Tom Feni's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Get jetting! | I am getting the emitter problem too, but if I damage myself with the crossbow it fixes it.. so mus... read more | 12/02/2008 (4:18 am) |
| Christian Game Jobs!!! Huge Project | Its this oil they put on your forehead when your baptized..... read more | 11/04/2008 (1:33 am) |
| 5,000 by summer of 09 | Sponsorship! find a local business and hound them to front you the money. You get to go and they can... read more | 10/05/2008 (4:27 pm) |
| Selling to GG | Odds are your better off selling the game yourself. Get a paypal account and set up a portal site th... read more | 09/26/2008 (10:39 am) |
| Employee editing posts for no reason ? | I think we should all get the power to edit our blogs, to include other peoples posts. I for one h... read more | 08/05/2008 (10:12 am) |
| Decapitated | In the car? Tomfeni... read more | 07/31/2008 (5:00 am) |
| Moveable boxes | This shows the rigid shape class.. [vimeo=1414317 width=640 height=480] TomFeni... read more | 07/27/2008 (4:47 am) |
| Moveable boxes | I use rigid shape class, works really well but took some fine tuning and make sure the center mass i... read more | 07/26/2008 (9:54 pm) |
| GarageGames Group on Vimeo | Testing for posterity [center][vimeo=1412675 width=480 height=320][/center] **** I am leaving th... read more | 07/26/2008 (8:27 pm) |
| Odd Error... EDIT--Nevermind, disregard | Try deleting your dso's then try running the game.. also look in the console for any errors TomF... read more | 07/19/2008 (5:23 am) |
| Can't Pick Up Weapon | Did you add mount nodes on the weapons? and double check the names for maxInv..... read more | 07/13/2008 (8:22 am) |
| Getting "stuck" while sliding along ground | Try /image at the end... read more | 06/22/2008 (1:21 am) |
| Rainbow texture? | It should be 256x256 and a jpg, or png.. if it is then it may be something code wise. tomfeni... read more | 05/03/2008 (7:20 pm) |
| Pre purchase question | You can do all that and more.. there is someone that created a virtual world system on a large sca... read more | 03/07/2008 (1:07 am) |
| Platforms Players can Ride Version 1.1 | Work ok for me.. :) [url]http://home.comcast.net/~toons2005/platformtest.avi[/url] In TGE 1.5 ... read more | 02/24/2008 (9:11 pm) |
| Platforms Players can Ride Version 1.1 | I got use out of it and it helped me learn along the way. I think the whole development scene is get... read more | 02/21/2008 (12:23 am) |
| Platforms Players can Ride Version 1.1 | Well I can say that I got the resource to work right of the bat and I am using the old code from las... read more | 02/20/2008 (11:34 pm) |
| Don't read. There's nothing here | Yep your right.. nothing here.. Oh wait.. nope, now there is..... read more | 01/27/2008 (11:10 pm) |
| Flying Vehicles flying backwards. | Maybe set up a seprate keybind setup for vehicles, then remove the back move bind for vehicles. That... read more | 01/16/2008 (12:46 am) |
| Any new modelers that want to help me? | But if its a rpg where would he store all his stuff? he is a stick figure :) unless he has a big ba... read more | 01/06/2008 (5:22 pm) |
| Carrying point scores over from mission to mission | I have the coin pickup code resolved and also included alot of other things done, like player lives ... read more | 12/25/2007 (4:41 am) |
| Carrying point scores over from mission to mission | Sounds like your exploring all the areas I have already gone thru :) ok I added a Global for the... read more | 12/24/2007 (9:09 pm) |
| Increase score for blowing up things | Try %player.incScore(100); TomFeni... read more | 12/24/2007 (9:05 pm) |
| Increase score for blowing up things | In the onDestroyed method if you have one then add something like this [code]$player::score += 25;... read more | 12/24/2007 (9:16 am) |
