Tom Feni's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New script object? | This is whats coming out.. [code]new t2dShape3D(coins) { scenegraph = "t2dScene"; ... read more | 01/14/2006 (11:43 pm) |
| New script object? | Ok well almost there.. got everything loading and saving except for the collision... here is w... read more | 01/14/2006 (11:39 pm) |
| Pod Fighter Screenshots | If you own T2D just swap your main.cs and change the name :) looks awesome.. couldnt find the ... read more | 01/12/2006 (4:11 pm) |
| PinBallDemo | Ok I uploaded a newer version so thought I would rais ethis back up the land of the living.. :)... read more | 01/07/2006 (2:09 pm) |
| Player Lives.. | No problem.. I actually came up with the fix.. I will post it in a bit.. :)... read more | 01/05/2006 (8:59 pm) |
| So, TGE 1.4 is the last free update? | Never Jeff, This is the best deal I have ever had.. I am just a hobbyist so for me to plop down 100 ... read more | 01/05/2006 (12:23 pm) |
| Any tutorials? | [url=http://tdn.garagegames.com/wiki/TDN_Home]TDN[/url] best resource, with loads of room for imp... read more | 01/01/2006 (4:29 am) |
| Very basic animation issue | Try this.. [code]datablock StaticShapeData(arrow) { category = "animatedItems"; shapefil... read more | 12/31/2005 (5:58 pm) |
| City | Dts would be best for non entry buildings..... read more | 12/27/2005 (9:42 pm) |
| Flying Vehicle Troubles | Did you add a node for mass?... read more | 12/20/2005 (7:25 pm) |
| Pauses during games and demo | I get this too.. like the game slows down to a crawl and then resumes.. thought it was just me..... read more | 12/19/2005 (7:35 pm) |
| RotateTo extension | Cool... please submit it if you want to... would help alot.. :)... read more | 08/24/2005 (8:20 pm) |
| Modifying private email addresses | Hehehehe... thats funny... not the youreretarded part but the gmail part.. :) sure it wasnt ... read more | 08/10/2005 (4:35 am) |
| Perf numbers for t2d | Add this : t2dSceneGraph.setDebugOn( BIT(0) ); right after : new fxSceneGraph2D(t2dSceneGraph); /... read more | 08/10/2005 (4:29 am) |
| Oops, using a lot of RAM | Well I checked my pinball game and my memory usage goes form 133,000 base to 204,000 for the game.. ... read more | 08/09/2005 (8:17 pm) |
| Gui text too far left | Did you delete the dso so it recompiles.. that way you can find an error if one exists.. it may ahv... read more | 08/08/2005 (3:41 pm) |
| Gui text too far left | So for yours it would be in guiplayerinfo.. and add the justify there.... liek in here.. [url]h... read more | 08/08/2005 (12:29 pm) |
| Gui text too far left | I added it to the default guis like in if(!isObject(GuiBigTextProfile)) new GuiControlProfil... read more | 08/08/2005 (12:28 pm) |
| Gui text too far left | I added justify = "center"; and it centered the text in the middle of the box.. :) might w... read more | 08/08/2005 (11:46 am) |
| Game Release EULA and T2D logo | Wow, I cant believe I read the whole thing.. :) I was looking for how to make a splash screen and... read more | 08/06/2005 (4:26 am) |
| Doc Bug - Overlapping Window | I saw that too...... read more | 08/06/2005 (4:05 am) |
| ---- | Directx version? may need to update drivers or that or both.. :)... read more | 08/05/2005 (3:53 pm) |
| PinBallDemo | Ok Big changes and updated zip.. :) need feedback :)... read more | 08/04/2005 (6:44 pm) |
| Digital Meter | Sure.. :) probably would be great for a t2d resource.. :) I am just using a gui to show the sc... read more | 08/03/2005 (8:28 pm) |
| PinBallDemo | Ok got a new donwload in the link above.. fixed alot of things.. but still much left to do :) ... read more | 07/29/2005 (2:14 pm) |
| PinBallDemo | Well its all done in the tilemap :) layer 1 - background, I will use this for all the levels and ... read more | 07/29/2005 (2:12 pm) |
