Enel's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| About Motion Blur in T3D 1.0.1 | it is my simple test of motion blur and reference with http://http.developer.nvidia.com/GPUGems3/... read more | 11/20/2012 (2:48 am) |
| Added motion blur....sort of | https://www.garagegames.com/community/forums/viewthread/104771/1#comment-779405 moved... read more | 11/19/2012 (11:42 pm) |
| T3D 1.1 final - plz check memory leak - LOGGED (THREED-3156) | [code] /* this code also memory leak location void TSShapeInstance::reSkin (....) { .... ....... read more | 11/29/2011 (5:56 pm) |
| Using problem combine with CubeMap and DiffuseMap | I got it Layer mechanism is look like small Visual Material (such as Unreal3 Material system) ... read more | 06/14/2011 (12:15 am) |
| Using problem combine with CubeMap and DiffuseMap | @E.B. you can see what is different :) your TalGras diffuse map color has all covered by cubem... read more | 06/13/2011 (9:23 pm) |
| Using problem combine with CubeMap and DiffuseMap | yes i need 2 alpha channels texture one is use to torn texture. another use to cubeMap Mask so... read more | 06/13/2011 (6:30 pm) |
| Using problem combine with CubeMap and DiffuseMap | sorry for weak explain.. that is my problem.. [image]http://cfile30.uf.tistory.com/image/1546A... read more | 06/13/2011 (6:36 am) |
| T3D 1.1 Final - AutoBillboard has crashed after set ShaderOption Lowest - CONFIRMED (THREED-1983) | @Steve Thx Steve! also My graphic card - Nvidia GTX 460-SE but still crashes! i think it is... read more | 06/07/2011 (7:17 pm) |
| By any chance, GG have pacific Demo make public? | oh sorry i'm used previous pacific demo :) @Schott BTW please check out this thread?.. [url... read more | 06/07/2011 (6:53 pm) |
| T3D 1.1 Final - AutoBillboard has crashed after set ShaderOption Lowest - CONFIRMED (THREED-1983) | anybody logged that?.. my explain that so weak? it is very serious problem..... read more | 05/26/2011 (6:25 pm) |
| T3D 1.1 beta 3 - critical bug on shader GenOp - RESOLVED (THREED-1667) | @christopher Tauscher i'm just add water plane object.. may be problem my code sorry :(..... read more | 05/06/2011 (9:34 am) |
| T3D 1.1 beta 3 - critical bug on shader GenOp - RESOLVED (THREED-1667) | sorry late respond.. and sorry wrong post it has crashed in 1.1 T3D beta 3 i'm so sorry g... read more | 05/05/2011 (8:19 pm) |
| [T3D 1.1 Beta 3] still dosent work mouse click - NOT A BUG | this thread change to [url]http://www.garagegames.com/community/forums/viewthread/124192[/url] ... read more | 04/14/2011 (9:31 am) |
| Using left mouse to toggle cursor doesn't work. | Deleted... read more | 04/14/2011 (9:28 am) |
| Using left mouse to toggle cursor doesn't work. | [url]http://www.garagegames.com/community/forums/viewthread/124192[/url] chcek my thread... read more | 04/14/2011 (9:11 am) |
| T3D 1.1 Preview - Only 1 SimObjectTypes bit left - RESOLVED (THREED-1581) | yeah. it is serious problem to me..... read more | 04/13/2011 (5:50 am) |
| T3D 1.1 Preview - terrain Detail map Problem - LOGGED (THREED-1583) | My Desktop resolution is 1920 X 1080 1024 X 768 [image]http://cfile21.uf.tistory.com/image/114... read more | 04/12/2011 (7:54 pm) |
| T3D 1.1 Preview - terrain Detail map Problem - LOGGED (THREED-1583) | @Andy yes around all shimmer.. i'm notting to do after Torque install, In addition reinstall g... read more | 04/12/2011 (4:14 am) |
| Removing client/server communication | Thanks a lot to share Information @Manoel, Leibang me too trying to remove Torque server and clie... read more | 04/12/2011 (3:46 am) |
| T3D 1.1 Preview - terrain Detail map Problem - LOGGED (THREED-1583) | Detail status - GTX 460 SE Nvidia Grahpic Driver 266.58 [image]http://cfile6.uf.tistory.com/ima... read more | 04/11/2011 (10:49 pm) |
| T3D 1.1 Preview - i cant see skybox after add scatter sky - NOT A BUG | thx a lot explain to me :)... read more | 04/11/2011 (6:31 pm) |
| T3D 1.1 Preview - terrain Detail map Problem - LOGGED (THREED-1583) | My graphic card is GTX 460, and i'm running on latest driver version Andy are you don't look like... read more | 04/11/2011 (6:07 pm) |
| [T3D 1.1 Beta 3] no longer get the mouse button up event - RESOLVED | Awesome :) thx David... read more | 04/05/2011 (5:11 pm) |
| RoomBuilder Code | Thank you :)... read more | 03/08/2011 (9:15 pm) |
