Patrick Swinnea's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Portrait vs landscape | Nice!... read more | 10/17/2008 (1:32 pm) |
| Portrait vs landscape | Cool :)... read more | 10/17/2008 (12:27 pm) |
| Portrait vs landscape | @Daryll - Try this one. Right click - [url=http://cheezlog.com/commonConfig.xml]commonConfig XML[/ur... read more | 10/16/2008 (6:55 pm) |
| Portrait vs landscape | Not sure, but double check the Design Resolution in TGB. Could be throwing it off (?)... read more | 10/15/2008 (2:47 pm) |
| Portrait vs landscape | Here's a screenshot, too. This is from the iPhoneTest XCode project (bouncing balls and gravity), se... read more | 10/15/2008 (7:02 am) |
| Portrait vs landscape | Ah! I was editing my post when you replied. Cool. Editing the XML is a fine solution until the n... read more | 10/14/2008 (10:08 am) |
| Portrait vs landscape | Mine was a fresh project, basically going through the Simulator Tutorial, creating a new project in ... read more | 10/14/2008 (9:58 am) |
| TouchGame Tutorial | @Marc - Cool, thanks again. Also, your method of setting the orientation through the XML file fix... read more | 10/14/2008 (7:27 am) |
| Portrait vs landscape | @Bryan - Your image is exactly like what I was getting in the simulator. Using Marc's method of sett... read more | 10/14/2008 (7:18 am) |
| ITGB 1.0 problems | @Jozsef - You should get an acceptance email within a couple of days, so something may be wrong. You... read more | 10/14/2008 (6:55 am) |
| TouchGame Tutorial | @Brian - Thanks, that fixed the error message. @Marc- Haven't tried it with sound yet, so this t... read more | 10/14/2008 (6:30 am) |
| TouchGame Tutorial | First, huge kudos on the docs. It all seems so simple now :) The screenshots are fantastic. I no... read more | 10/13/2008 (10:17 pm) |
| ITGB 1.0 problems | Sweet!... read more | 10/09/2008 (4:52 pm) |
| Collection: iPhone Optimization | Thanks Marc. This is great.... read more | 10/06/2008 (11:26 am) |
| Multi-touch input is not implemented!! (iTGB 1.0) | Paul, I would also like to hear more about how to implement this.... read more | 10/02/2008 (4:20 pm) |
| ITGB 1.0 problems | Same issues here :( Demo project fails to open, can't set resolution to 320x480 or 480x320, mouse c... read more | 10/01/2008 (6:06 am) |
| Waiting for iTGB Release | I found this, which looks to be on the right track to setting custom screen resolutions. Not sure if... read more | 09/29/2008 (7:23 pm) |
| Waiting for iTGB Release | There is way to do it by editing the source for TGB, but after about 10 minutes of searching I can't... read more | 09/29/2008 (6:49 pm) |
| Official iT2D Documentation Feedback | Ah! I didn't know you were THE doc guy. I just saw the spare time comment and thought "What! That's ... read more | 09/29/2008 (6:32 pm) |
| Official iT2D Documentation Feedback | Let me say again that I think it is awesome that you are doing this. Without trying to throw out a n... read more | 09/29/2008 (2:31 pm) |
| IPhone Specific Documentation | That sounds great! Thanks.... read more | 09/27/2008 (12:03 pm) |
| IPhone Specific Documentation | Hi Michael. 1. I agree! The process of provisioning your iPhone/iTouch device, getting certificat... read more | 09/27/2008 (8:15 am) |
| Waiting for iTGB | Hi Shaun! The $99 is an annual fee for all iPhone devs. It's required by Apple test your App on a... read more | 09/24/2008 (7:16 pm) |
| Waiting for iTGB | Hi Ken, nice idea for a thread. Nice to meet you! I'm fairly new to game development. My backgro... read more | 09/24/2008 (12:07 pm) |
| File open dialog error on Mac (bitmaps) | Awesome, thanks! This is a huge help.... read more | 09/23/2008 (6:18 am) |
| File open dialog error on Mac (bitmaps) | Scott, can you tell me where in the engine scripts this is located? I'm on a Mac so I have the same ... read more | 09/22/2008 (4:00 pm) |
| Scene View Goes Black - Mac 1.7.4 TGB | Well, it looks like it's only doing this on one scene. Weird. Luckily I made a backup so I won't... read more | 09/15/2008 (3:38 pm) |
| Asteroids Tutorial: Adding Waves (Section 5) not working 1.7.4 | I found a workaround and I'd thought I'd share what I did. It doesn't create exactly the same gamepl... read more | 09/10/2008 (9:49 pm) |
| MAJOR Issue - Intel Mac TGB ATI Radeon | That graphics card is terrible. The 512MB ATI 1900 in my Mac Pro started crapping out after about a ... read more | 09/09/2008 (1:06 pm) |
| Making Changes to Behaviors?? | Ah, gotcha. Thanks for the quick reply. Unfortunately it looks like I might have a different issue t... read more | 09/09/2008 (8:19 am) |
| Making Changes to Behaviors?? | Kevin, would you mind posting the details on how you solved the problem? I'm having a similar situat... read more | 09/08/2008 (9:39 pm) |
| Joe Rossi: About your Audio Behaviours | Thanks for the help guys. I decided to just set up my descriptions and profiles the old fashioned... read more | 09/05/2008 (7:44 pm) |
| HELP!! .png images wont drop into project | Are you on a Mac or PC? I'm using TGB on the Mac and drag and drop doesn't work for me. I don't thin... read more | 09/05/2008 (5:16 pm) |
| Joe Rossi: About your Audio Behaviours | Is it possible to reorder your Object Tree? I built my game, then went to add the Audio Behaviors... read more | 09/05/2008 (7:12 am) |
| Reorder Object Tree? | James, I'm going to move my question to the Audio Behaviors thread, since it looks like this is a qu... read more | 09/05/2008 (7:08 am) |
| Reorder Object Tree? | Well it seems like it isn't so much the order of the Behaviors as the order the Scene Objects are cr... read more | 09/05/2008 (6:33 am) |
| Reorder Object Tree? | Well it seems like it isn't so much the order of the Behaviors as the order the Scene Objects are cr... read more | 09/05/2008 (6:26 am) |
| IPhone Licensing Model Discussion | Brett, the license fees on your blog on right on the mark. The entry fee for indies is fair and a se... read more | 08/20/2008 (7:44 pm) |
| IPhone Licensing Model Discussion | As someone who is looking to move from Unity to Torque for iPhone development, these numbers are ext... read more | 08/15/2008 (10:16 pm) |