Game Development Community

Tom Feni's Forum Posts

Thread Post Date Posted
Get jetting! I am getting the emitter problem too, but if I damage myself with the crossbow it fixes it.. so mus... read more 12/01/2008 (8:18 pm)
Christian Game Jobs!!! Huge Project Its this oil they put on your forehead when your baptized..... read more 11/03/2008 (5:33 pm)
5,000 by summer of 09 Sponsorship! find a local business and hound them to front you the money. You get to go and they can... read more 10/05/2008 (9:27 am)
Selling to GG Odds are your better off selling the game yourself. Get a paypal account and set up a portal site th... read more 09/26/2008 (3:39 am)
Employee editing posts for no reason ? I think we should all get the power to edit our blogs, to include other peoples posts. I for one h... read more 08/05/2008 (3:12 am)
Decapitated In the car? Tomfeni... read more 07/30/2008 (10:00 pm)
Moveable boxes This shows the rigid shape class.. [vimeo=1414317 width=640 height=480] TomFeni... read more 07/26/2008 (9:47 pm)
Moveable boxes I use rigid shape class, works really well but took some fine tuning and make sure the center mass i... read more 07/26/2008 (2:54 pm)
GarageGames Group on Vimeo Testing for posterity [center][vimeo=1412675 width=480 height=320][/center] **** I am leaving th... read more 07/26/2008 (1:27 pm)
Odd Error... EDIT--Nevermind, disregard Try deleting your dso's then try running the game.. also look in the console for any errors TomF... read more 07/18/2008 (10:23 pm)
Can't Pick Up Weapon Did you add mount nodes on the weapons? and double check the names for maxInv..... read more 07/13/2008 (1:22 am)
Getting "stuck" while sliding along ground Try /image at the end... read more 06/21/2008 (6:21 pm)
Rainbow texture? It should be 256x256 and a jpg, or png.. if it is then it may be something code wise. tomfeni... read more 05/03/2008 (12:20 pm)
Pre purchase question You can do all that and more.. there is someone that created a virtual world system on a large sca... read more 03/06/2008 (5:07 pm)
Platforms Players can Ride Version 1.1 Work ok for me.. :) [url]http://home.comcast.net/~toons2005/platformtest.avi[/url] In TGE 1.5 ... read more 02/24/2008 (1:11 pm)
Platforms Players can Ride Version 1.1 I got use out of it and it helped me learn along the way. I think the whole development scene is get... read more 02/20/2008 (4:23 pm)
Platforms Players can Ride Version 1.1 Well I can say that I got the resource to work right of the bat and I am using the old code from las... read more 02/20/2008 (3:34 pm)
Don't read. There's nothing here Yep your right.. nothing here.. Oh wait.. nope, now there is..... read more 01/27/2008 (3:10 pm)
Flying Vehicles flying backwards. Maybe set up a seprate keybind setup for vehicles, then remove the back move bind for vehicles. That... read more 01/15/2008 (4:46 pm)
Any new modelers that want to help me? But if its a rpg where would he store all his stuff? he is a stick figure :) unless he has a big ba... read more 01/06/2008 (9:22 am)
Carrying point scores over from mission to mission I have the coin pickup code resolved and also included alot of other things done, like player lives ... read more 12/24/2007 (8:41 pm)
Carrying point scores over from mission to mission Sounds like your exploring all the areas I have already gone thru :) ok I added a Global for the... read more 12/24/2007 (1:09 pm)
Increase score for blowing up things Try %player.incScore(100); TomFeni... read more 12/24/2007 (1:05 pm)
Increase score for blowing up things In the onDestroyed method if you have one then add something like this [code]$player::score += 25;... read more 12/24/2007 (1:16 am)
How to avoid the rain dropping through the roof? Add portals it will stop the rain for showing inside.. much like how it stops the terrain from show... read more 12/23/2007 (7:17 am)
Friday... Fridays are over rated :)... read more 12/21/2007 (6:05 pm)
The 47th datablock... CRASH Maybe a bad datablock, maybe post the log file.. must have more info to compute... :) probably ... read more 12/12/2007 (7:51 pm)
Preventing weapon fire when underwater Cool now my rocket launcher doesnt fire underwater, but the bubblemaker does/.. :) TomFeni... read more 12/09/2007 (11:56 am)
Selling my Indie Licence, anyone want it? I am staying away form this one.. :) but yeah, your stuck.. I would say just save the sdk on d... read more 11/21/2007 (4:51 pm)
A lot of game ready character models are on sale (50% off) Not a very good one either :)... read more 11/18/2007 (7:31 pm)
Explosion problem Need a collisionExplosionNode....... read more 11/13/2007 (5:18 pm)
Interiors on the Fly You would also need a relight function or your interiors would be black.. maybe a onAdd call so it ... read more 11/11/2007 (4:35 pm)
Creating and mounting particle emitters in script Heres what I have been doing, I just create it at worldbox center.. [code]function pipeSpinner::onA... read more 11/09/2007 (8:34 pm)
Followed Tutorial - Objects not deleting, score stays the same Sounds like its not in your inventory ie maxinventory...... read more 11/04/2007 (7:12 am)
TGE/TGB Mentioned mentioned on CNN I like his blurb on making games with tge and tgb.. "drag and drop and make a game in a couple of d... read more 10/28/2007 (7:59 am)
Making my dragon fly. Add the jets resource and add a key to flying then change energy needs to how long you want it to f... read more 10/27/2007 (11:09 am)
I need a team! Someone should be banned for this.. seriously..... read more 10/17/2007 (9:41 pm)
What do I need to design from A to Z ? Well to start you should get to know the ingame editor and learn how to create a new mission, terrao... read more 10/16/2007 (3:13 pm)
What do I need to design from A to Z ? To be honest if you want or think you can learn all of torque in a week you may consider just droppi... read more 10/15/2007 (5:02 pm)
Instant Action....and so it begins I am a hobbyist and if my game sells then hey "bonus", I have spent so far around 300.00 plus a new ... read more 10/11/2007 (4:30 pm)
Floating platforms on water? Milkshape - dts constructor - dif... read more 09/25/2007 (10:44 am)
LOTR Knowledge Contest Starts Wow, spam alert........ read more 08/07/2007 (2:24 am)
Power Ups My one up code [code]// -------------------------------------------------------------------------... read more 07/31/2007 (2:22 am)
Just wondering And a picture of the most recent page view.. [image]http://home.comcast.net/~toons_project/weird.jp... read more 07/14/2007 (1:10 pm)
Just wondering So there havent been any new TGB posts or any new plans/blogs posted in the last 2 days.... and how ... read more 07/14/2007 (1:04 pm)
Trigger [code]datablock TriggerData(waterOverTrigger) { tickPeriodMS = 100; };[/code] [code]functio... read more 04/07/2007 (11:17 am)
Vanishing projectiles Look under projectileDtataBlock and find : fadeDelay = 5000; raise or lower depending ... read more 03/29/2007 (8:23 pm)
Quitgui.gui and ammo.dts bounds box and other missing files? I think it comes from the demo where it goes to a quit screen and gives you the option to buy.. Prob... read more 03/13/2007 (2:34 am)
3D Game Programming All In One - blows I have ken and eds books and I learned alot because I have been using torque since 2002.. I would sa... read more 03/09/2007 (7:10 pm)
3D Game Programming All In One - blows I think your in the crapper... *edited for maturity I suppose...... read more 03/09/2007 (6:44 pm)
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