read more | 03/05/2010 (12:44 pm) |
| Why WAS Torque3D documentation so poor? | @Eric, nice to hear about the lab, sounds excellent. definately it will help a lot. one m... read more | 03/05/2010 (12:10 pm) |
| T3D terrain texture blend. | never thought about the decal option tho, sounds like excellent choice to test out. thanks for... read more | 03/05/2010 (11:46 am) |
| Why WAS Torque3D documentation so poor? | I am glad this is getting somewhere, looking forward for more strong documentation. specially fo... read more | 03/04/2010 (9:21 pm) |
| T3D terrain texture blend. | @Stadi, Nice pics from the repop,keep up the good work. wanted to say, you kinda lost me here,... read more | 03/04/2010 (8:47 pm) |
| T3D terrain texture blend. | I kno how you feel, lately I have lime 3 or 4 threads open and no solid answers. sad. ohh well, ... read more | 03/04/2010 (10:47 am) |
| Why WAS Torque3D documentation so poor? | yup, binary users at this point are left on the dark. this does not surprise me tho, I have been ... read more | 03/04/2010 (10:41 am) |
| T3D terrain lightmaps? | @Henry, yeah, it looks like on sun and scattered sky light are ligntmapped on to terrain, but not... read more | 02/28/2010 (12:31 am) |
| T3D terrain lightmaps? | Thanks mate. Yeah, lightmapping everything is the key to go if you want to target your game to av... read more | 02/28/2010 (12:27 am) |
| T3D terrain lightmaps? | @Steve, you mean this feature works on basic lightning? I have tried doing it but have no succ... read more | 02/27/2010 (9:01 pm) |
| 3d object display on GUI? | After few tries, still could not get it to work. used: setModel "(string shapeName)... read more | 02/24/2010 (2:29 pm) |
| 3d object display on GUI? | thanks guys, hopefully you'll get better luck that i do, please let me know if you got it to ... read more | 02/23/2010 (10:44 am) |
| 3d object display on GUI? | Hey Josh, thanks for the reply acually, i am trying to use it for the kit, but unfortunately cant... read more | 02/23/2010 (5:10 am) |
| .DTs export problem | make sure to export the dsq animations aswell from 3ds max, then in T3D on the shape editor setup... read more | 12/29/2009 (11:15 am) |
| Torque3D and Unity's New Pricing | well, getting on track. it doesnt matter if you own a BMW or if you own a kia, therefore by ownin... read more | 11/10/2009 (9:55 am) |
| Torque3D and Unity's New Pricing | @Joshua: yeah, it looks its hard coded on 2.6 pro and free version, you just call it with scripti... read more | 11/08/2009 (9:20 pm) |
| Torque3D and Unity's New Pricing | @J.C. You are certainly right, creating an MMO game is nothing out of this world, it takes some ... read more | 11/08/2009 (9:14 pm) |
| Torque3D and Unity's New Pricing | @Steve: yes indeed, both of unity , pro and free version have the ability to seamless terrain, th... read more | 11/08/2009 (12:57 am) |
| Torque3D and Unity's New Pricing | @J.C. You are certainly right, since I would like to create an online rpg, for my needs the UDK t... read more | 11/07/2009 (8:26 pm) |
| Torque3D and Unity's New Pricing | @ Andy I certainly agree with you, T3D can not compare with UDK, they are two different things U... read more | 11/07/2009 (9:02 am) |
| Torque3D and Unity's New Pricing | And yet again, only if it was that simple to make your own game engine. Now, there are so many f... read more | 11/06/2009 (4:41 pm) |
| Torque3D and Unity's New Pricing | I still dont get how is $2500 or 25% royalties a lot of money if you ever release a game and make mo... read more | 11/06/2009 (3:43 pm) |
| Torque3D and Unity's New Pricing | Wow, UDK going free now, this is awesome, it sure the world is changing, first Unity, now UDK,... read more | 11/06/2009 (3:24 am) |
| Torque3D and Unity's New Pricing | @Kevin You kno, You are certainly right, lots of people think that if you dont get the source... read more | 11/04/2009 (9:14 pm) |