Kevin Mills's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How do I turn off gravity in T3D? | Which file contains updateMove()? Are you talking about in Player.cpp? If so I didn't see anything... read more | 08/22/2011 (6:05 pm) |
| How do I turn off gravity in T3D? | Hmm ok, Ill give that a shot. Thanks!... read more | 08/21/2011 (7:51 pm) |
| Blender 2.57 and Torque3D -- anyone using it? | NM, just got it. I had to turn on the Alpha threshhold in the material editor. Thank you so much f... read more | 08/20/2011 (1:55 pm) |
| Blender 2.57 and Torque3D -- anyone using it? | I tried Tree[d] but I just couldn't figure out how to get it to work in T3D correctly. I managed to... read more | 08/20/2011 (1:52 pm) |
| Blender 2.57 and Torque3D -- anyone using it? | OK, got the tree to work. I had to reduce the polygons to an extremely low level and now the whole ... read more | 08/20/2011 (12:20 pm) |
| Blender 2.57 and Torque3D -- anyone using it? | The trees are set to a double sided material, and in Blender before exporting, the normals are set t... read more | 08/20/2011 (11:47 am) |
| Blender 2.57 and Torque3D -- anyone using it? | OK, thanks I'll give that a shot then. I'll post back with my results. Thanks.... read more | 08/19/2011 (9:42 am) |
| Blender 2.57 and Torque3D -- anyone using it? | Why would that only allow half of the leaves to be displayed while not the other half? Also the odd... read more | 08/19/2011 (9:19 am) |
| Blender 2.57 and Torque3D -- anyone using it? | I am also attempting to use Blender with T3D. I am currently using version 2.59. I am having issue... read more | 08/19/2011 (7:21 am) |