Game Development Community

Paul Clarke's Forum Posts

Thread Post Date Posted
PC recommendations Thanks a lot for all the info guys, I've actually spent the last couple of weeks researching this an... read more 05/25/2011 (8:55 am)
PC recommendations @Alexander. I was originally going to get a pre-built system, but after doing some research it seems... read more 05/07/2011 (4:08 am)
PC recommendations Thanks Michael, those specs are quite useful. I realize my question was a bit vague but due to not h... read more 05/06/2011 (4:19 pm)
PC recommendations Steve, that's actually really great to know that I won't need a monster pc to run Torque 3d. what wo... read more 05/06/2011 (3:33 pm)
PC recommendations Well I don't plan on purchasing anything for a few months so it's hard to say what my budget would b... read more 05/06/2011 (2:00 pm)
Help installing Torque GE 1.5.2 Use the .sln in the VS2005 folder.... read more 10/14/2009 (11:45 am)
Laser Sight Thanks Paul, it works now.... read more 10/13/2009 (5:22 am)
Laser Sight Thanks for the help CSMP, unfortunately it doesn't seem to work, with the if the laser isn't rendere... read more 10/13/2009 (4:47 am)
Laser Sight Does anyone know how to attach the laser sight to just one player, I'm making a single player game a... read more 10/13/2009 (3:59 am)
Laser Sight I've been trying to figure out how to create a dot where the laser collides with something, like [ur... read more 10/10/2009 (6:53 am)
Laser Sight awesome, I just quickly tried the new code and it doesn't crash now, thanks again. Here's what I ... read more 10/09/2009 (10:41 am)
Laser Sight I'm at work at the moment so I don't have access to my files, I'll post the datablock later when I g... read more 10/09/2009 (5:57 am)
Laser Sight nice one, thanks again. I had actually tried to fix that myself but couldn't figure it out. the las... read more 10/07/2009 (4:39 pm)
Laser Sight That small change could be very useful, thanks again. I also noticed that it doesn't render to th... read more 10/06/2009 (2:11 pm)
Laser Sight Paul, Thank you so much for that code, it works great. I've still got some work to do to make the la... read more 10/06/2009 (4:53 am)
Laser Sight Thanks for the replies guys, @Javier, Thanks for the code, I tried it and it seems like an easier... read more 10/05/2009 (4:47 am)
Player model for TGE 1.5.2 I'm pretty sure Blender is free, I've never used it though.... read more 09/17/2009 (10:14 am)
Forward Jump Thanks for the help guys. Daniel, I just quickly tried your suggestion and it works almost perfec... read more 06/23/2009 (4:15 am)
rotate player relative to camera I've just found a working solution for this. I used the orbitcam from the Advanced Camera resource ... read more 02/25/2009 (7:31 am)
Animation Question I just fixed this, lol, turns out it was my player.cs, I forgot to remove one of the default sequenc... read more 12/07/2008 (10:59 am)
Damage Animations Andy I tried the code, it didn't seem to work, and caused a few problems with other animations free... read more 10/23/2008 (6:02 am)
Damage Animations Thanks Andy, I got that working on my player, wasn't expecting it to be quite so simple. I would s... read more 10/22/2008 (7:28 am)