Game Development Community

Huan Li's Forum Posts

Thread Post Date Posted
question about DIF's network optimization in T3D I have read the thread you point to me before. manually placed Zone and Portal will be greate, and ... read more 04/30/2009 (7:09 pm)
Enhancement modification for DIF and Portal in some certain circumstances @Manoel Thank u very much!!!It's a greate infomation for me!!... read more 04/30/2009 (4:43 pm)
What do you want to see in a FPS kit? Advanced Decal System as you mentioned above, footprints and bullet decals based on materials, but n... read more 04/29/2009 (6:34 pm)
Showtool advance Idea's Mesh Hiding feature will be welcome.... read more 04/29/2009 (5:56 pm)
Error when creating dedicated server solved!!My own fault!! the path pattern i used is wrong. In TGEA 1.8.1,it's a backdash '' error! ... read more 04/24/2009 (10:34 pm)
Problem Playing Animation Thanks you 3.... read more 04/23/2009 (8:35 am)
Wrapped decals @Ron, I don't know if it is caused by the line 15 code DecalInstance* newDecal = allocateWrapDecalI... read more 04/12/2009 (7:51 pm)
The Inner working of the Undercity Demo Hi, Logan Foster, Where you get the Torque3D, I have purchased it, but nothing is available in my ac... read more 04/09/2009 (5:39 am)
shadow like stencil in TSSTATIC ! That's great effect!! How do you make it?... read more 03/21/2009 (10:46 pm)
GuiTreeViewCtrl Icons How do you change the size of icon?... read more 03/05/2009 (11:13 pm)
How to know whether the codes running as a server or a client? If there's no such variable like "gIsServer", i want to code myself in this way: in s... read more 02/22/2009 (2:36 am)
How to know whether the codes running as a server or a client? Thanx Andy,your advices is just what i am thinking about, i won't let client do critical work, just ... read more 02/22/2009 (2:24 am)
Can GroundCover really work? thanks to all friends:) Jaimi McEntire,i see [quote]terrain = "terrain";[/quote] in t... read more 02/22/2009 (12:58 am)
Page«First 1 2 Next»