| [T3D 1.1 Beta 3] no longer get the mouse button up event - RESOLVED | guiCanvas.cpp [code] GuiCanvas::GuiCanvas(): GuiControl(), .... mForce... read more | 03/04/2011 (8:01 am) |
| [T3D 1.1 Beta 3] no longer get the mouse button up event - RESOLVED | all of input action depends on this function [code] //------------------------------------------... read more | 03/04/2011 (5:04 am) |
| 1/31/2011 Status Update | THREED-1370 Animation sequence node problem wow my report is updated really cool :) but any no... read more | 02/12/2011 (6:51 am) |
| Object spotted problem when startfade | sorry my bed english i want to say spotted object when fadein out state.... read more | 02/01/2011 (4:40 am) |
| [T3D 1.1 Beta 3] still dosent work mouse click - NOT A BUG | @Ray Huang i have try like this [code] function PlayGui::onRightMouseDown(%this, %pos, %start... read more | 01/25/2011 (11:05 pm) |
| [T3D 1.1 Beta 3] still dosent work mouse click - NOT A BUG | It is not bug?? omg.. we are active gui only using Left Mouse click? if you say we cant equ... read more | 01/25/2011 (5:55 pm) |
| T3D 1.1 Beta 3 - AIPlayer yawing Problem | thank you for your advice :) im apply your code but i think it is RenderProblem.. so where i cant... read more | 11/05/2010 (12:43 am) |
| T3D 1.1 Beta 3 - AIPlayer yawing Problem | P.S First Rotation works fine but than more rotation has problem..... read more | 11/04/2010 (7:42 am) |
| T3D 1.1 Beta 3 - AIPlayer yawing Problem | [code] Point3F CurrentRot = getRotation(); F64 RotCheak = BotDestRotation.z - CurrentRot... read more | 11/04/2010 (6:27 am) |
| why particle dosent renew render when mount node to animating StaticShape is it bug? | solved it :) StaticShape Object is little late to update ghost object so need to schedule it i... read more | 09/30/2010 (5:02 am) |
| Sahara Discussion Thread | Thank you konrad :]... read more | 09/16/2010 (5:23 pm) |
| Sahara Discussion Thread | omg Sahara is very good to see it is very useful environment change :) i want to know your P... read more | 09/16/2010 (4:14 pm) |
| T3D 1.1 Beta 2 - vehicle object ( mounted player object ) Animation bug | oh i'm sry i expect this problem relate to Vehicle Object... i tell you what is backstory my ... read more | 09/16/2010 (7:20 am) |
| Need help with animation Matrix | [vimeo=14958340 width=640 height=480] Little Success! Prototype Non Blend Upper Body Animat... read more | 09/14/2010 (12:17 pm) |
| Need help with animation Matrix | edit :)... read more | 09/13/2010 (5:46 pm) |
| [opinion] Complete split Upper body Animation, Lower body Animation (do Not blend) | why torque dosent exsist 'Blend Weight' value? so than i dont understand to do blend animation in... read more | 09/08/2010 (6:53 pm) |
| [opinion] Complete split Upper body Animation, Lower body Animation (do Not blend) | @tom do you see that? what to do priority? [code] S32 TSThread::operator<(const TSThread... read more | 09/07/2010 (7:20 pm) |
| T3D 1.1 Beta 2 - apply way IFL Animation something wrong - NOT A BUG | thx reply but how should you solve IFL sequence problem?.. due to my Project has messed up :(.... read more | 09/03/2010 (10:15 am) |
| Torque 3D Status - 7/29/2010 | plz GG dont test my patience :(... read more | 08/03/2010 (5:32 am) |
| Torque 3D Status - 7/29/2010 | now isn't monday? im so exhausted plz come on..... read more | 08/02/2010 (12:50 pm) |
| Torque 3D Status - 6/30/2010 | @Saliesh Kr me too.. :(... read more | 07/14/2010 (6:50 pm) |
| can i send client information to server ? | @thomas a ha :) thx thomas i want to send from client to server meele weapon dummy(like muzzle... read more | 07/08/2010 (9:14 pm) |
| can i send client information to server ? | @Leon no no.. my question is in Engine cpp Player information is not in script... read more | 07/08/2010 (9:24 am) |
| mSourceObject ? | @ Michael i find it :) thx michael~... read more | 07/07/2010 (10:19 pm) |
| Next Code drop ? using current is getting counter productive. | omg Today is the day 7/1 GG is very hard working i know but I just want to keep GG appointment th... read more | 06/30/2010 (9:05 pm) |
| [T3D bug] player Shake on terrain | but.. what something to do is what?.. i have already check boundbox :) if i have test it with Gid... read more | 06/27/2010 (5:41 am) |