Lucas Shinkovich's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| InvalidOperationException when you create a Tilemap | Hey Zilla: John will have to answer these questions. I've e-mailed him the information he needs,... read more | 02/19/2009 (5:20 pm) |
| InvalidOperationException when you create a Tilemap | @John: I've e-mailed you the details. ... read more | 02/17/2009 (3:31 am) |
| Fastest Iteration Method | @Sean Assuming that you know how many iterations you need to do [b]beforehand[/b] I believe anoth... read more | 02/16/2009 (8:30 pm) |
| InvalidOperationException when you create a Tilemap | @Zilla: I'm not sure what code changes I'm actually allowed to show to you since you don't have t... read more | 02/16/2009 (7:32 pm) |
| InvalidOperationException when you create a Tilemap | Hi Zilla, I don't think this is possible without upgrading to a graphics card can can support all... read more | 02/15/2009 (10:25 am) |
| My game crashes when playing any particle on Xbox 360 | Hi Diego: I don't have a direct answer to your question (because I've never tried it). However, ... read more | 01/10/2009 (7:36 pm) |
| Mount / unmount question | Hi Rich: [b]EDIT:[/b] I'd check this post also, seems that in the topic of the post they were tr... read more | 01/10/2009 (11:21 am) |
| Capturing Keyboard input | Dave: Glad you got it to work. Thanks for sharing the solution with the community!... read more | 01/09/2009 (4:09 pm) |
| Capturing Keyboard input | Hi Dave, I think that the easiest way to do this would be to create your own custom GUIControl an... read more | 01/08/2009 (7:40 am) |
| ObjectType == objectType | Thanks Viktor, this post has helped me with this issue also. Just for some clarification for othe... read more | 01/04/2009 (8:16 pm) |
| WIP] Dynamic Skies | Takuan: Very nice screen shots. If your perhaps looking for a different / possible more effectiv... read more | 01/01/2009 (7:37 pm) |