| How to avoid the rain dropping through the roof? | Add portals it will stop the rain for showing inside.. much like how it stops the terrain from show... read more | 12/23/2007 (3:17 pm) |
| Friday... | Fridays are over rated :)... read more | 12/22/2007 (2:05 am) |
| The 47th datablock... CRASH | Maybe a bad datablock, maybe post the log file.. must have more info to compute... :) probably ... read more | 12/13/2007 (3:51 am) |
| Preventing weapon fire when underwater | Cool now my rocket launcher doesnt fire underwater, but the bubblemaker does/.. :) TomFeni... read more | 12/09/2007 (7:56 pm) |
| Selling my Indie Licence, anyone want it? | I am staying away form this one.. :) but yeah, your stuck.. I would say just save the sdk on d... read more | 11/22/2007 (12:51 am) |
| A lot of game ready character models are on sale (50% off) | Not a very good one either :)... read more | 11/19/2007 (3:31 am) |
| Explosion problem | Need a collisionExplosionNode....... read more | 11/14/2007 (1:18 am) |
| Interiors on the Fly | You would also need a relight function or your interiors would be black.. maybe a onAdd call so it ... read more | 11/12/2007 (12:35 am) |
| Creating and mounting particle emitters in script | Heres what I have been doing, I just create it at worldbox center.. [code]function pipeSpinner::onA... read more | 11/10/2007 (4:34 am) |
| Followed Tutorial - Objects not deleting, score stays the same | Sounds like its not in your inventory ie maxinventory...... read more | 11/04/2007 (3:12 pm) |
| TGE/TGB Mentioned mentioned on CNN | I like his blurb on making games with tge and tgb.. "drag and drop and make a game in a couple of d... read more | 10/28/2007 (2:59 pm) |
| Making my dragon fly. | Add the jets resource and add a key to flying then change energy needs to how long you want it to f... read more | 10/27/2007 (6:09 pm) |
| I need a team! | Someone should be banned for this.. seriously..... read more | 10/18/2007 (4:41 am) |
| What do I need to design from A to Z ? | Well to start you should get to know the ingame editor and learn how to create a new mission, terrao... read more | 10/16/2007 (10:13 pm) |
| What do I need to design from A to Z ? | To be honest if you want or think you can learn all of torque in a week you may consider just droppi... read more | 10/16/2007 (12:02 am) |
| Instant Action....and so it begins | I am a hobbyist and if my game sells then hey "bonus", I have spent so far around 300.00 plus a new ... read more | 10/11/2007 (11:30 pm) |
| Floating platforms on water? | Milkshape - dts constructor - dif... read more | 09/25/2007 (5:44 pm) |
| LOTR Knowledge Contest Starts | Wow, spam alert........ read more | 08/07/2007 (9:24 am) |
| Power Ups | My one up code [code]// -------------------------------------------------------------------------... read more | 07/31/2007 (9:22 am) |
| Just wondering | And a picture of the most recent page view.. [image]http://home.comcast.net/~toons_project/weird.jp... read more | 07/14/2007 (8:10 pm) |
| Just wondering | So there havent been any new TGB posts or any new plans/blogs posted in the last 2 days.... and how ... read more | 07/14/2007 (8:04 pm) |
| Trigger | [code]datablock TriggerData(waterOverTrigger) { tickPeriodMS = 100; };[/code] [code]functio... read more | 04/07/2007 (6:17 pm) |
| Vanishing projectiles | Look under projectileDtataBlock and find : fadeDelay = 5000; raise or lower depending ... read more | 03/30/2007 (3:23 am) |
| Quitgui.gui and ammo.dts bounds box and other missing files? | I think it comes from the demo where it goes to a quit screen and gives you the option to buy.. Prob... read more | 03/13/2007 (9:34 am) |
| 3D Game Programming All In One - blows | I have ken and eds books and I learned alot because I have been using torque since 2002.. I would sa... read more | 03/10/2007 (3:10 am) |
| 3D Game Programming All In One - blows | I think your in the crapper... *edited for maturity I suppose...... read more | 03/10/2007 (2:44 am) |