Game Development Community

Charles Rhinehart's Forum Posts

Thread Post Date Posted
TSE Linux? I bought TSE specifically for using (eventually) with OSX and Linux.. I'm still waiting. I don't rea... read more 12/24/2006 (7:47 am)
Community members and their careers Thank goodness! Someone needs to do that other stuff.. ;)... read more 11/19/2005 (9:34 am)
Community members and their careers I work mostly on Java based client / server applications these past years. As far as games, it'... read more 11/19/2005 (8:54 am)
Visual studio express products released.. and free Works fine for me compiling TSE. Had to add in some lib's for the linker, but that was about all.... read more 11/09/2005 (5:36 pm)
C From what I gather : The HEAD would be the latest version of the code in the CVS; the patch would... read more 11/06/2005 (1:33 pm)
Torque vs. Quake II Quake III has been released as opensource - I would consider that as a better option over Quake II. ... read more 10/10/2005 (4:44 am)
A new model It does sound interesting. To summarize, you are looking for content artists and programmers who ... read more 05/25/2005 (6:33 am)
A new model @ Michael Arcadia What brought you here to use Torque ?... read more 05/24/2005 (6:56 pm)
Mac Testing? Ahh.. sorry, I had thought that you had merged WITH 1_2_2 - my confusion. I'll restore from my backu... read more 09/03/2004 (3:46 pm)
Mac Testing? I'm starting on compiling. I'll submit the new PB / XCode project when I'm done. I'm not sure if ... read more 09/02/2004 (4:37 pm)
Mac Testing? Thanks! I can grep on the tags you inserted in that case.. =) Did you use the provided XCode p... read more 08/30/2004 (4:03 pm)
Mac Testing? Heyas, I downloaded the RealmWars CVS (HEAD) for use on OS X and I have a few questions. 1. W... read more 08/29/2004 (5:19 pm)
Updated Magic DOc + Character Class Stuff The following opinion assumes that the concept of levels and persistant characters would be implemen... read more 08/27/2004 (7:29 pm)
Blender DTS export Hehe - I haven't had the time to do anything more.. this week the temps finally got above freezing -... read more 03/19/2004 (2:21 pm)
Blender DTS export Thanks! One last question (for today ;-) ) : Nodes.. mount0, mount1, muzzlepoint, ejectpoint, etc... read more 03/14/2004 (8:12 am)
Blender DTS export @David ; In case I haven't said this enough - thanks for the time you spent working on this, and wri... read more 03/14/2004 (7:25 am)
Blender DTS export Thanks David - works great!... read more 03/09/2004 (2:39 pm)
Blender DTS export Thanks Robert, there are so many ways to get this done we should have all the bases covered. I'm... read more 03/09/2004 (3:54 am)
Blender DTS export To make it easy on myself I created a [b]blender.command[/b] file in my home directory containing : ... read more 03/08/2004 (6:28 pm)
Blender DTS export Oh.. and I had to start Blender from the terminal to have the path data available to the program.... read more 03/08/2004 (5:38 pm)
Blender DTS export I found the easiest path for getting Blender working was to : install Python2.2 (from python.org... read more 03/08/2004 (5:28 pm)
Add altivec code Thanks Jay!... read more 03/06/2004 (9:43 pm)
Add altivec code I'd like to have this as well - thefile doesn't unzip for me.... read more 03/04/2004 (6:25 pm)
Blender DTS export @Robert : DarwinPorts and Fink have older versions of cmake and vtk, so it's a manual install from t... read more 03/03/2004 (6:02 am)
Blender DTS export Deal! I won't be able to resume until tomorrow night... my kids have swimming after school so I'll b... read more 03/02/2004 (7:04 pm)
Blender DTS export Starting on installing VTK..... read more 03/02/2004 (3:50 pm)
Blender DTS export @James : keep up the good work, I appreciate it. If anyone else is going the DarwinPorts path I f... read more 03/02/2004 (6:37 am)
Blender DTS export I wonder if it would have been less trouble for someone to write python bindings around the DTS SDK ... read more 03/01/2004 (10:05 pm)
Blender DTS export =) I'm having more success with using DarwinPorts, I'm not at the point of compiling VTK yet, but... read more 03/01/2004 (9:22 pm)
Blender DTS export @Figurehead - I feel your pain, I don't have much time to play around with compiling and configuring... read more 03/01/2004 (7:12 am)
Blender DTS export Yea!! That resource didn't work using the make file as advertised from the cvs download, I think he ... read more 03/01/2004 (6:16 am)
Blender DTS export I just found this : seems like a great resource for getting Blender working on OS X : [url]http:... read more 02/29/2004 (12:45 pm)
Blender DTS export Thanks! I'm going to go the Python22 path just in case..... read more 02/29/2004 (12:21 pm)
Blender DTS export @David : for 10.3 did you install the fink version of Python 2.2, or use the native Python 2.3 ? It'... read more 02/29/2004 (12:10 pm)
Blender DTS export @David - I was at the same point.. I just upgraded to 10.3, so I'm starting again from scratch. @... read more 02/29/2004 (11:37 am)
Blender Exporter 0.5 Available Keep up the good work James, we appreciate it.... read more 02/10/2004 (8:42 am)
Dev C++ directions? The Eclipse option worked for me.. if you add MinGW and MSYS's /bin directory to the system path (on... read more 02/07/2004 (7:32 pm)
Blender Exporter 0.5 Available Yep - OS X and FreeBSD, I'm still 'in process', I'm still on 10.2, I really need to update. I'll kee... read more 01/30/2004 (2:25 pm)
Blender Exporter 0.5 Available More info on getting Python and Blender to work on OS X : [url]http://www.widomaker.com/~katorlegaz/... read more 01/29/2004 (6:15 pm)
Blender Exporter 0.4 Available Then my work here is done Mr. Shadow ;)... read more 01/12/2004 (3:40 pm)
Blender Exporter 0.4 Available If you're more comfortable with altering .tschrc : setenv PYTHON_PATH ~/Applications/python/libs ... read more 01/12/2004 (3:35 pm)
Blender Exporter 0.4 Available Actually, default OS X uses tcsh, whihch would mean altering .tcshrc (which is not like bash). Th... read more 01/12/2004 (2:34 pm)
Blender Exporter 0.4 Available Thanks! I'll start with the assumption that Python is not on my system correctly; I'm not a Pytho... read more 12/29/2003 (1:31 pm)
Blender Exporter 0.4 Available I started testing on my Mac. I used the tutorial. I added the files to my PYTHON_PATH, ran throug... read more 12/29/2003 (12:18 pm)
Blender Exporter 0.4 Available I'm a Mac user.. I'll start testing as soon as the Holiday has passed.... read more 12/23/2003 (5:59 pm)
Compiles but errors 'createFont' when run =) Thanks!... read more 12/07/2003 (7:49 am)
Compiles but errors 'createFont' when run Thanks for looking into this, I appreciate it.... read more 12/07/2003 (7:21 am)
Compiling in FreeBSD @Jeremy : What version did you compile that had no problems?... read more 11/27/2003 (11:13 pm)
Need Testers for Blender Exporter Count me in James.. I'll start playing around with it after Turkey Day - Thanks for your efforts!... read more 11/25/2003 (9:03 pm)
Compiling in FreeBSD I guess I might give it a go and see what happens.. I use FreeBSD 4.x-STABLE, not the adventureous t... read more 11/25/2003 (8:58 pm)
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