Game Development Community

C Martin's Forum Posts

Thread Post Date Posted
Copyright Infringement I think it was under $60,000 - but if you wanted the Tomcat it would have been double... not sure wh... read more 10/15/2008 (2:26 am)
Copyright Infringement We used around a dozen Boeing and Lockheed aircraft. When refering to the F-22 we were instructed to... read more 10/14/2008 (6:04 am)
Copyright Infringement Some time ago I worked on a game where we used an F-22 and we had to pay royalties for the rights to... read more 10/14/2008 (4:47 am)
Mounting Scrollers to SceneObjects Thanks guys - think I got it sorted out. As always, I appreciate the help! :)... read more 10/13/2008 (4:38 am)
Screen Resolution Cheers - thanks. But that won't roll out to TGB itself then? Only if you have the iTGB license wi... read more 10/07/2008 (2:26 am)
TGB game structure Hah hah! That's so simple... why didn't I think of that! :) Thanks ;)... read more 10/04/2008 (5:14 am)
TGB game structure I guess that during the time the sceneGraph is unloading and the new sceneGraph is being created it ... read more 10/04/2008 (1:34 am)
TGB game structure Thanks for the reply! Your reply indicates that there is one scenegraph that is responsible for a... read more 10/04/2008 (1:17 am)
Datablocks and Sprite Animations There is a lot of really good information there - thanks! I think once I get my head around the para... read more 09/17/2008 (7:37 am)
Datablocks and Sprite Animations Wow - That DID work. Thanks very much! :) So... why did that work? ;)... read more 09/16/2008 (3:32 pm)
Datablocks and Sprite Animations Ah god - not quite there! :) I've got a couple of additional questions to get me over the line: ... read more 09/16/2008 (5:15 am)
Datablocks and Sprite Animations Thank you very much for your assistance. That seems to be what i'm looking for (both of you) :)... read more 09/11/2008 (3:39 am)
Datablocks and Sprite Animations Hey, thanks for the reply. :) I had a look at the animation builder, but doesn't quite give the f... read more 09/10/2008 (7:28 am)
CloneWithBehaviors() issue? Easiest way to replicate this: Clean install of TGB - load the Behaviors Playground level - the... read more 09/08/2008 (4:21 am)