| PinBallDemo | Pic.. its newer but shows the basic set up.. :) [image]http://home.comcast.net/~berkingstock/pinbal... read more | 07/28/2005 (11:09 pm) |
| Pinball game | Oops I thought I delete this thread.. oh well.. the question got answered and now to post a demo... read more | 07/28/2005 (7:25 pm) |
| Pinball game problems | Well using his code I got it working.. but the paddles dont reset.. not a biggy but I am sure with a... read more | 07/25/2005 (5:39 pm) |
| T2D update? | @Melv, Well much as I would like a minute by minute account of what your doing I am sure you have mu... read more | 07/21/2005 (1:03 pm) |
| Missile's and wall's not getting along | That worked.. :) thanks... read more | 07/19/2005 (6:27 pm) |
| Missile's and wall's not getting along | Oh and the collision stuff.. [code]function fxSceneObject2D::onCollision( %srcObj, %dstObj, %srcRe... read more | 07/18/2005 (11:10 pm) |
| Bouncing Damaging Projectiles | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5954[/url] this is wh... read more | 06/28/2005 (4:01 am) |
| The "Big Terrain" Solution never explored.. | Should be able to take the picture of the sat image and do a greyscale on it.. then save a bmp? and ... read more | 06/26/2005 (8:45 pm) |
| Tiles bleeding over | Hey Melv, great fix.. works great.. :) man cant wait for the update so I can really get started..... read more | 06/18/2005 (10:21 am) |
| GUIButtons + t2dswindow | No kidding.. :) Cant wait to see the updates.. :)... read more | 06/09/2005 (9:20 am) |
| Collisions and layers | Ok I got it working.. :) Yay!... now on to textures and the "World Map" thanks guys.. :)... read more | 06/09/2005 (8:19 am) |
| Collisions and layers | Ok this is where I am at [code]// -----------------------------------------------------------------... read more | 06/09/2005 (7:22 am) |
| Collisions and layers | Hmmm... so in this picture I have mountains, well rock walls.. [image]http://home.comcast.net/~ber... read more | 06/09/2005 (5:52 am) |
| I'm a T2D Developer! | I got it.. :)... read more | 06/04/2005 (9:14 pm) |
| You Can Be A Video Game Designer! | Hurry up the boss is coming.. lol... WTH! I want to work there.. :)... read more | 05/18/2005 (7:33 pm) |
| Orphaned Polys | Where the faces touch each other and are not visible. then these would be orphaned polygons.. the... read more | 05/15/2005 (1:43 pm) |
| Demo: textures missing or wrong | Only thing I can think of is that the starter.fps folders name got changed.. if you change that name... read more | 04/29/2005 (8:15 am) |
| Missing file: common/defaults.cs! | Its not going to cause you any problems.. if it bugs you i would copy the defaults.cs in starter.fps... read more | 04/09/2005 (8:20 pm) |
| Help wanted for animating models | I didnt make the textures either.. I dont know what was used for them...... read more | 03/29/2005 (1:03 pm) |
| Low fps in rw | " P3 660 Mhz with 128 MB RAM and 64 megs video ram" this may be the issue.. your processor is b... read more | 03/29/2005 (8:32 am) |
| Help wanted for animating models | Well got some placeholders in to get a sense of size.. [image]http://home.comcast.net/~berkingsto... read more | 03/29/2005 (8:10 am) |
| Help wanted for animating models | Oh forgot... I didnt make these.. these are models I got form Chronos V.. they disbanded last year b... read more | 03/28/2005 (7:50 pm) |
| Seamless Texture Generator | Hi shawn... awesome program.. just ordered it.. :) I bought the 24.99 version.. I didnt read the ... read more | 03/28/2005 (11:19 am) |
| Game Designers gone Mad!! | Thought you were talking about the guy who made a lego game and then went mad with self deluded powe... read more | 03/07/2005 (7:13 pm) |