Game Development Community

James "Nycto" Frasca's Forum Posts

Thread Post Date Posted
RTS & Adventure Kits: Stand Alone or Dependant on TGE? Not trying to be rude, but this is clearly stated on the product pages: [quote]System Requirements ... read more 10/30/2006 (12:04 am)
Dark Messiah Might and Magic I got to play it at PAX this year. I was so impressed that I started putting together a new computer... read more 10/29/2006 (10:31 am)
How do i make human models with torgue Torque can not actually be used to make models. It is a game engine. Look in to modelling software l... read more 07/31/2006 (12:42 pm)
Develop me a 3 level racing game [quote]James "Nycto" Frasca and Sean H., you two lamers are invited to bid as well (if you are up to... read more 06/19/2006 (6:11 pm)
Develop me a 3 level racing game I will be shocked if you recieve any responses to this. You have provided no incentive.... read more 06/18/2006 (1:11 pm)
How Do I Create A Level????????? I have two links for you. The first will be helpful to you in the future: [url]http://www.catb.org/... read more 05/08/2006 (3:05 pm)
SpeedTree like extension for TGE I remember seeing something about using L-Systems to generate Trees in torque a few years back... /m... read more 04/09/2006 (7:50 pm)
About .cs files [quote]Valve Hammer Editor[/quote] This app is not an IDE for .cs files, it is for creating interio... read more 03/12/2006 (11:35 am)
How long? I agree with everyone else. This is a [i]very[/i] vague question. To contrast the timeframes everyon... read more 03/06/2006 (9:07 pm)
Torque AI Check out Phil Carlisle's plans. He is developing an AI pack for torque: [url]http://www.garagega... read more 03/04/2006 (8:23 pm)
Whay TORQUE game sources cannt be published on websites? Garage Games is selling a product to make a profit...... read more 03/01/2006 (1:22 pm)
Looking For... You should probably post more information than this. To be completely honest, as an artist, I wo... read more 02/27/2006 (4:52 pm)
Torque on the Nintendo Revolution [url=http://www.revolutionreport.com/articles/read/316]Link[/url] Saw that on digg a few days ago... read more 02/25/2006 (12:16 pm)
Free resources Why not contribute to the already existing resource sites? GameBeavers, for example... read more 02/20/2006 (7:58 pm)
Forum post deleted that GG doesnt like?? [quote]I've just deleted myself, you should do the same :)[/quote] You just censored yourself. The ... read more 02/17/2006 (12:17 pm)
Forum post deleted that GG doesnt like?? Grr. This thread has turned this thread in to an attack about garage games, as well. I am not a t... read more 02/17/2006 (2:38 am)
V12 Technology and Massively Multiplayer Online Game [quote]Gideon stocek sucks![/quote] What a great reason to re-incarnate a dead thread.... read more 02/16/2006 (11:10 pm)
Desperately seeking Xdif I have been making interiors since 2003 and this is the first I have ever heard of Xdifs. A quick se... read more 02/13/2006 (12:57 pm)
RTS Buildings [quote]For pretty much any RTS structure a .dts object will work, so you can model them in just abou... read more 02/12/2006 (10:37 pm)
RTS Buildings Try milkshape or blender.... read more 02/12/2006 (10:07 pm)
40 X 40 sprites needed for Browser-based Warcraft II clone Taken with a grain of salt because it is from macromedia, but: [url]http://www.macromedia.com/softw... read more 01/31/2006 (10:05 am)
Map2Dif_plus Internal Error He he, thats what I'm doing ;) Isn't there a benefit to running it with the -h option, though? It... read more 01/06/2006 (11:07 pm)
Converting images to .map files Thanks :) I would appreciate it. I'll take a look, too... read more 12/22/2005 (2:01 am)
Converting images to .map files Well, so far I haven't been able to get it to function. I managed to process the example bitmap, but... read more 12/21/2005 (10:47 pm)
