Tom Feni's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Flying Vehicle Resource | Has anyone tried this yet? just wondering if I did it right.. :)... read more | 01/10/2004 (4:21 pm) |
| .ML files... what do they do? | They are only created when you relight the mission.. so you can delete them all (I would suggest doi... read more | 12/25/2003 (10:33 am) |
| Need some help | @steve- no i dont have a smaller version.. sorry @eric- thanks.. I think my friend has a bad driv... read more | 12/10/2003 (12:30 pm) |
| Lava Damage | %obj.kill(); works like a charm.. thanks... read more | 12/04/2003 (8:49 pm) |
| Severe limitations of map2dif.exe? | You may want to use vertex manipulation and move all the points to a grid line.. as you can see you... read more | 11/08/2003 (4:40 pm) |
| Question about reasons to use compiled maps. | I think it is because dts is limited on amount of collision brushes youc an have, so if it is a fair... read more | 10/21/2003 (6:26 am) |
| You don't have the correct version... (Invalid packet) | If you move a script to another area then yes.. its the old client side and server side notion.. if ... read more | 10/21/2003 (6:20 am) |
| Where is the in-crowd | Oh well.. I am just a one man show anyways.. maybe in a year or two i will have something better..... read more | 09/29/2003 (7:22 pm) |
| NEW! Torque Demo Feedback Wanted | @Pat- now you tell me.. lol ok I will turn it on and see whats what.. :) thanks for the info.. but... read more | 09/23/2003 (5:01 pm) |
| NEW! Torque Demo Feedback Wanted | Ummm.. the mirror doesnt work right.. :) its fine in 3d view but in 1st person view all you see is ... read more | 09/22/2003 (9:59 pm) |
| Any way to remove TT discussion from the "Forum Threads" list? | Why not have two seperate forums? gamers and devs...... read more | 09/12/2003 (9:08 pm) |
| Need some code info | Oh and its me "TheBerk"... read more | 09/11/2003 (6:52 am) |
| Need some code info | Not sure if you have access to resources but if you do then this may help [url]http://garagegames.c... read more | 09/11/2003 (6:48 am) |
| FoulPlay | Its so crazy it might actually work... But frankly I think you should all have your heads examined..... read more | 09/02/2003 (7:35 pm) |
| Quark vs Worldcraft | Well I personnaly like worldcraft/hammer (since I have been using it for almost 2 years :)) it is r... read more | 08/18/2003 (8:22 am) |
| Interiors vs. Shapes | [image]http://home.comcast.net/~berkingstock/wsb/media/117055/site1028.jpg[/image] [image]http://ho... read more | 07/15/2003 (8:18 am) |
| Pictures of Indie Offices | My tiny piece of sanity in a crazy world.. :) [image]http://home.comcast.net/~berkingstock/wsb/medi... read more | 07/12/2003 (6:02 am) |
| Beware these rubes. | A rube = a clueless person.. :) The Carnies loved a Rube.... : )... read more | 07/04/2003 (7:33 pm) |
| Interiors vs. Shapes | I have just started making dts shapes.. : ) I only used to use worldcraft so dts is quite new to me... read more | 07/03/2003 (2:41 pm) |
| Glass problem | I fixed it.. I forgot to click on opacity in the material editor also I unchecked collapse transfo... read more | 06/13/2003 (2:33 pm) |
| How about "this thread is OLD" message or something | Well yes I did bring a old post up from the dead and it was for two reasons.. 1. it answered my que... read more | 06/01/2003 (7:03 pm) |
| Problems building the SDK | Man I had the same problem.. I thought it was my card.. glad it wasnt.. I just upgraded to a new com... read more | 05/30/2003 (1:01 pm) |
| request: new skyboxes | Yeah I broke it last week and havent fixed it yet... sorry... : )... read more | 05/24/2003 (9:23 pm) |
