Game Development Community

Joao Caxaria's Forum Posts

Thread Post Date Posted
Torque engines are fantastic, but... Thanks for answering Michael. :) Can you please tell us more about the plans for PSP and PSP Mini... read more 02/23/2010 (2:40 pm)
iTGB forums Thanks Phillip. @Wenceslao: Yes, although I've been with iTGB for a while now, without the help o... read more 01/16/2009 (2:08 am)
Compile source code Thanks Wenceslao, I'll check it :)... read more 01/16/2009 (2:05 am)
iTGB forums Well, maybe I'll just post my question here, as the information I'm looking for was in a thread I ha... read more 01/15/2009 (2:44 am)
Source codes of our games Thanks, this is really is very cool... read more 01/14/2009 (2:44 am)
Rigid Physics - Overlaps Thanks... In the meantime I did fix it by checking if the linear and angular velocity are below a ce... read more 01/14/2009 (2:41 am)
A little help Deploying to a device Hi, I'm also having some issues with deploying on the device. Occasionally I do manage to do it, ... read more 01/09/2009 (7:29 am)
Rigid body Physics status Hi Melv, I haven't been able to have the physics working as good in TGB as in the movie you poste... read more 01/08/2009 (4:30 am)
Rigid Physics - Overlaps Have you gotten any development on this?... read more 01/08/2009 (3:30 am)
Physics Thanks, I will. I'm currently on TGB and I thought that the RigidShape was only for TGE.... read more 01/07/2009 (2:40 am)
Window not centered on iphone, whitespace on left and bottom Just to close this one, it worked perfectly. Thanks!... read more 01/06/2009 (7:01 am)
Camera as Smash Brothers Thanks, that would be great. If I get something worth sharing, I'll also post it here.... read more 12/23/2008 (4:28 am)
Camera as Smash Brothers Thanks, I'll give it a go!... read more 12/23/2008 (3:36 am)
Rotate image Hi Brian, Yeah, the scaling of the sprites would be a nice one but the squeeze effect kind of rui... read more 11/18/2008 (8:07 am)
TGB 1.7.4 to iTGB 1.0.1 physics Just as a heads up to someone who may be having the same issue, without setting the [i]%object.setUs... read more 11/06/2008 (8:39 am)
Window not centered on iphone, whitespace on left and bottom Thanks Marc, today on my windows machine I saw that the resolution was not correct, and hoped it wou... read more 11/05/2008 (2:00 pm)
Window not centered on iphone, whitespace on left and bottom Hi Gregory, I'm having the same issue as you.. What do you mean with "cleared my entire developme... read more 11/05/2008 (2:14 am)
Delete GUI Elements that still show after loadLevel? Thanks Lee, I'll check it for sure :)... read more 10/21/2008 (1:42 am)
Delete GUI Elements that still show after loadLevel? Thanks Lee. How do you keep track of the visible GUI's? If the game has a dynamic number of Gui'... read more 10/20/2008 (2:27 am)
Torque X Builder 2D or 3D? Well, I don't know exactly how they do it (that's more the designer part of it) but in my mind I see... read more 10/20/2008 (2:24 am)
Torque X Builder 2D or 3D? Hi Steve, From what I know, the 3D can build anything the 2D can, + 3D games. To do a 2D game us... read more 10/16/2008 (6:16 am)
Empty Behaviour box Hi David! Can you explain the steps you did to add the behaviour, so that we can try to see where... read more 10/16/2008 (6:08 am)
Animated Gui's from image maps Yep, that's what I did. Just as a future reference, this is what I ended up with: [code] funct... read more 10/14/2008 (6:06 am)
Animated Gui's from image maps Hi Anthony, I've actually seen that one but it says that it is for TGE. I was hoping for a simila... read more 10/13/2008 (1:11 pm)
Event driven? Thanks!... read more 10/08/2008 (1:27 am)
Event driven? Novack, are those distributed only with TGE? I can't seem to be able to find them, but I only ha... read more 10/07/2008 (8:03 am)
Event driven? I see. I know this is a bit of a paradigm shift from what I usually do so I do need to change my thi... read more 10/07/2008 (6:23 am)
Event driven? Hi Dave, Thanks, I see your point. I would just call the method on the class getting the event. N... read more 10/07/2008 (1:44 am)
Adding behavior to a object Thank you James!... read more 09/24/2008 (2:01 pm)
Main Menu Loading Levels Tutorial Oh man, this has just saved me lots of work :D Thanks!!... read more 09/18/2008 (5:34 am)