Game Development Community

Ee's Forum Posts

Thread Post Date Posted
How bad is iTorque? @Scott Burns Saying to base your buying decision on your experience in using T2D is the worst advic... read more 10/18/2010 (8:35 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) @Dean None of the ill-feelings I have was directed at Michael, if you carefully read it. I used ... read more 09/09/2010 (8:17 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) @Michael No problemo (I still want my money back though). You are the public face of this engine... read more 08/31/2010 (10:06 am)
iTorque 2D 1.4 (Release Candidate Now Available!) @Michael I meant no disrespect with that quotes and to you, I 'm just putting emphasis on it (chang... read more 08/29/2010 (8:17 am)
iTorque 2D 1.4 (Release Candidate Now Available!) Torque, hire people to work on iTGB full time. It's been two years, you guys should have figured tha... read more 08/29/2010 (7:27 am)
iTGB 1.3 Planning It's time to move on to bigger and better things like the Unity engine. E-mailed them directly and l... read more 10/22/2009 (5:05 pm)
iTGB 1.3 Planning You have a higher chance of seeing Sasquatch than that blog Patrick.... read more 10/22/2009 (4:17 pm)
iTGB 1.3 Planning I think the time for niceties is over. This engine has existed for more than a year and there are mo... read more 10/06/2009 (3:22 pm)
iTGB - Ball Physics - Accelerometer - Chipmunk Engine Very cool, two more months and I should have time for iT(whatever it's called now). Also add me to t... read more 08/22/2009 (12:59 pm)
Need to know when iTGB will be released I've been waiting for almost a year. BAM! Seriously though, busy atm though so it's alright (for me)... read more 07/30/2009 (11:13 pm)
iTGB 1.2 Release Details @Mich Great news, btw, any chance that you guys will include/expand the Multitouch/Swipe/Pinch reso... read more 05/30/2009 (11:32 pm)
Offical torque script reference Bin, the iTGB doc hasn't been updated for almost half a year. Right now, sadly, it's just a waiting ... read more 05/29/2009 (10:06 pm)
So About Those Hotfixes Congratulations Michael.... read more 05/26/2009 (4:20 pm)
Object didn't move in iPhone simulator Bin it should've been on the docs, but it hasn't been updated in like forever. Oh yeah welcome to... read more 05/24/2009 (5:38 pm)
Request: Project types I concur, make iTGB focus on the iPhone ONLY.... read more 05/24/2009 (5:36 pm)
Success stories Gratz Eaymon :)... read more 05/23/2009 (4:43 pm)
iTGB 1.2 Speed increase You'll still see the mounted objects trail it's parent in 1.2 if you don't enable their physics.... read more 05/20/2009 (5:53 am)
Native OS keyboard support An updated doc would have helped on this. Oh well.... read more 05/17/2009 (12:18 am)
iTGB 1.2 Speed increase @Dave - Do you convert everything to C++? Script Only? Or Hybrid? Then again I haven't really spe... read more 05/15/2009 (12:52 am)
iTGB 1.2 ETA @Bret - It's actually 6 posts about slapping puppies. There's really nothing we can do here, your su... read more 05/04/2009 (8:09 am)
Having problems running a project You can't use resources in iTGB. You're getting there Ricky. Just a few more roadblocks to go, hang ... read more 05/03/2009 (3:58 pm)
iTGB 1.2 ETA Direct quote from the Zombieville USA dev himself. [quote] Q: It is actually 3d, right? I mean, yo... read more 05/01/2009 (5:07 am)
Ninja Rally waiting for acceptance Congratz Dave!... read more 04/30/2009 (9:18 am)
iTGB 1.2 ETA @Chris - I really wish I could agree with you, but that's not the case. I couldn't even care less ab... read more 04/29/2009 (10:18 am)