| Any Portland, Oregon GG people? | I missed it due to having a family... what can you do.. : ) Plus going to work soon at Target doing... read more | 05/20/2003 (10:52 pm) |
| Graveyard of dead projects | (how long do you think an 80 Gb would last) *probably last longer if people zipped up their resou... read more | 05/15/2003 (6:37 pm) |
| Graveyard of dead projects | I have alot of unfinished stuff.. : )... read more | 05/08/2003 (3:40 pm) |
| Customize that baby! | yep, the texture files are located witht he dts shape in torque, unlike T2 which has them seprated i... read more | 04/28/2003 (7:19 am) |
| Customize that baby! | well i am sure the texture file is there.. open it in PSP or some type of photo editor and have a go... read more | 04/27/2003 (9:37 pm) |
| The Status of Doors | I would be interested too.. : ) Email is R.Fenimore@attbi.com I have been trying different door co... read more | 04/21/2003 (3:52 pm) |
| Drowning | thats ok.. : ) he is tough... Now I need to figure out this sound.. hehehe.. : ) Thanks again for ... read more | 04/18/2003 (6:36 am) |
| Drowning | Well it works.. : ) I add the $underwater..... to the fornt of player.cs were the lava and other w... read more | 04/18/2003 (5:56 am) |
| Drowning | Then again I am assuming there is other code involved.. : ) as I dont see any thing relating to the ... read more | 04/17/2003 (8:52 pm) |
| Drowning | weird, I added it to the fps game and just changed the name form orc to player and it gives an error... read more | 04/17/2003 (8:48 pm) |
| Drowning | Where would we add this if we wanted to use it in our game.. : )... read more | 04/17/2003 (7:43 pm) |
| Problem with rain and snow | they worked thanks.. : )... read more | 04/16/2003 (12:25 pm) |
| Problem with rain and snow | oh and I use paint shop pro 6...... read more | 04/15/2003 (5:39 pm) |
| Problem with rain and snow | Well I snagged the rain png out of tribes 2... (i know I am bad) but it shows 1 raindrop on a white ... read more | 04/15/2003 (5:39 pm) |
| Problem with rain and snow | my rain still shows white... but also shows the rain texture.. its not taking out the white part... ... read more | 04/15/2003 (2:23 pm) |
| ati card problem | does he have direct x 8.0 or higher on his computer?... read more | 04/15/2003 (8:57 am) |
| Jeff gg read | Bah!I never said I spell well.. My son does.. : )... read more | 04/03/2003 (12:10 pm) |
| Jeff gg read | To: Dark Assasin well I dont have a basement and am doing quite well... : ) Own my home and pay m... read more | 04/02/2003 (9:03 am) |
| Any Portland, Oregon GG people? | welcome to the oregon thread.. : )... read more | 03/10/2003 (10:05 pm) |
| .DIF viewer ??? | couldnt the show tool be modified to show dif's? I wouldnt be able to.. out of my skill range but I... read more | 02/18/2003 (10:32 am) |
| Worldcraft DOS prompt | Wally should have textures that are powers of 2.. ie 32,64,128,256 so the texture should be sized wi... read more | 02/14/2003 (9:16 pm) |
| Worldcraft DOS prompt | hmmm... sounds way to complicated to me.. : ) I use Wally to build my wads.. get it [url=http://w... read more | 02/14/2003 (6:28 pm) |
| Any Portland, Oregon GG people? | Got enough people we could start a gaming convention.. : )... read more | 02/12/2003 (8:27 pm) |
| Any Portland, Oregon GG people? | LOL, Snob!... hehehe naah... But most suburbs in portland may as well be in portland.. : ) And how ... read more | 02/12/2003 (8:06 pm) |
| Any Portland, Oregon GG people? | Well I could hop on Max and be downtown in 35 minutes : )... read more | 02/12/2003 (6:58 pm) |
| Worldcraft interiors.. | Done.. : )... read more | 02/11/2003 (10:47 pm) |
| Worldcraft interiors.. | [url=http://home.attbi.com/~recon_productions/Worldcraft_Rmfs.zip]Worldcraft_Rmf.zip[/url] Just u... read more | 02/11/2003 (4:57 pm) |