Converting images to .map files Awesome... that is EXACTLY what I am looking for :)... read more 12/20/2005 (11:15 pm)
Stickfigure FPS(In 3D) Check this out: [url]http://www.garagegames.com/mg/snapshot/view.php?qid=983[/url] Not an FPS,... read more 11/28/2005 (10:16 pm)
Fixed - Wrapping lines in codeblocks I like the pirate inspired MS paint frustration ;)... read more 11/16/2005 (11:39 am)
Morality when designing? [quote]I know its comes up before with issues such as sex[/quote] Yes, it has. I remember that th... read more 10/06/2005 (3:55 pm)
What do you think of Atom? [image]http://atomchip.com/db4/00366/atomchip.com/_uimages/System1TB.jpg[/image] Best photoshop j... read more 09/11/2005 (10:52 am)
What Linux distribution do you use? For my development server, I use slackware. My Girlfriend recently asked me to hook up a computer fo... read more 09/01/2005 (8:14 am)
Minions of Mirth - Truly Open Alpha A few months back the project switched completely to the Torque Engine.... read more 08/26/2005 (8:23 am)
Market Research [quote]Day of Tentacle.[/quote] one of my favorites :) Any of the Monkey Island Series... Also a... read more 05/19/2005 (3:38 pm)
How to select Engine? Network code is one of the greatest strengths of Torque.... read more 05/16/2005 (9:05 pm)
Dungeon, Forest, City or Other? Baldur's Gate: Shadows of Amn also starts players smack in the middle of a dungeon, and that is one ... read more 04/29/2005 (11:23 am)
Gish Engine I don't believe it was made with either... read more 04/21/2005 (5:42 pm)
Terrian Question [url]http://www.garagegames.com/docs/torque/general/ch04s05.html[/url]... read more 04/20/2005 (6:30 pm)
Starting a new indie gaming publication No it does not. Search engines like Google and Yahoo have easy to use submit pages, like this one: ... read more 03/28/2005 (1:52 pm)
Transparent Textures in Quark At the moment, I don't believe the default map2dif supports transparencies. There is at least one pr... read more 01/22/2005 (2:38 pm)
.map examining What is the game? Have you asked the community surrounding that game? Also, note that most likely... read more 01/08/2005 (1:20 pm)
Allowing users to upload files to a website. [url]Http://www.php.net/manual/en/features.file-upload.php[/url]... read more 12/02/2004 (3:30 pm)
Site Color Schemes Why dont you give them the option of which they like, then? Some of the superior browsers (read: not... read more 11/07/2004 (9:27 pm)
Screenshots of games with Torque You can find pictures of Illumina on our website: [url=http://www.illumina-game.com/index.php/mod/g... read more 10/25/2004 (1:52 pm)
FxReplicator? Try reading the "drinkme" file that comes with the code: [url]http://www.garagegames.com/uploaded/c... read more 10/01/2004 (1:34 pm)
Advice wanted on putting together a team If you look at a game like [url=http://www.illumina-game.com]Illumina[/url], the team members have n... read more 08/22/2004 (6:42 pm)
Another take on MMOs? MMODRPG Not being a game programmer I may be completely off base, but I can't help but think about the cheat... read more 07/19/2004 (8:21 pm)
GunVertor: A FPS Weapon System This is a very cool system. Though I personally would have no use for it (not being a game programme... read more 07/13/2004 (4:04 pm)
Best layout for creating a website I'll throw my opinion in too... I don't ever do flash on a website because I feel it alienates some ... read more 06/30/2004 (2:47 pm)
TSE demo not working on ATI 9200. [url=http://www.caldel.com/files/console.log]http://www.caldel.com/files/console.log[/url] Good l... read more 06/27/2004 (5:19 pm)
Halo influenced game dubbed INSANE @ Scooby: Having no load times is an... interesting goal. However, I interpretted Stefan's questions... read more 06/22/2004 (4:30 pm)
Combining Binary Numbers Thanks for pointing me in the right direction, guys. Worked like a charm... read more 06/20/2004 (6:20 pm)
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