iTGB 1.2 ETA @Ronald - Fine, but they're so cute, loyal, and defenseless, just like the people who bought iTGB ba... read more 04/29/2009 (8:10 am)
iTGB 1.2 ETA I have nothing against Mich, he's the only one responding actually, well and Mat, so kudos to you tw... read more 04/29/2009 (12:57 am)
iTGB 1.2 ETA Just like the fictitious iTGB 1.2 release date, ZING! And performance ZING x2! MP3 support ZING ... read more 04/28/2009 (6:36 am)
iTGB 1.2 ETA Slapped a [url=http://4.bp.blogspot.com/_cQb2tKyozEQ/SbGKML_MDoI/AAAAAAAAA-U/wcoG5ulUoHM/s400/paris_... read more 04/28/2009 (4:30 am)
Bigest iTgb acceptable image Hey, they might be fixing that major issue. That's why they delayed it! No? *sigh* Tough luck Las... read more 04/27/2009 (6:50 am)
iTGB movement [quote]How easily can this be implemented in iTGB?[/quote] This is the kind of punchline that would... read more 04/26/2009 (11:52 pm)
iTGB 1.2 ETA [url=http://www.youtube.com/watch?v=kDGCg037kC4]Hello mother, hello father[/url], fleas, ticks, and ... read more 04/25/2009 (8:52 pm)
iTGB 1.2 ETA @Americo - :( And the silence from GG doesn't really help too.... read more 04/25/2009 (8:49 pm)
iTGB 1.2 ETA @Peter - 100% True.... read more 04/25/2009 (8:45 pm)
iTGB 1.2 ETA [url=http://www.youtube.com/watch?v=nNlt0D_xba4]There ain't no bugs on him[/url], because he's dead.... read more 04/24/2009 (7:24 pm)
Ninja Rally waiting for acceptance Good to know another tidbit about how you should describe the friggin' highscore submission. You jus... read more 04/23/2009 (11:07 pm)
iTGB 1.2 ETA *Raises pimp hand* *THWACK* [url=http://carcat.files.wordpress.com/2009/03/sad_puppy_762581.jpg]Sorr... read more 04/23/2009 (3:06 pm)
iTGB 1.2 ETA [url=http://www.whitehouse.gov/assets/images/bo1_blog.jpg]Meet Bo[/url], Pres. Obama's first dog in ... read more 04/22/2009 (3:25 pm)
Ninja Rally waiting for acceptance Congratz Dave, it's nice to know about that icon issue.... read more 04/22/2009 (3:08 pm)
iTGB 1.2 ETA @Ronald - Oh wow HAHA I can't stop laughing on that picture. I edited my post, now it's spoiler free... read more 04/21/2009 (7:53 pm)
iTGB 1.2 ETA Hey, guess what happened to Marley? Yep, I slapped him when he was a puppy. That's one on your hands... read more 04/21/2009 (1:04 pm)
iTGB 1.2 ETA I'm going to slap a puppy every day that iTGB 1.2 is delayed. Their grief is on your hands GG!... read more 04/20/2009 (4:10 pm)
Help with scripting I'll be real with you, I've seen your other questions, application development is not easy. Seems li... read more 04/20/2009 (3:56 pm)
iTGB 1.2 ETA The sprites aren't moving I bet, yourObjectName.setUsesPhysics(true); there :)... read more 04/19/2009 (2:52 pm)
Preferences being reset in TGB What Ronald said :)... read more 04/17/2009 (2:25 pm)
iTGB 1.2 ETA Don't be surprised bro, iTGB has gotten a lot of flack because the basic promises made 7 mos. ago fe... read more 04/16/2009 (1:27 pm)
iTGB 1.2 ETA Some of those optimizations are nice and should make iTGB a little less annoying. Michael, is sc... read more 04/15/2009 (10:55 am)
iTGB 1.2 ETA Blimey, PVR is still broken. That makes me a sad panda. Don't tell me script to code is still a nece... read more 04/14/2009 (4:38 pm)
InitializeProject function could not be found [Solution] . . . a lot more. . .... read more 04/13/2009 (4:26 am)
Theora playback support? WAVs and MP3s have a separate chip that handles them on all iPods and iPhones. Ogg Vorbis on the oth... read more 04/13/2009 (4:21 am)
Best way to handle multiple projects? One to rule them all as well, looks like I'm using iTGB again in seven days, hopefully :) P.S. Mi... read more 04/10/2009 (2:06 am)
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